Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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@Enno you assumed right. But Russia wont survive this. You bombers are hitting insanely high. 2 Bombers hitting 14 first time and now 20 with 4 Bombers. It’s an average of 5 the first time and 4,5 the second time, without adding the 2 extra. I don’t think I will hold Korea in anyway, so this game is pretty much over. I will give it 1 or 2 rounds more, but I really need a break from this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 armour, 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 mech_infantrys moved from Jehol to Korea
2 bombers moved from Japan to Korea
1 fighter moved from Anhwe to Korea
2 tactical_bombers moved from Anhwe to Korea
1 fighter moved from 20 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to Korea
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from Malaya to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 3 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
3 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Americans: 1 destroyer, 2 submarines and 3 transports
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 2 fighters and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Kwangsi, round 2 : 0/11 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Kwangsi, round 3 : 1/11 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 3 infantry; Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 3/6 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 14/28 hits, 10.33 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 21 infantry in Korea, round 2 : 10/24 hits, 8.17 expected hits
10 infantry owned by the Japanese, 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Korea, round 3 : 9/18 hits, 8.67 expected hits
Americans roll dice for 1 armour, 2 artilleries and 9 infantry in Korea, round 3 : 3/12 hits, 4.17 expected hits
2 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Korea, round 4 : 8/15 hits, 7.83 expected hits
Americans roll dice for 1 armour and 2 artilleries in Korea, round 4 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Anhwe
2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
2 fighters moved from Kwangsi to Kwangtung
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 2.00
Americans : -1.17
ANZAC : 0.00
Chinese : 0.33
Japanese : -2.33
@Makalakalane It can be an all-consuming game indeed! Better try to limit # of games or time (very hard…)
@Enno alright, I’m out. gg
@Makalakalane Thanks for the game! To be fair, I haven’t lost a single game with the Axis yet, and think a bid of 30 is still too low.
@Enno what bid do you think is fair? Maybe I just need to clear my head a little.
By the way - I think I broke the rules… I found out that it’s not a legal move to blitz through pro-allies/axis countries during non-combat. I’ve been placing a Mech in West India in quite a few games to take both the pro-allies countries west of there in the first turn. That’s apparently not legal.
@Makalakalane Not sure yet what the appropriate bid is. So far I’ve always used less than 30, but I’ve always played Axis and not yet lost. I suspect it is in the 40-60 range.
@Enno well, we could try one with 40? I don’t have a lot of victories in the bag, but it’s always gone pretty well with a high bid with Allies. I’m used to a bid of 16, but lately it’s been going really poorly in most games.
@Makalakalane For the coming week I better not start a new game… But feel free to get this started next week Friday!