Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 EarlyFighter moved from Phuket to sz59
5 Infantrys and 1 Marine moved from Phuket to Thailand
1 Destroyer moved from sz73 to sz59
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer and 1 EarlyFighter
British defend with 1 Submarine
British roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in sz59, round 3 : 1/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Thai lost in sz59
1 Submarine owned by the British Submerged
Thai win with 1 EarlyFighter remaining. Battle score for attacker is -8
Casualties for Thai: 1 Destroyer
Non Combat Move - Thai
1 EarlyFighter moved from sz59 to Celebs
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.67
Thai : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Destroyer moved from sz61 to sz66
1 Tankette moved from Calcutta to E.India
1 Mech.Inf moved from Dheli to E.India
1 Tankette moved from Bengal to N.Chunking
Chinese take W.Chunking from Hisaichi
1 Tank moved from Bengal to N.Chunking
2 Artillerys moved from S.Tibet to Bengal
1 Infantry moved from N.Tibet to S.Tibet
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 2 Bunkers, 2 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in N.Chunking
British attack with 1 Tank and 1 Tankette
Hisaichi defend with 1 Tank
British roll dice for 1 Tank and 1 Tankette in N.Chunking, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank and 1 Tankette in N.Chunking, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 3 : 1/1 hits, 0.50 expected hits
1 Tankette owned by the British lost in N.Chunking
British roll dice for 1 Tank in N.Chunking, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.Chunking
Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
Casualties for British: 1 Tank and 1 Tankette
Battle in E.India
British attack with 1 Mech.Inf and 1 Tankette
Hisaichi defend with 1 Infantry
British roll dice for 1 Mech.Inf and 1 Tankette in E.India, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in E.India, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British and 1 Infantry owned by the Hisaichi lost in E.India
British win, taking E.India from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for British: 1 Tankette
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
2 Mech.Infs moved from Dheli to Bengal
Place Units - British
1 Bunker and 2 Elites placed in Bengal
2 Tanks placed in W.Tibet
1 Bunker and 8 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -1.83
Hisaichi : 1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Lambok to sz57
1 Infantry moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from sz61 to sz56
1 Marine moved from Derby to sz50
1 Marine and 1 Transport moved from sz50 to sz57
1 Artillery moved from Lambok to sz57
1 Artillery, 1 Marine and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Marine moved from sz56 to Sumatra
2 Transports moved from sz56 to sz57
1 Submarine moved from sz53 to sz56
1 Infantry and 1 Tank moved from Java to Sumatra
1 Infantry moved from W.Australia to sz50
1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Infantry moved from sz56 to Sumatra
1 Artillery moved from Soem to sz50
5 Infantrys moved from W.Australia to sz50
1 Artillery, 5 Infantrys and 3 Transports moved from sz50 to sz56
1 Artillery and 5 Infantrys moved from sz56 to Sumatra
3 Infantrys moved from Soem to sz57
1 Infantry moved from Lambok to sz57
4 Infantrys moved from sz57 to Java
3 Infantrys moved from Lambok to Bali
2 Infantrys moved from Derby to sz49
2 Infantrys and 2 T.Boats moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
3 Infantrys moved from W.Australia to Derby
3 Infantrys moved from Darwin to Derby
2 Infantrys moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Destroyers, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
Anzac roll dice for 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 2/12 hits, 3.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
Anzac roll dice for 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 5/12 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in N.S
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.S
Anzac win, taking N.S from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
2 Destroyers and 1 Submarine placed in sz50
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Yamamoto : -1.00
Anzac : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
3 Infantrys moved from British Columbia to sz6
14 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from N.Canada to sz6
2 B.Transports and 4 Infantrys moved from sz6 to sz5
2 Tanks moved from Anchorage to sz5
1 Infantry moved from Anchorage to sz5
1 B.Transport moved from sz4 to sz5
2 Artillerys moved from Anchorage to sz5
1 Infantry moved from Anchorage to sz5
2 Artillerys moved from Alaska to sz4
2 Infantrys moved from Alaska to sz4
2 Artillerys, 3 B.Transports, 6 Infantrys and 2 Tanks moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
3 Destroyers moved from sz4 to sz7
1 Bomber and 2 EarlyFighters moved from Palana to sz7
4 Artillerys, 8 Infantrys and 2 Tanks moved from sz4 to Palana
1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz25 to sz20
1 Destroyer moved from sz23 to sz25
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 Carrier, 2 Destroyers, 4 EarlyFighters and 14 Infantrys; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber, 3 Destroyers and 2 EarlyFighters
Yamamoto defend with 3 Destroyers and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 3 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 3/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz7
Americans win with 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 2 EarlyFighters
Casualties for Yamamoto: 3 Destroyers and 1 Submarine
Non Combat Move - Americans
1 Bomber moved from sz7 to Palana
Place Units - Americans
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
1 EarlyFighter placed in Hilo
1 EarlyFighter placed in San Francisco
Turn Complete - Americans
Americans collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto : 1.33
Americans : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Infantry moved from Yakutsk to Angarsk
1 Artillery moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Angarsk
3 Tanks moved from Jinan to Quingdao
3 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Hsingan to Jinan
2 Infantrys and 1 Marine moved from Hsingan to Quingdao
4 Infantrys moved from Manchuria to Hsingan
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
1 Bomber and 1 EarlyFighter moved from Quingdao to Angarsk
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 2 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Angarsk to Quingdao
1 EarlyFighter moved from Angarsk to Quingdao
Place Units - Masaharu
2 Destroyers placed in sz16
4 Infantrys placed in Manchuria
Masaharu undo move 2.
1 Artillery and 3 Infantrys placed in Manchuria
1 Artillery and 2 Infantrys placed in Amursk
1 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : -0.83
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Ustkut
1 Artillery and 4 Infantrys moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
4 Infantrys moved from Krasnoyarsk to Bratsk
2 Artillerys, 1 Infantry and 1 Marine moved from Kaask to Bratsk
4 Infantrys moved from Achinsk to Krasnoyarsk
1 Tank moved from W.Mongolia to Kaask
1 Infantry moved from Cheng to Quyan
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
2 Infantrys, 2 Marines and 2 Tanks placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz70 to sz59
2 Artillerys and 2 Infantrys moved from sz59 to Java
2 EarlyFighters moved from sz60 to sz59
1 Destroyer moved from sz60 to sz59
1 Infantry moved from N.B to sz69
1 Infantry and 1 T.Boat moved from sz69 to sz59
1 Infantry moved from sz59 to Lambok
3 Infantrys moved from Samar to S
1 B.Transport moved from sz71 to sz70
2 Artillerys and 1 Infantry moved from Halma to sz70
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz58
2 Artillerys and 1 Infantry moved from sz58 to Flores
Yamamoto take Flores from Dutch
1 Destroyer moved from sz70 to sz58
4 Infantrys moved from Mindor to sz71
1 B.Transport and 3 Infantrys moved from sz71 to sz70
1 Infantry moved from Halma to sz70
4 Infantrys moved from sz70 to Mindanao
Yamamoto take Mindanao from Americans
2 Artillerys moved from Kichedung to sz74
2 Infantrys moved from S.Japan to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 EarlyFighter moved from Malaya to N.S
1 EarlyFighter moved from sz64 to sz66
2 Bombers moved from S.Borneo to sz66
1 Infantry moved from Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
3 Artillerys and 1 Tank moved from N.French I. to Burma
1 Elite moved from Kichedung to sz74
7 Infantrys moved from Kichedung to sz74
1 Elite, 7 Infantrys and 4 Transports moved from sz74 to sz60
1 Elite and 7 Infantrys moved from sz60 to N.S
1 Infantry and 1 T.Boat moved from sz71 to sz70
1 Infantry moved from sz70 to Boho
Yamamoto take Boho from Americans
2 Destroyers moved from sz78 to sz7
2 EarlyFighters moved from sz72 to sz7
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz66
Yamamoto attack with 2 Bombers and 1 EarlyFighter
British defend with 1 Destroyer
Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz66, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer in sz66, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 EarlyFighter
Casualties for British: 1 Destroyer
Battle in sz7
Yamamoto attack with 2 Destroyers and 2 EarlyFighters
Americans defend with 2 Destroyers
Yamamoto roll dice for 2 Destroyers and 2 EarlyFighters in sz7, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz7
Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz7, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz7, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz7
Yamamoto win with 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 2 Destroyers
Battle in S
Yamamoto attack with 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in S, round 2 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in S, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in S
Yamamoto win, taking S from Americans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz59
Yamamoto attack with 2 B.Transports, 1 Destroyer, 2 EarlyFighters and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz59, round 2 : 3/4 hits, 1.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz59
Yamamoto win with 2 B.Transports, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Java
Yamamoto attack with 2 Artillerys and 2 Infantrys
Anzac defend with 4 Infantrys
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 4 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 3/3 hits, 1.00 expected hits
Anzac roll dice for 2 Infantrys in Java, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Anzac with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 4 Infantrys
Battle in N.S
Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 1 Elite and 9 Infantrys
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 9 Infantrys in N.S, round 2 : 2/13 hits, 3.33 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from Anzac with 2 Artillerys, 1 EarlyFighter, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Burma
Yamamoto attack with 3 Artillerys and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 3 Artillerys and 1 Tank in Burma, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for British: 1 Infantry
Battle in Lambok
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz59 to sz60
1 Battleship, 1 Carrier and 6 Destroyers moved from sz72 to sz16
1 EarlyFighter moved from sz7 to sz16
1 Artillery and 1 Infantry moved from Bonin to sz78
1 Infantry moved from S.Japan to sz78
1 Artillery, 2 B.Transports and 2 Infantrys moved from sz78 to sz75
2 Tanks moved from Iwo Jima to sz75
1 Artillery, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz75 to sz71
1 Artillery, 2 Infantrys and 2 Tanks moved from sz71 to S
1 EarlyFighter moved from N.S to sz64
2 Bombers moved from sz66 to Phuket
Place Units - Yamamoto
3 Mech.Infs placed in Kwangsi
2 Artillerys and 2 Infantrys placed in Davao
1 EarlyFighter, 1 Fighter and 4 Infantrys placed in Tokyo
1 Destroyer and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : 2.00
Yamamoto : 2.00
Americans : -1.33
Anzac : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
3 Tanks moved from Sikang to Shangsi
4 Tanks moved from Szechwan to Shangsi
2 Artillerys and 1 Infantry moved from Gansu to Shangsi
1 Elite, 1 Infantry and 1 Marine moved from Gansu to Shangsi
1 EarlyFighter and 2 Fighters moved from Gansu to Shangsi
1 Tank moved from Xining to Gansu
1 Marine moved from Tsingnan to Gansu
1 Elite, 3 Infantrys and 1 Marine moved from Xining to Tsingnan
4 Artillerys and 3 Infantrys moved from Quyan to Ming Jong
2 Mech.Infs moved from Urumal to Tsingnan
2 Tankettes moved from Urumal to Ming Jong
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 2 Infantrys, 1 Marine and 7 Tanks
Hisaichi defend with 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 2 Infantrys, 1 Marine and 7 Tanks in Shangsi, round 2 : 10/16 hits, 7.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes in Shangsi, round 2 : 2/9 hits, 3.00 expected hits
1 Tank owned by the Hisaichi, 2 Tankettes owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 1 Marine and 7 Tanks remaining. Battle score for attacker is 29
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes
Non Combat Move - Chinese
1 EarlyFighter and 2 Fighters moved from Shangsi to Gansu
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 3.00
@Entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from W.Sian to Sikang
Hisaichi take Sikang from Chinese
1 Infantry moved from W.Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Punay to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz69
1 Infantry moved from sz69 to Celebs
1 Artillery and 2 Infantrys moved from Chunking to Burma
5 Artillerys and 3 Infantrys moved from Thailand to Burma
1 Tank moved from N.Chunking to Burma
2 Destroyers moved from sz64 to sz61
1 EarlyFighter moved from sz64 to sz61
1 Battleship moved from sz64 to sz61
2 Bombers moved from Phuket to sz61
2 EarlyFighters moved from Malaya to sz61
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
5 Transports moved from sz73 to sz60
2 Tanks moved from Malaya to sz60
3 Artillerys moved from Malaya to sz60
3 Artillerys and 2 Tanks moved from sz60 to N.S
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Destroyer and 1 Transport moved from sz79 to sz67
1 Artillery and 1 Infantry moved from Hongkong to sz67
1 Artillery and 1 Infantry moved from sz67 to N.French I.
2 Artillerys and 2 Infantrys moved from Hongkong to Kwangtung
1 Artillery and 1 Infantry moved from Hopeh to E.Shansi
1 Artillery and 2 Infantrys moved from Peking to E.Shansi
2 Mech.Infs, 1 Tank and 1 Tankette moved from Tientsin to E.Shansi
3 Infantrys and 1 Marine moved from Tientsin to Hopeh
2 Infantrys moved from Korea to Tientsin
1 Mech.Inf moved from Seoul to Hopeh
1 Infantry moved from Sian to Shansi
1 Artillery moved from Sian to Nanking
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 12 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz61
Hisaichi attack with 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters
Anzac defend with 1 Transport; Dutch defend with 2 T.Boats and 2 Transports
Hisaichi roll dice for 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters in sz61, round 2 : 6/8 hits, 3.67 expected hits
Dutch roll dice for 2 T.Boats and 3 Transports in sz61, round 2 : 0/5 hits, 0.83 expected hits
1 Transport owned by the Anzac, 2 Transports owned by the Dutch and 2 T.Boats owned by the Dutch lost in sz61
Hisaichi win with 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 28
Casualties for Dutch: 2 T.Boats and 2 Transports
Casualties for Anzac: 1 Transport
Non Combat Move - Hisaichi
2 Bombers moved from sz61 to Phuket
1 EarlyFighter moved from sz61 to N.S
1 Transport moved from sz64 to sz60
1 Carrier and 1 EarlyFighter moved from sz64 to sz61
1 EarlyFighter moved from sz61 to Malaya
Place Units - Hisaichi
3 Infantrys placed in Peking
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Mech.Infs placed in Hongkong
Hisaichi undo move 1.
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Tientsin
6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 2.33
Dutch : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
5 Infantrys and 1 Marine moved from Thailand to Burma
4 Infantrys moved from Phuket to Thailand
1 Elite moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Elite, 1 Infantry and 1 Transport moved from sz73 to sz59
1 Elite and 1 Infantry moved from sz59 to Soem
1 EarlyFighter moved from Celebs to Soem
1 Transport moved from sz60 to sz73
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Soem
Thai attack with 1 EarlyFighter, 1 Elite and 1 Infantry
Anzac defend with 2 Infantrys
Thai roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Soem, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Soem
Thai roll dice for 1 EarlyFighter and 1 Elite in Soem, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 2 Infantrys in Soem, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Soem
Thai roll dice for 1 EarlyFighter and 1 Elite in Soem, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soem
Thai win, taking Soem from Dutch with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from Soem to Celebs
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai : 0.33
Dutch : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
1 Mech.Inf moved from E.India to Bengal
1 Infantry moved from S.Tibet to Bengal
2 Tanks moved from W.Tibet to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Submarine moved from sz6 to sz4
Purchase Units - British
British buy 1 Elite, 1 Fighter, 8 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - British
Place Units - British
3 Mech.Infs placed in Dheli
2 Tanks placed in W.Tibet
1 Elite and 1 Fighter placed in Bengal
8 Infantrys placed in Calcutta
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Transport moved from sz37 to sz50
4 Infantrys moved from Derby to sz50
3 Infantrys moved from Bali to Java
1 Artillery moved from Sumatra to Java
2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank moved from Sumatra to Java
4 Infantrys moved from sz50 to Flores
2 Transports moved from sz57 to sz50
2 Infantrys moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
4 Infantrys moved from sz50 to Flores
1 Transport moved from sz56 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
1 Submarine moved from sz50 to sz57
1 Battleship, 1 Carrier, 2 Submarines and 4 Transports moved from sz56 to sz61
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 EarlyFighter and 1 Fighter; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 8 Infantrys
Yamamoto defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 8 Infantrys in Flores, round 2 : 0/8 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 8 Infantrys in Flores, round 3 : 0/8 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 7 Infantrys in Flores, round 4 : 1/7 hits, 1.17 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 6 Infantrys in Flores, round 5 : 1/6 hits, 1.00 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac roll dice for 5 Infantrys in Flores, round 6 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 5 Infantrys in Flores, round 7 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 7 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 5 Infantrys in Flores, round 8 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 4 Infantrys in Flores, round 9 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 5 Infantrys
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Battle in sz61
Anzac attack with 1 Battleship, 1 Carrier, 2 Submarines and 4 Transports
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 1 EarlyFighter; Yamamoto defend with 1 EarlyFighter
Anzac roll dice for 2 Submarines in sz61, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier and 4 Transports in sz61, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz61, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the Anzac
2 Transports owned by the Anzac lost in sz61
1 Battleship, 1 Carrier, 2 Submarines and 2 Transports retreated to sz56
Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -12
Casualties for Anzac: 2 Transports
Battle in Soem
Anzac attack with 2 Infantrys
Thai defend with 1 Elite
Anzac roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Elite in Soem, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soem
Anzac roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 6 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 7 : 1/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 7 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Soem
Anzac win, taking Soem from Thai with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Elite
Battle in Java
Anzac attack with 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 2 Artillerys
Anzac roll dice for 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 5/15 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys in Java, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 2 Artillerys
Non Combat Move - Anzac
2 Destroyers moved from sz50 to sz56
1 Infantry moved from S.W.Australia to W.Australia
Place Units - Anzac
1 Carrier placed in sz50
1 EarlyFighter and 1 Fighter placed in sz50
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Yamamoto : 1.33
Anzac : -5.67
Thai : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
4 Artillerys, 11 Infantrys and 5 Tanks moved from Palana to Magadan
1 Destroyer moved from sz4 to sz7
1 Bomber moved from Palana to sz7
1 Destroyer moved from sz4 to sz7
4 Infantrys moved from Alaska to sz4
4 Infantrys moved from sz4 to Palana
1 EarlyFighter and 1 Fighter moved from sz20 to sz7
2 EarlyFighters moved from sz25 to sz20
1 Destroyer moved from sz25 to sz20
1 EarlyFighter moved from San Francisco to sz25
1 EarlyFighter moved from Hilo to sz20
1 EarlyFighter moved from sz20 to sz7
14 Infantrys moved from Canada to N.Canada
14 Infantrys moved from Rocky Mt to Canada
2 Infantrys moved from Portland to Seattle
Purchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 3 EarlyFighters, 14 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber, 2 Destroyers, 2 EarlyFighters and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Bomber, 2 Destroyers, 2 EarlyFighters and 1 Fighter in sz7, round 2 : 2/6 hits, 2.50 expected hits
Yamamoto roll dice for 2 Destroyers in sz7, round 2 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz7
Americans win with 1 Bomber, 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer and 1 EarlyFighter
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
1 Bomber moved from sz7 to Magadan
1 EarlyFighter and 1 Fighter moved from sz7 to Kamchatka
1 Destroyer moved from sz20 to sz8
Place Units - Americans
1 Carrier and 1 EarlyFighter placed in sz25
2 EarlyFighters placed in sz25
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Submarine placed in sz23
Turn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Americans : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
3 Destroyers and 3 Submarines moved from sz16 to sz8
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer and 11 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in sz8
Masaharu attack with 3 Destroyers and 3 Submarines
Americans defend with 1 Destroyer
Masaharu roll dice for 3 Submarines in sz8, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz8, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz8
Masaharu win with 3 Destroyers and 3 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
2 Infantrys and 1 Marine moved from Belogorsk to Quingdao
1 Artillery and 2 Infantrys moved from Amursk to sz1
1 Artillery and 2 Infantrys moved from sz1 to Yakutsk
1 Artillery moved from Angarsk to Vostok
4 Infantrys moved from Hsingan to Quingdao
1 Artillery and 3 Infantrys moved from Manchuria to Hsingan
Place Units - Masaharu
1 Artillery and 3 Infantrys placed in Manchuria
1 Artillery and 2 Infantrys placed in Amursk
6 Infantrys placed in Akina
1 Destroyer placed in sz16
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : 1.00
Americans : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Artillerys, 5 Infantrys and 1 Marine moved from Bratsk to Ustkut
3 Tanks moved from Kaask to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
2 Infantrys and 2 Marines moved from Kaask to Tulun
4 Infantrys moved from Krasnoyarsk to Bratsk
1 Infantry moved from Quyan to W.Mongolia
4 Infantrys moved from Achinsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
Place Units - Russians
4 Infantrys and 2 Tanks placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Lambok to sz59
1 Infantry moved from sz59 to Bali
Yamamoto take Bali from Dutch
2 Artillerys and 1 Infantry moved from Davao to sz70
1 Infantry moved from Davao to sz70
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz59
2 Artillerys and 1 Infantry moved from sz59 to Soem
1 Artillery moved from S to sz71
2 Tanks moved from S to sz71
3 Infantrys moved from S to sz71
1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz71 to sz58
1 Artillery, 3 Infantrys and 2 Tanks moved from sz58 to Flores
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Infantry moved from sz48 to Ceram
Yamamoto take Ceram from Dutch
1 B.Transport moved from sz58 to sz70
2 B.Transports moved from sz59 to sz70
2 Destroyers moved from sz16 to sz7
1 EarlyFighter moved from sz16 to sz7
1 EarlyFighter moved from Tokyo to sz7
1 Fighter moved from Tokyo to sz7
4 Infantrys moved from Tokyo to S.Japan
2 B.Transports and 1 Transport moved from sz60 to sz74
1 Infantry moved from N.S to Sumatra
Yamamoto take Sumatra from Anzac
2 Artillerys moved from N.S to sz60
1 Elite and 7 Infantrys moved from N.S to sz60
2 Artillerys, 1 Elite and 7 Infantrys moved from sz60 to Java
2 EarlyFighters moved from sz60 to Java
2 Bombers moved from Phuket to Java
1 EarlyFighter moved from sz61 to Java
2 Infantrys moved from N.Shangsi to E.Shansi
3 Mech.Infs moved from Kwangsi to Burma
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Fighter, 5 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz7
Yamamoto attack with 2 Destroyers, 2 EarlyFighters and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers, 2 EarlyFighters and 1 Fighter in sz7, round 2 : 0/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 Fighter in sz7, round 3 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz7
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer and 1 EarlyFighter
Casualties for Americans: 1 Destroyer
Battle in Java
Yamamoto attack with 2 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite and 7 Infantrys
Anzac defend with 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite and 7 Infantrys in Java, round 2 : 6/15 hits, 5.00 expected hits
Anzac roll dice for 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 3/13 hits, 4.50 expected hits
6 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite and 4 Infantrys in Java, round 3 : 4/12 hits, 4.50 expected hits
Anzac roll dice for 3 Artillerys, 2 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 2/7 hits, 2.50 expected hits
1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Java
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite and 2 Infantrys in Java, round 4 : 5/10 hits, 4.17 expected hits
Anzac roll dice for 2 Artillerys and 1 Tank in Java, round 4 : 1/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Anzac with 2 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 24
Casualties for Yamamoto: 6 Infantrys
Casualties for Anzac: 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank
Battle in Soem
Yamamoto attack with 2 Artillerys and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Soem, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Soem, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Soem
Yamamoto roll dice for 2 Artillerys in Soem, round 3 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in Soem, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Soem
Yamamoto win, taking Soem from Anzac with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Flores
Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
Anzac defend with 3 Infantrys
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Flores, round 2 : 2/6 hits, 2.00 expected hits
Anzac roll dice for 3 Infantrys in Flores, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Flores, round 3 : 1/5 hits, 1.83 expected hits
Anzac roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Anzac with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 3 Infantrys
Non Combat Move - Yamamoto
1 Carrier and 1 Transport moved from sz60 to sz59
2 EarlyFighters moved from Java to sz59
1 EarlyFighter moved from Java to sz61
2 Bombers moved from Java to S.Borneo
1 Destroyer and 1 Submarine moved from sz78 to sz68
2 Destroyers moved from sz16 to sz8
1 Fighter moved from sz7 to sz16
1 EarlyFighter moved from sz7 to sz16
Place Units - Yamamoto
2 Destroyers and 2 Submarines placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
1 Bunker placed in N.S
3 Mech.Infs placed in Kwangsi
1 Fighter and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50
Americans : 1.00
Anzac : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Elite and 2 Infantrys moved from Tsingnan to Sikang
1 Infantry and 1 Marine moved from Tsingnan to Sikang
2 Tankettes moved from Ming Jong to Sikang
2 Mech.Infs moved from Urumal to S.Mongolia
1 Mech.Inf moved from Tsingnan to N.Shangsi
Chinese take N.Shangsi from Hisaichi
2 Artillerys, 1 Elite, 1 Marine and 7 Tanks moved from Shangsi to E.Shansi
1 Mech.Inf moved from N.Shangsi to E.Shansi
1 Mech.Inf moved from Tsingnan to E.Shansi
1 EarlyFighter and 2 Fighters moved from Gansu to E.Shansi
1 Tank moved from Gansu to E.Shansi
1 Marine moved from Gansu to Szechwan
4 Artillerys and 3 Infantrys moved from Ming Jong to Nancheng
1 Elite and 5 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 Elite, 3 Infantrys, 1 Marine and 2 Tankettes
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 3 Infantrys, 1 Marine and 2 Tankettes in Sikang, round 2 : 2/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Elite, 2 Infantrys, 1 Marine and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in E.Shansi
Chinese attack with 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 1 Marine, 2 Mech.Infs and 8 Tanks
Hisaichi defend with 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Yamamoto defend with 2 Infantrys
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 1 Marine, 2 Mech.Infs and 8 Tanks in E.Shansi, round 2 : 12/17 hits, 7.83 expected hits
Hisaichi roll dice for 2 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 : 3/16 hits, 5.33 expected hits
2 Infantrys owned by the Yamamoto, 2 Tankettes owned by the Hisaichi, 6 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Artillerys owned by the Chinese lost in E.Shansi
Chinese roll dice for 1 EarlyFighter, 1 Elite, 2 Fighters, 2 Mech.Infs and 8 Tanks in E.Shansi, round 3 : 5/14 hits, 6.67 expected hits
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in E.Shansi, round 3 : 2/4 hits, 1.67 expected hits
2 Mech.Infs owned by the Chinese, 2 Tanks owned by the Hisaichi and 2 Mech.Infs owned by the Hisaichi lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter, 1 Elite, 2 Fighters and 8 Tanks remaining. Battle score for attacker is 31
Casualties for Chinese: 2 Artillerys, 1 Marine and 2 Mech.Infs
Casualties for Hisaichi: 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes
Casualties for Yamamoto: 2 Infantrys
Battle in Szechwan
Chinese attack with 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Marine in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter and 2 Fighters moved from E.Shansi to Gansu
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Chinese : 3.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Sian to W.Sian
1 Infantry moved from Shansi to Sian
1 Infantry moved from Hopeh to Shansi
1 Artillery and 4 Infantrys moved from Tientsin to Hopeh
6 Mech.Infs moved from Hongkong to Nanking
6 Artillerys, 5 Infantrys and 1 Tank moved from Burma to Bengal
1 EarlyFighter moved from Malaya to Bengal
2 Bombers moved from Phuket to Bengal
1 EarlyFighter moved from sz61 to Bengal
5 Artillerys moved from N.S to sz60
2 Tanks moved from N.S to sz60
2 Infantrys moved from N.S to sz60
1 Artillery moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz64
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz64
1 Tank and 1 Transport moved from sz60 to sz64
1 Tank and 1 Transport moved from sz60 to sz64
1 Artillery and 1 Transport moved from sz60 to sz64
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz64
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz64
1 Artillery and 1 Transport moved from sz60 to sz64
6 Artillerys, 4 Infantrys and 2 Tanks moved from sz64 to Bengal
1 EarlyFighter moved from N.S to Bengal
1 Infantry moved from Celebs to sz69
1 Infantry and 1 T.Boat moved from sz69 to sz59
1 Infantry moved from sz59 to Bava
Hisaichi take Bava from Dutch
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 1 Destroyer, 3 Infantrys, 1 Marine, 6 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bengal
Hisaichi attack with 12 Artillerys, 2 Bombers, 3 EarlyFighters, 9 Infantrys and 3 Tanks
British defend with 3 Artillerys, 1 Bunker, 2 EarlyFighters, 3 Elites, 1 Factory, 1 Fighter, 5 Infantrys, 9 Mech.Infs and 3 Tanks
Hisaichi roll dice for 12 Artillerys, 2 Bombers, 3 EarlyFighters, 9 Infantrys and 3 Tanks in Bengal, round 2 : 9/29 hits, 10.83 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Artillerys, 1 Bunker, 2 EarlyFighters, 3 Elites, 1 Fighter, 5 Infantrys, 9 Mech.Infs and 3 Tanks in Bengal, round 2 : 11/27 hits, 10.33 expected hits
3 Artillerys owned by the British, 5 Infantrys owned by the British, 9 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 10 Artillerys, 2 Bombers, 3 EarlyFighters and 3 Tanks in Bengal, round 3 : 5/18 hits, 7.17 expected hits
British roll dice for 1 Bunker, 2 EarlyFighters, 3 Elites, 1 Fighter, 9 Mech.Infs and 3 Tanks in Bengal, round 3 : 5/19 hits, 7.67 expected hits
3 Elites owned by the British, 2 Mech.Infs owned by the British and 5 Artillerys owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 5 Artillerys, 2 Bombers, 3 EarlyFighters and 3 Tanks in Bengal, round 4 : 5/13 hits, 5.50 expected hits
British roll dice for 1 Bunker, 2 EarlyFighters, 1 Fighter, 7 Mech.Infs and 3 Tanks in Bengal, round 4 : 10/14 hits, 6.00 expected hits
2 Tanks owned by the Hisaichi, 3 EarlyFighters owned by the Hisaichi, 5 Mech.Infs owned by the British and 5 Artillerys owned by the Hisaichi lost in Bengal
2 Bombers owned by the Hisaichi retreated
Hisaichi roll dice for 1 Tank in Bengal, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Bunker, 2 EarlyFighters, 1 Fighter, 2 Mech.Infs and 3 Tanks in Bengal, round 5 : 5/9 hits, 4.33 expected hits
1 Tank owned by the Hisaichi lost in Bengal
British win with 1 Bunker, 2 EarlyFighters, 1 Fighter, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -36
Casualties for Hisaichi: 12 Artillerys, 3 EarlyFighters, 9 Infantrys and 3 Tanks
Casualties for British: 3 Artillerys, 3 Elites, 5 Infantrys and 7 Mech.Infs
Non Combat Move - Hisaichi
1 Artillery moved from N.French I. to Burma
2 Artillerys and 2 Infantrys moved from Kwangtung to Kiangsi
1 Infantry moved from N.French I. to Burma
2 Artillerys moved from Malaya to Thailand
6 Infantrys moved from Seoul to Korea
2 Bombers moved from Bengal to Burma
Place Units - Hisaichi
1 Bunker placed in Malaya
3 Infantrys placed in Peking
1 Tank and 2 Tankettes placed in Tientsin
6 Mech.Infs placed in Hongkong
1 Destroyer placed in sz60
1 Marine placed in S.Borneo
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from sz67: 1 Transport
EDIT: Adding units owned by Hisaichi to sz60: 1 Destroyer and 1 Transport
EDIT: Removing units owned by Hisaichi from sz67: 1 Destroyer
EDIT: Adding units owned by Hisaichi to sz60: 1 Battleship, 1 Carrier and 2 Destroyers
EDIT: Removing units owned by Hisaichi from sz61: 1 Battleship, 1 Carrier and 2 Destroyers
EDIT: Removing units owned by Yamamoto from sz61: 1 EarlyFighter
EDIT: Adding units owned by Yamamoto to sz60: 1 EarlyFighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from sz60: 1 Destroyer
EDIT: Adding units owned by Hisaichi to sz64: 1 Destroyer
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -5.00
British : 2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Combat Hit Differential Summary :