Scotland only
Sub fights in 106 and dies first.
The point of the harbor was to put pressure on W:ger, N.Ita and Berlin in hopes of you giving one up… :)
I haven’t looked at it, obviously, but if I’d seen that harbour I’d repaired Berlin for 12 IPC and built there. I suppose I have to abandon WG. Or N italy, preferably, but that would take also edit for Italy. You define what I’m allowed to do here.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
The point of the harbor was to put pressure on W:ger, N.Ita and Berlin in hopes of you giving one up… :)
Probably have to give two up. Berlin is definitely the priority here.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
The point of the harbor was to put pressure on W:ger, N.Ita and Berlin in hopes of you giving one up… :)
It was a killer buy. :)
If you think you can do it with ncm edits; please do, if you need to change Germany’s buy I need to think about it…
Ok, I’ll look. Spontaneously it looks hard since I only can get some mech, 2 aa and 4 figs into Berlin.
Italy is kind of screwed over though with not repairing the mIC in Rome and building 1 marine and 1 sb in N Italy. :blush:
Maybe Berlin can hold actually with 8 mech, 2 aa, 4 fig, 3 sb.
As far as I can recall I don’t allow myself to edit buys but I suppose we can make an exception for italy since they can’t build elsewhere. feel free to repair S.ita
You put the two Italian infantry in Berlin as well if you wish.
Forgot a can there. But I recon you got more than needed to defend Berlin.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
You put the two Italian infantry in Berlin as well if you wish.
Can’t, they came from N Italy.
May I change the walk-on into S France? It makes no sense when evacuating N Italy.
Will adjust incomes, of course.
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Can’t, they came from N Italy.
Ah yes but you can put 10 mech and 2 aa in Berlin; add a couple of fighters and it’s safe.
Feel free to undo the walk-in into S.France.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 19 PUs;
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
I’m confused!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 infantry
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Finland
Germans attack with 1 infantry
French defend with 1 infantry
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans retreated to Karelia
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Finland from Americans to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 artilleries and 12 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Romania to Germany
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
EDIT: 1 infantry moved from Finland to Norway
EDIT: 1 infantry moved from Karelia to Finland
3 bombers moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 artilleries and 7 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 mech_infantrys placed in Novgorod
1 carrier placed in 115 Sea Zone
2 artilleries and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -0,33
Just posting the changes made. Will edit into Japan’s turn.
It was just a horrifying experience to try and go back into the history and make edits.
So just posted these for you to be able to follow the process more easily. I like transparency.
Ah, yes, the two mech that went earlier to Bessarabia. Would you consider that they impacted on Russia’s move? If you think they did, then they would have to stay there.