Hi Markus
Enjoy your game with crockett :)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Baltic States to 110 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
3 bombers and 3 fighters moved from Western Germany to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Baltic States to 110 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
3 bombers and 3 fighters moved from Western Germany to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Baltic States to 110 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
3 bombers and 3 fighters moved from Western Germany to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to Holland Belgium
British win, taking 125 Sea Zone from Russians with 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 3 bombers, 3 fighters and 3 infantry
British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 3 infantry in United Kingdom, round 2 : 5/11 hits, 5.00 expected hits
British roll dice for 4 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/6 hits, 2.17 expected hits
4 aaGuns owned by the British, 3 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the French lost in United Kingdom
Germans roll dice for 3 artilleries, 3 bombers and 2 fighters in United Kingdom, round 3 : 5/8 hits, 4.00 expected hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 21PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 4 aaGuns, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour and 3 artilleries moved from Novgorod to Baltic States
2 aaGuns, 3 armour, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 battleship and 2 carriers moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Western Germany
1 aaGun moved from Novgorod to Baltic States
Place Units - Germans
3 artilleries placed in Novgorod
1 armour, 1 artillery, 3 fighters and 2 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 2.
1 armour placed in Germany
1 artillery and 1 infantry placed in France
3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 0.17
Russians : 0.33
AA fire in United Kingdom : : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
8 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Smolensk to Archangel
2 artilleries moved from Smolensk to Archangel
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
3 artilleries and 8 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 8 infantry in Belarus, round 2 : 3/11 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Sakha to Siberia
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia
3 infantry moved from Manchuria to Amur
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Timguska to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
1 armour, 1 artillery and 5 infantry moved from Kwangtung to Kwangsi
3 armour moved from Hunan to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Siberia, round 2 : 7/13 hits, 7.00 expected hits
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Siberia, round 2 : 4/7 hits, 2.50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
British defend with 1 infantry; Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.83 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 7/11 hits, 6.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
4 fighters and 5 tactical_bombers moved from Siberia to 6 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Russians : 1.50
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 118 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 transports moved from 5 Sea Zone to 3 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Western United States to Aleutian Islands
1 bomber moved from Wake Island to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
3 fighters moved from 5 Sea Zone to Japan
1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in Japan
Americans attack with 3 fighters
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Japan
3 aaGuns owned by the Japanese lost in Japan
Americans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 aaGuns
Battle in United Kingdom
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 tactical_bomber moved from Japan to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Scotland
Place Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Japan : : 0.17
Americans : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
3 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 infantry and 3 transports moved from 105 Sea Zone to 109 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
1 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone
4 infantry moved from India to West India
1 mech_infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Siam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Formosa
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 118 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 transports moved from 5 Sea Zone to 3 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Western United States to Aleutian Islands
1 bomber moved from Wake Island to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
3 fighters moved from 5 Sea Zone to Japan
1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in Japan
Americans attack with 3 fighters
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Japan
3 aaGuns owned by the Japanese lost in Japan
Americans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 aaGuns
Battle in United Kingdom
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 tactical_bomber moved from Japan to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Scotland
Place Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 infantry and 3 transports moved from 105 Sea Zone to 109 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
1 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone
4 infantry moved from India to West India
1 mech_infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Siam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Formosa
Combat - British
Battle in 20 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 submarines and 1 transport
Japanese defend with 1 destroyer
British roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 3
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Formosa
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 3 transports
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British win, taking Formosa from Japanese with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 41
Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
Non Combat Move - British
1 infantry moved from Burma to India
1 infantry moved from India to West India
2 fighters moved from Formosa to 20 Sea Zone
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50
British : 0.50
AA fire in Japan : : 0.17
Americans : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Persia to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 mech_infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 armour and 1 artillery moved from Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Northern Italy to Germany
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
Italians undo move 5.
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win with 3 infantry remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -2.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win with 3 infantry remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Holland Belgium to 118 Sea Zone
1 armour moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland
3 bombers and 3 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 artilleries moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Baltic States to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Timguska to Urals
1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Germans
Battle in Urals
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 armour, 1 artillery, 2 infantry and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 armour, 1 infantry and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 118 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 2 fighters owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 118 Sea Zone
2 transports owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in 118 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 39
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Americans: 1 armour, 1 infantry and 1 transport
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 transports
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 8 artilleries and 12 infantry
Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 12/26 hits, 10.00 expected hits
Russians roll dice for 8 artilleries and 12 infantry in Eastern Poland, round 2 : 9/20 hits, 6.67 expected hits
12 infantry owned by the Russians, 2 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
3 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Poland
Russians win with 8 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 7 mech_infantrys
Casualties for Russians: 12 infantry
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Poland
2 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Germany to Poland
3 bombers moved from Eastern Poland to Germany
2 fighters moved from Eastern Poland to Novgorod
5 armour and 7 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Poland
1 mech_infantry moved from Western Germany to Poland
2 mech_infantrys moved from Baltic States to Poland
1 aaGun and 1 mech_infantry moved from Baltic States to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from 118 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 battleship and 2 carriers moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
5 infantry placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
3 fighters placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 3.33
British : 1.17
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 artilleries and 8 infantry moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Archangel to Novgorod
5 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
8 artilleries moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 5 artilleries and 9 infantry
Germans defend with 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 7 mech_infantrys
Russians roll dice for 5 artilleries and 9 infantry in Novgorod, round 2 : 2/14 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns, 5 armour, 3 artilleries, 5 fighters, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 10/21 hits, 9.50 expected hits
9 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries in Novgorod, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 aaGuns, 5 armour, 3 artilleries, 5 fighters and 6 mech_infantrys in Novgorod, round 3 : 9/19 hits, 8.83 expected hits
2 aaGuns owned by the Germans, 4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win with 5 armour, 3 artilleries, 5 fighters and 5 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Russians: 5 artilleries and 9 infantry
Casualties for Germans: 2 aaGuns, 1 infantry and 2 mech_infantrys
Battle in Poland
Russians attack with 8 artilleries
Germans defend with 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians roll dice for 8 artilleries in Poland, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 7/17 hits, 7.00 expected hits
7 artilleries owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 5/14 hits, 6.00 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win with 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Russians: 8 artilleries
Casualties for Germans: 1 infantry and 3 mech_infantrys
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 18 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 tactical_bombers and 2 transports moved from 18 Sea Zone to 21 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 tactical_bombers and 2 transports moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Siberia
2 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Kazakhstan
2 fighters moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
5 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Philippines
Battle in 33 Sea Zone
Japanese attack with 4 submarines
ANZAC defend with 1 carrier, 1 fighter and 2 transports
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 carrier and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
2 transports owned by the ANZAC lost in 33 Sea Zone
4 submarines owned by the Japanese Submerged
ANZAC win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 carrier and 2 transports
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 6 tactical_bombers and 2 transports
British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 transport; ANZAC defend with 2 transports
Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 14/22 hits, 11.50 expected hits
British roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports in 20 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
4 destroyers owned by the British, 2 cruisers owned by the British, 1 destroyer owned by the Japanese, 2 submarines owned by the British, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 20 Sea Zone
2 transports owned by the ANZAC and 1 transport owned by the British lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from UK_Pacific with 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 116
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 transport
Casualties for ANZAC: 2 transports
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
1 fighter owned by the ANZAC forced to land in Caroline Islands
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Yunnan
3 tactical_bombers moved from Shan State to Yunnan
2 bombers moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 armour and 1 infantry placed in Kwangtung
1 carrier placed in 20 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
2 armour placed in Kwangtung
1 carrier placed in 20 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,2,6,6,2,6
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
British : -2.00
ANZAC : -0.33
UK_Pacific : 0.33
Japanese : 2.67