Game set-Up:
Bid Spending.jpg
Fast risken är ju fortfarande att Japan är ostoppbar…
Starting to second guess the American ncm so it and England will have to wait until tomorrow afternoon. Söv gött! :)
Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
Tungur knivur! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits
1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits
7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits
Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits
3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57
Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber and 2 fighters moved from Western Germany to France
1 mech_infantry moved from South Australia to Queensland
10 fighters moved from 26 Sea Zone to Queensland
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
6 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Alaska
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 11 submarines moved from 26 Sea Zone to 13 Sea Zone
3 carriers, 2 cruisers, 3 destroyers and 11 submarines moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Normandy Bordeaux to France
Place Units - Americans
3 fighters placed in Western United States
3 carriers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Holland Belgium
2 bombers and 1 infantry moved from Egypt to Alexandria
1 fighter moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
Combat - British
Battle in Denmark
Battle in Holland Belgium
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 bombers and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour and 5 mech_infantrys moved from Egypt to Iraq
2 bombers moved from Alexandria to Iraq
3 fighters moved from France to Iraq
2 fighters moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
4 aaGuns, 1 artillery and 9 infantry moved from France to Western Germany
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 38 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,00
British : 0,67
Italians : -0,33
AA fire in Western Germany : : -0,50
Americans : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Northern Italy to 95 Sea Zone
2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber
British defend with 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 1 infantry
AA fire in Gibraltar : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/13 hits, 4,67 expected hits
British roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits, 3,33 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans, 7 infantry owned by the British and 4 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 3 : 4/9 hits, 3,67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 5 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 8 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Tobruk to Libya
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Northern Italy to Germany
6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
4 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0,50
Italians : 3,00
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Iraq to India
2 aaGuns, 1 armour, 1 artillery, 3 fighters and 10 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 26 Sea Zone to 52 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 26 Sea Zone to 13 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Purchase Units - French
French buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 fighter and 2 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to Western Germany
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
Place Units - French
1 fighter and 1 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
French collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33
French : 0,17
dsahfklhklasdf
kljsadfhjksdhfjka
asjkdfjölkasdf
adsf
Sorry, child :baby:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Jävla fransoser!
Enda positiva är väl att inte US får området.
Kanske inte helt dåligt faktiskt. :)
Låt mig korrigera: Fina fransoser.
@trulpen Tror du glömt en stridsvagn i Amur eller har dom fått semester?
Tack! Har en tendens att glömma små skittrupper i kanterna. Ubåtar speciellt. Den där efterblivna tanken ska förstås plocka något område.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing PUs for Germans from 34 to 35
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Germans to Russians
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Zooma ut till 24% så ser du 2/3 av kartan. :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
7 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
7 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 2 armour and 3 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 bomber moved from Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
2 aaGuns moved from Novosibirsk to Tsinghai
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 2,33
Japanese : -0,33