Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Slovakia Hungary to Norway
2 fighters moved from Slovakia Hungary to Holland Belgium
1 bomber moved from India to Malaya
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from British Guiana to Holland Belgium
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Johnston Island
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Johnston Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 carrier and 2 fighters moved from 127 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from Holland Belgium to France
1 fighter moved from 91 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from South Australia to Western Australia
2 fighters moved from South Australia to Queensland
1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 18 fighters and 26 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 bomber moved from France to Vyborg
1 armour moved from France to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to France
2 artilleries, 1 bomber and 3 infantry moved from France to Northern Italy
2 fighters moved from 112 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 factory_minor and 5 infantry
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/8 hits, 3,17 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
2 artilleries owned by the British and 1 infantry owned by the British retreated to France
Italians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Vyborg
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Vyborg, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg
British win, taking Vyborg from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Vyborg to Novgorod
1 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Northern Italy to 112 Sea Zone
1 bomber moved from Northern Italy to France
1 fighter moved from Union of South Africa to Ethiopia
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
3 aaGuns, 3 armour, 15 artilleries, 6 fighters, 33 infantry, 12 mech_infantrys and 2 tactical_bombers moved from India to West India
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
4 armour and 5 mech_infantrys moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -0,50
Italians : 0,33
AA fire in Malaya : : 0,83
Americans : 1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 1x factory_upgrade; Remaining resources: 23 PUs;
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Western Germany to Greater Southern Germany
3 fighters and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Battle in Alexandria
Battle in Syria
Battle in Greater Southern Germany
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win, taking Gibraltar from British, taking Morocco from French, taking Alexandria from British, taking Syria from French, taking Greater Southern Germany from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Libya to Tunisia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
3 fighters and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
4 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0,50
Russians : 0,33
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
I’ll assume you don’t want to intercept…
Don’t think I could. Only had 3 tac there, right?
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Ja, du ser, jag kommer väl knappast vinna det här partiet.
I may have been mistaken. It felt like Japan dominated the Eastern map and the pressure was high on several vp’s. But it never boiled over. I expected the hammer to fall on India one or two turns ago. I would have been happy if you kept waiting… :grin:
Actually, you were probably right. It’s just me who isn’t really good with following up.
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
I’ll assume you don’t want to intercept…
Don’t think I could. Only had 3 tac there, right?
You had a fig vs ac, 2 dd, fig.
Aha, I was looking at the Pac. You meant scramble in z112?
Yes…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
10 infantry moved from South Australia to Western Australia
3 fighters moved from South Australia to Queensland
1 armour moved from South Australia to Western Australia
3 fighters moved from India to Western Australia
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 50 Sea Zone
3 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - French
1 fighter and 2 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to France
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 1,17
Shit, missade att du har 4 mech och 2 tank i Rumänien. Sätter min kalkyl på ända. Kan jag peta runt lite med den italienska flottan? Hade planerat för att lägga ett tyskt plan på en hangar, men måste nog skippa det.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
EDIT: 1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Karelia
1 artillery and 3 mech_infantrys moved from Finland to Norway
1 bomber moved from Finland to Karelia
1 fighter moved from Finland to Norway
1 artillery moved from Western Germany to Denmark
1 fighter moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 2,17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 2,00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 mech_infantrys in Karelia, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Norway, round 2 : 0/5 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Norway, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 1 artillery and 1 fighter in Norway, round 4 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 2 artilleries in Denmark, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Denmark, round 5 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Poland, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 3 infantry in Poland, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Poland to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 bomber moved from Karelia to Western Germany
1 fighter moved from Norway to Western Germany
3 fighters moved from Western Germany to Northern Italy
3 bombers moved from Western Germany to Northern Italy
1 aaGun, 2 artilleries and 15 infantry moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to Northern Italy
EDIT: 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -3,00
French : 0,00
Americans : 1,33
Russians : 0,67
Peta på du eller har du petat färdigt?
Jo, klarpetat.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Buryatia to Amur
Russians take Amur from Germans
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Romania to Norway
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Russia to Poland
1 tactical_bomber moved from Romania to Poland
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 armour moved from Albania to Greece
Russians take Greece from Italians
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Romania to Greater Southern Germany
9 armour, 4 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Buryatia to Amur
Russians take Amur from Germans
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Romania to Norway
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Russia to Poland
1 tactical_bomber moved from Romania to Poland
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 armour moved from Albania to Greece
Russians take Greece from Italians
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Romania to Greater Southern Germany
9 armour, 4 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 4 mech_infantrys in Sikang, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Sikang, round 3 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Greater Southern Germany
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Greater Southern Germany
Russians roll dice for 1 fighter and 1 mech_infantry in Greater Southern Germany, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys in Slovakia Hungary, round 2 : 7/24 hits, 9,67 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Greater Southern Germany to Romania
1 tactical_bomber moved from Poland to Romania
1 fighter moved from Poland to Baltic States
3 infantry moved from Novgorod to Baltic States
1 bomber and 1 fighter moved from Norway to Vyborg
1 fighter moved from Szechwan to Tsinghai
1 aaGun moved from Shensi to Suiyuyan
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Kazakhstan: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Volgograd
2 bombers and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Russians collect 59 PUs; end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -1,67
Japanese : 0,00
En ncm edit till…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Buryatia to Amur
Russians take Amur from Germans
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Romania to Norway
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Russia to Poland
1 tactical_bomber moved from Romania to Poland
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 armour moved from Albania to Greece
Russians take Greece from Italians
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Romania to Greater Southern Germany
9 armour, 4 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Greater Southern Germany
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 11 armour, 6 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Greater Southern Germany to Romania
1 tactical_bomber moved from Poland to Romania
1 fighter moved from Poland to Baltic States
3 infantry moved from Novgorod to Baltic States
1 bomber and 1 fighter moved from Norway to Vyborg
1 fighter moved from Szechwan to Tsinghai
1 aaGun moved from Shensi to Suiyuyan
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Kazakhstan: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Volgograd
2 bombers and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Russians collect 59 PUs; end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to 79 Sea Zone
3 infantry moved from Burma to India
2 tactical_bombers moved from Malaya to India
2 fighters moved from French Indo China to India
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Malaya to Szechwan
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Shensi
1 infantry moved from Kweichow to Szechwan
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 79 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
2 fighters owned by the Japanese and 1 destroyer owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 79 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
2 transports owned by the British lost in 79 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 2 fighters
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 3/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 78 Sea Zone
1 carrier moved from 60 Sea Zone to 78 Sea Zone
1 bomber moved from 79 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 60 Sea Zone to 75 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 submarine moved from 56 Sea Zone to 37 Sea Zone
7 armour and 12 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Yunnan to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 55 Sea Zone to 37 Sea Zone
2 submarines moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 1 marine and 19 submarines moved from 35 Sea Zone to 37 Sea Zone
10 fighters and 8 tactical_bombers moved from French Indo China to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to 6 Sea Zone
1 carrier moved from 60 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
British : -0,67
Americans : -0,17
Chinese : 0,33
UK_Pacific : 0,33
Japanese : 1,00
@trulpen Oh that bloody wayward fleet. I knew it was there but didn’t take it into account as a landing spot when evaluating the safety of sz79. Nevertheless the pendulum has swung and I think I can absorb a blunder or eight. :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 6 damage total.
Battle in Solomon Islands
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Southern Italy to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
AA fire in Southern Italy : : -0,17
Americans : -0,67
Japanese : -0,33