Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
15 artilleries, 29 infantry and 4 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
7 armour moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
10 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 13 fighters and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 13 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 9/20 hits, 11,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys in Burma, round 2 : 16/62 hits, 17,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 marine, 8 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone
7 submarines moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns moved from Shan State to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to Caroline Islands
1 fighter moved from 25 Sea Zone to Japan
12 fighters and 7 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
8 submarines placed in 6 Sea Zone
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,33
UK_Pacific : -0,33
Japanese : -3,83
Will change placement a little.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
15 artilleries, 29 infantry and 4 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
7 armour moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
10 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 13 fighters and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 13 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 9/20 hits, 11,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys in Burma, round 2 : 16/62 hits, 17,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 marine, 8 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone
7 submarines moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns moved from Shan State to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to Caroline Islands
1 fighter moved from 25 Sea Zone to Japan
12 fighters and 7 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
8 submarines placed in 6 Sea Zone
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Caroline Islands: 2 infantry
EDIT: Turning off Edit Mode
Japanese undo move 3.
Japanese undo move 3.
Japanese undo move 2.
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,33
UK_Pacific : -0,33
Japanese : -3,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
@trulpen Scramble sz112? OOL W.Germany eller vill du ta det pö om pö?
Höll precis på att försöka sova, men ska försöka kika. Sannolikt max d.
Tolkar det som inget scramble?
Vet ej. Måste kolla.
Vore fint att lyckas, men nej, ingen scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,50
Americans : 0,33
aa missade, 13 träff
1 aa, 3 I inf, 9 G inf
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Combat Hit Differential Summary :
Germans : -2,50
AA fire in Western Germany : : -0,50
Americans : -1,67
10 träff för tysken, 9 till för jänkarn
Då blir’e 1 sb, 8 inf
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits
1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Western Germany : : -0,50
Americans : -0,67
12 för tysken, 9 igen för jänkaren
Gissar att du vill behålla flyget…
Jo, förstås.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits
1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits
7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits
Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits
3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57
Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Western Germany : : -0,50
Americans : -0,17
Japanese : -0,33