TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Hainan to sz67
2 EarlyFighters moved from sz60 to N.S
2 EarlyFighters moved from S.Borneo to N.S
1 Infantry moved from E.Borneo to sz69
1 Infantry moved from sz69 to N.B
Yamamoto take N.B from British
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys and 2 Infantrys moved from sz70 to Halma
1 Tank moved from W.Borneo to sz60
1 Tank moved from sz60 to N.S
2 Bombers moved from S.Borneo to N.S
6 Transports moved from sz60 to sz74
1 Infantry moved from Hainan to sz67
2 Artillerys, 2 B.Transports and 3 Infantrys moved from sz67 to sz60
3 Infantrys moved from sz60 to N.S
2 Artillerys moved from sz60 to N.S
8 Infantrys moved from S.Japan to sz78
2 B.Transports and 8 Infantrys moved from sz78 to sz71
4 Infantrys moved from sz71 to Samar
4 Infantrys moved from sz71 to Mindor
1 EarlyFighter moved from sz72 to Samar
1 EarlyFighter moved from sz72 to Mindor
3 Destroyers moved from sz78 to sz16
3 Destroyers moved from sz16 to sz7
1 Submarine moved from sz76 to sz7
1 Artillery, 3 Infantrys and 1 Tank moved from Quingdao to Irkutsk
2 Infantrys moved from Shangsi to N.Shangsi
1 Infantry moved from N.French I. to Chunking
Yamamoto take Chunking from Chinese
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 2 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 1 Tank
Anzac defend with 2 Infantrys and 2 Tanks; Dutch defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 1 Tank in N.S, round 2 : 5/12 hits, 4.67 expected hits
Dutch roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in N.S, round 2 : 4/8 hits, 3.00 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in N.S
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters and 1 Tank in N.S, round 3 : 4/8 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery and 2 Tanks in N.S, round 3 : 1/3 hits, 1.33 expected hits
2 Tanks owned by the Anzac, 1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from Dutch with 2 Bombers, 4 EarlyFighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Artillerys and 3 Infantrys
Casualties for Anzac: 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 Artillery and 3 Infantrys
Battle in Halma
Yamamoto attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Halma, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Halma
Yamamoto win, taking Halma from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Irkutsk
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Irkutsk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Yamamoto win, taking Irkutsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Mindor
Yamamoto attack with 1 EarlyFighter and 4 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 EarlyFighter and 4 Infantrys in Mindor, round 2 : 2/5 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Mindor, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Samar
Yamamoto attack with 1 EarlyFighter and 4 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 EarlyFighter and 4 Infantrys in Samar, round 2 : 1/5 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Samar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from Samar to sz72
1 EarlyFighter moved from Mindor to sz72
3 Infantrys moved from Tokyo to S.Japan
1 Artillery, 1 Elite and 5 Infantrys moved from S.Japan to sz74
1 Artillery moved from Naha to sz74
2 Infantrys moved from Nagasaki to sz74
2 Artillerys, 1 Elite and 7 Infantrys moved from sz74 to Kichedung
2 Bombers moved from N.S to S.Borneo
3 EarlyFighters moved from N.S to sz60
1 EarlyFighter moved from N.S to Malaya
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 Factory placed in Kwangsi
2 B.Transports and 2 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Americans : 0.00
Russians : -0.33
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Hainan to sz67
2 EarlyFighters moved from sz60 to N.S
2 EarlyFighters moved from S.Borneo to N.S
1 Infantry moved from E.Borneo to sz69
1 Infantry moved from sz69 to N.B
Yamamoto take N.B from British
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys and 2 Infantrys moved from sz70 to Halma
1 Tank moved from W.Borneo to sz60
1 Tank moved from sz60 to N.S
2 Bombers moved from S.Borneo to N.S
6 Transports moved from sz60 to sz74
1 Infantry moved from Hainan to sz67
2 Artillerys, 2 B.Transports and 3 Infantrys moved from sz67 to sz60
3 Infantrys moved from sz60 to N.S
2 Artillerys moved from sz60 to N.S
8 Infantrys moved from S.Japan to sz78
2 B.Transports and 8 Infantrys moved from sz78 to sz71
4 Infantrys moved from sz71 to Samar
4 Infantrys moved from sz71 to Mindor
1 EarlyFighter moved from sz72 to Samar
1 EarlyFighter moved from sz72 to Mindor
3 Destroyers moved from sz78 to sz16
3 Destroyers moved from sz16 to sz7
1 Submarine moved from sz76 to sz7
1 Artillery, 3 Infantrys and 1 Tank moved from Quingdao to Irkutsk
2 Infantrys moved from Shangsi to N.Shangsi
1 Infantry moved from N.French I. to Chunking
Yamamoto take Chunking from Chinese
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 2 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 1 Tank
Anzac defend with 2 Infantrys and 2 Tanks; Dutch defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 1 Tank in N.S, round 2 : 5/12 hits, 4.67 expected hits
Dutch roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in N.S, round 2 : 4/8 hits, 3.00 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in N.S
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters and 1 Tank in N.S, round 3 : 4/8 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery and 2 Tanks in N.S, round 3 : 1/3 hits, 1.33 expected hits
2 Tanks owned by the Anzac, 1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from Dutch with 2 Bombers, 4 EarlyFighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Artillerys and 3 Infantrys
Casualties for Anzac: 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 Artillery and 3 Infantrys
Battle in Halma
Yamamoto attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Halma, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Halma
Yamamoto win, taking Halma from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Irkutsk
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Irkutsk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Yamamoto win, taking Irkutsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Mindor
Yamamoto attack with 1 EarlyFighter and 4 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 EarlyFighter and 4 Infantrys in Mindor, round 2 : 2/5 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Mindor, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Samar
Yamamoto attack with 1 EarlyFighter and 4 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 EarlyFighter and 4 Infantrys in Samar, round 2 : 1/5 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Samar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from Samar to sz72
1 EarlyFighter moved from Mindor to sz72
3 Infantrys moved from Tokyo to S.Japan
1 Artillery, 1 Elite and 5 Infantrys moved from S.Japan to sz74
1 Artillery moved from Naha to sz74
2 Infantrys moved from Nagasaki to sz74
2 Artillerys, 1 Elite and 7 Infantrys moved from sz74 to Kichedung
2 Bombers moved from N.S to S.Borneo
3 EarlyFighters moved from N.S to sz60
1 EarlyFighter moved from N.S to Malaya
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 Factory placed in Kwangsi
2 B.Transports and 2 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to sz72: 1 Battleship and 6 Destroyers
EDIT: Removing units owned by Yamamoto from sz76: 1 Battleship and 6 Destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 1.00
Americans : 0.00
Russians : -0.33
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Artillerys, 1 Infantry and 4 Tanks moved from Gansu to Szechwan
2 EarlyFighters, 1 Fighter and 2 Mech.Infs moved from Tsingnan to Szechwan
2 Mech.Infs moved from Xining to Gansu
2 Mech.Infs moved from Gansu to Szechwan
1 Fighter moved from Xining to Szechwan
2 Tanks moved from Xining to Sikang
1 Tank moved from Ming Jong to Sikang
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Elite, 3 Infantrys, 1 Marine, 2 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 3 Tanks
Hisaichi defend with 1 Tank
Chinese roll dice for 3 Tanks in Sikang, round 2 : 1/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 3 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Szechwan
Chinese attack with 2 Artillerys, 2 EarlyFighters, 2 Fighters, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 10 Tanks
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 2 Fighters, 1 Infantry, 4 Mech.Infs and 4 Tanks in Szechwan, round 2 : 2/15 hits, 6.00 expected hits
Hisaichi roll dice for 10 Tanks in Szechwan, round 2 : 4/10 hits, 5.00 expected hits
1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Szechwan
Chinese roll dice for 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 4 Tanks in Szechwan, round 3 : 4/11 hits, 4.67 expected hits
Hisaichi roll dice for 8 Tanks in Szechwan, round 3 : 3/8 hits, 4.00 expected hits
3 Mech.Infs owned by the Chinese and 4 Tanks owned by the Hisaichi lost in Szechwan
Chinese roll dice for 2 EarlyFighters, 2 Fighters and 4 Tanks in Szechwan, round 4 : 6/8 hits, 3.67 expected hits
Hisaichi roll dice for 4 Tanks in Szechwan, round 4 : 1/4 hits, 2.00 expected hits
1 EarlyFighter owned by the Chinese and 4 Tanks owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 1 Infantry and 4 Mech.Infs
Casualties for Hisaichi: 10 Tanks
Non Combat Move - Chinese
1 EarlyFighter and 2 Fighters moved from Szechwan to Gansu
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
2 Artillerys and 1 Infantry moved from Yecheng to Quyan
2 Artillerys and 2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite, 3 Infantrys, 1 Marine and 1 Tank placed in Xining
2 Mech.Infs and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -3.50
Chinese : -2.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Artillerys, 1 Infantry and 4 Tanks moved from Gansu to Szechwan
2 EarlyFighters, 1 Fighter and 2 Mech.Infs moved from Tsingnan to Szechwan
2 Mech.Infs moved from Xining to Gansu
2 Mech.Infs moved from Gansu to Szechwan
1 Fighter moved from Xining to Szechwan
2 Tanks moved from Xining to Sikang
1 Tank moved from Ming Jong to Sikang
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Elite, 3 Infantrys, 1 Marine, 2 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 3 Tanks
Hisaichi defend with 1 Tank
Chinese roll dice for 3 Tanks in Sikang, round 2 : 1/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 3 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Szechwan
Chinese attack with 2 Artillerys, 2 EarlyFighters, 2 Fighters, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 10 Tanks
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 2 Fighters, 1 Infantry, 4 Mech.Infs and 4 Tanks in Szechwan, round 2 : 2/15 hits, 6.00 expected hits
Hisaichi roll dice for 10 Tanks in Szechwan, round 2 : 4/10 hits, 5.00 expected hits
1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Szechwan
Chinese roll dice for 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 4 Tanks in Szechwan, round 3 : 4/11 hits, 4.67 expected hits
Hisaichi roll dice for 8 Tanks in Szechwan, round 3 : 3/8 hits, 4.00 expected hits
3 Mech.Infs owned by the Chinese and 4 Tanks owned by the Hisaichi lost in Szechwan
Chinese roll dice for 2 EarlyFighters, 2 Fighters and 4 Tanks in Szechwan, round 4 : 6/8 hits, 3.67 expected hits
Hisaichi roll dice for 4 Tanks in Szechwan, round 4 : 1/4 hits, 2.00 expected hits
1 EarlyFighter owned by the Chinese and 4 Tanks owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 1 Infantry and 4 Mech.Infs
Casualties for Hisaichi: 10 Tanks
Non Combat Move - Chinese
1 EarlyFighter and 2 Fighters moved from Szechwan to Gansu
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
2 Artillerys and 1 Infantry moved from Yecheng to Quyan
2 Artillerys and 2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite, 3 Infantrys, 1 Marine and 1 Tank placed in Xining
2 Mech.Infs and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from sz56: 2 T.Boats
EDIT: Adding units owned by Dutch to sz61: 2 T.Boats
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -3.50
Chinese : -2.83
@Entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
2 Bombers moved from Phuket to sz64
3 Artillerys moved from Hongkong to sz67
2 Artillerys moved from Macau to sz67
3 Infantrys moved from Hongkong to sz67
2 Infantrys moved from Macau to sz67
5 Artillerys, 5 Infantrys and 5 Transports moved from sz67 to sz73
5 Artillerys and 5 Infantrys moved from sz73 to Thailand
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Sumatra
Hisaichi take Sumatra from British
1 Infantry moved from Malaya to sz60
1 Battleship, 2 Carriers, 3 Destroyers, 4 EarlyFighters, 1 Infantry, 4 Submarines and 1 Transport moved from sz60 to sz64
1 Infantry moved from sz64 to E.India
2 Tanks moved from Hsingan to Quingdao
1 Tank moved from N.Chunking to W.Chunking
Hisaichi take W.Chunking from Chinese
1 Tank moved from W.Chunking to N.Chunking
1 Artillery moved from Hanan to Sian
1 Artillery and 2 Infantrys moved from E.Shansi to Shangsi
1 Tank moved from Peking to Shangsi
2 Tankettes moved from Peking to Shangsi
3 Infantrys moved from Peking to E.Shansi
1 Tank moved from Tientsin to E.Shansi
1 Tankette moved from Tientsin to E.Shansi
1 Artillery and 1 Infantry moved from Tientsin to Hopeh
1 Infantry moved from Korea to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to Punay
Hisaichi take Punay from Americans
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 6 Artillerys, 1 Destroyer, 7 Infantrys, 1 Marine, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz64
Hisaichi attack with 1 Battleship, 2 Bombers, 2 Carriers, 3 Destroyers, 3 EarlyFighters, 4 Submarines and 1 Transport; Yamamoto loiter and taunt
British defend with 1 B.Transport, 1 Cruiser, 3 Destroyers, 2 Submarines, 2 T.Boats and 4 Transports
Hisaichi roll dice for 4 Submarines in sz64, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 Submarines in sz64, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Bombers, 2 Carriers, 3 Destroyers, 3 EarlyFighters and 1 Transport in sz64, round 2 : 5/11 hits, 4.33 expected hits
British roll dice for 1 B.Transport, 1 Cruiser, 3 Destroyers, 2 T.Boats and 4 Transports in sz64, round 2 : 3/11 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi, 3 Transports owned by the British, 2 T.Boats owned by the British and 1 Submarine owned by the Hisaichi lost in sz64
Hisaichi roll dice for 3 Submarines in sz64, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 2 Submarines in sz64, round 3 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 3 EarlyFighters and 1 Transport in sz64, round 3 : 6/10 hits, 4.17 expected hits
British roll dice for 1 B.Transport, 1 Cruiser, 3 Destroyers and 1 Transport in sz64, round 3 : 2/6 hits, 2.33 expected hits
2 Submarines owned by the British, 1 B.Transport owned by the British, 1 Transport owned by the British, 1 Destroyer owned by the British, 1 Cruiser owned by the British and 3 Submarines owned by the Hisaichi lost in sz64
Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 3 EarlyFighters and 1 Transport in sz64, round 4 : 6/10 hits, 4.17 expected hits
British roll dice for 2 Destroyers in sz64, round 4 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Hisaichi and 2 Destroyers owned by the British lost in sz64
Hisaichi win with 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 3 EarlyFighters and 1 Transport remaining. Battle score for attacker is 42
Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 4 Submarines
Casualties for British: 1 B.Transport, 1 Cruiser, 3 Destroyers, 2 Submarines, 2 T.Boats and 4 Transports
Battle in E.India
Battle in Thailand
Hisaichi attack with 5 Artillerys and 5 Infantrys
British defend with 4 Artillerys and 3 Infantrys
Hisaichi roll dice for 5 Artillerys and 5 Infantrys in Thailand, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 4 Artillerys and 3 Infantrys in Thailand, round 2 : 1/7 hits, 2.33 expected hits
2 Artillerys owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 5 Artillerys and 4 Infantrys in Thailand, round 3 : 0/9 hits, 3.00 expected hits
British roll dice for 2 Artillerys in Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 5 Artillerys and 3 Infantrys in Thailand, round 4 : 1/8 hits, 2.67 expected hits
British roll dice for 2 Artillerys in Thailand, round 4 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British lost in Thailand
Hisaichi roll dice for 5 Artillerys and 3 Infantrys in Thailand, round 5 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Artillery in Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Thailand
Hisaichi win, taking E.India from British, taking Thailand from British with 5 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 4 Artillerys and 3 Infantrys
Non Combat Move - Hisaichi
2 Bombers moved from sz64 to Phuket
1 Artillery and 2 Infantrys moved from Kwangsi to Chunking
3 Infantrys moved from Korea to Tientsin
1 Infantry and 1 Tank moved from Seoul to Korea
1 Tank moved from Korea to Tientsin
1 Tankette moved from Seoul to Tientsin
1 Infantry moved from Seoul to Korea
2 EarlyFighters moved from sz64 to Malaya
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Marine and 2 Mech.Infs placed in Tientsin
1 Mech.Inf placed in Seoul
1 Destroyer and 1 Transport placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
British : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 EarlyFighter moved from Phuket to sz59
5 Infantrys and 1 Marine moved from Phuket to Thailand
1 Destroyer moved from sz73 to sz59
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer and 1 EarlyFighter
British defend with 1 Submarine
British roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in sz59, round 3 : 1/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Thai lost in sz59
1 Submarine owned by the British Submerged
Thai win with 1 EarlyFighter remaining. Battle score for attacker is -8
Casualties for Thai: 1 Destroyer
Non Combat Move - Thai
1 EarlyFighter moved from sz59 to Celebs
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.67
Thai : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Destroyer moved from sz61 to sz66
1 Tankette moved from Calcutta to E.India
1 Mech.Inf moved from Dheli to E.India
1 Tankette moved from Bengal to N.Chunking
Chinese take W.Chunking from Hisaichi
1 Tank moved from Bengal to N.Chunking
2 Artillerys moved from S.Tibet to Bengal
1 Infantry moved from N.Tibet to S.Tibet
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 2 Bunkers, 2 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in N.Chunking
British attack with 1 Tank and 1 Tankette
Hisaichi defend with 1 Tank
British roll dice for 1 Tank and 1 Tankette in N.Chunking, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank and 1 Tankette in N.Chunking, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 3 : 1/1 hits, 0.50 expected hits
1 Tankette owned by the British lost in N.Chunking
British roll dice for 1 Tank in N.Chunking, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in N.Chunking, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.Chunking
Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
Casualties for British: 1 Tank and 1 Tankette
Battle in E.India
British attack with 1 Mech.Inf and 1 Tankette
Hisaichi defend with 1 Infantry
British roll dice for 1 Mech.Inf and 1 Tankette in E.India, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in E.India, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British and 1 Infantry owned by the Hisaichi lost in E.India
British win, taking E.India from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for British: 1 Tankette
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
2 Mech.Infs moved from Dheli to Bengal
Place Units - British
1 Bunker and 2 Elites placed in Bengal
2 Tanks placed in W.Tibet
1 Bunker and 8 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -1.83
Hisaichi : 1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Lambok to sz57
1 Infantry moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from sz61 to sz56
1 Marine moved from Derby to sz50
1 Marine and 1 Transport moved from sz50 to sz57
1 Artillery moved from Lambok to sz57
1 Artillery, 1 Marine and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Marine moved from sz56 to Sumatra
2 Transports moved from sz56 to sz57
1 Submarine moved from sz53 to sz56
1 Infantry and 1 Tank moved from Java to Sumatra
1 Infantry moved from W.Australia to sz50
1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Infantry moved from sz56 to Sumatra
1 Artillery moved from Soem to sz50
5 Infantrys moved from W.Australia to sz50
1 Artillery, 5 Infantrys and 3 Transports moved from sz50 to sz56
1 Artillery and 5 Infantrys moved from sz56 to Sumatra
3 Infantrys moved from Soem to sz57
1 Infantry moved from Lambok to sz57
4 Infantrys moved from sz57 to Java
3 Infantrys moved from Lambok to Bali
2 Infantrys moved from Derby to sz49
2 Infantrys and 2 T.Boats moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
3 Infantrys moved from W.Australia to Derby
3 Infantrys moved from Darwin to Derby
2 Infantrys moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Destroyers, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
Anzac roll dice for 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 2/12 hits, 3.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
Anzac roll dice for 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 5/12 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 3 Artillerys, 7 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in N.S
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.S
Anzac win, taking N.S from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
2 Destroyers and 1 Submarine placed in sz50
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Yamamoto : -1.00
Anzac : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
3 Infantrys moved from British Columbia to sz6
14 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from N.Canada to sz6
2 B.Transports and 4 Infantrys moved from sz6 to sz5
2 Tanks moved from Anchorage to sz5
1 Infantry moved from Anchorage to sz5
1 B.Transport moved from sz4 to sz5
2 Artillerys moved from Anchorage to sz5
1 Infantry moved from Anchorage to sz5
2 Artillerys moved from Alaska to sz4
2 Infantrys moved from Alaska to sz4
2 Artillerys, 3 B.Transports, 6 Infantrys and 2 Tanks moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
3 Destroyers moved from sz4 to sz7
1 Bomber and 2 EarlyFighters moved from Palana to sz7
4 Artillerys, 8 Infantrys and 2 Tanks moved from sz4 to Palana
1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz25 to sz20
1 Destroyer moved from sz23 to sz25
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 Carrier, 2 Destroyers, 4 EarlyFighters and 14 Infantrys; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber, 3 Destroyers and 2 EarlyFighters
Yamamoto defend with 3 Destroyers and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 3 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 3/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz7
Americans win with 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 2 EarlyFighters
Casualties for Yamamoto: 3 Destroyers and 1 Submarine
Non Combat Move - Americans
1 Bomber moved from sz7 to Palana
Place Units - Americans
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
1 EarlyFighter placed in Hilo
1 EarlyFighter placed in San Francisco
Turn Complete - Americans
Americans collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto : 1.33
Americans : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Infantry moved from Yakutsk to Angarsk
1 Artillery moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Angarsk
3 Tanks moved from Jinan to Quingdao
3 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Hsingan to Jinan
2 Infantrys and 1 Marine moved from Hsingan to Quingdao
4 Infantrys moved from Manchuria to Hsingan
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
1 Bomber and 1 EarlyFighter moved from Quingdao to Angarsk
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 2 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Angarsk to Quingdao
1 EarlyFighter moved from Angarsk to Quingdao
Place Units - Masaharu
2 Destroyers placed in sz16
4 Infantrys placed in Manchuria
Masaharu undo move 2.
1 Artillery and 3 Infantrys placed in Manchuria
1 Artillery and 2 Infantrys placed in Amursk
1 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : -0.83
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Ustkut
1 Artillery and 4 Infantrys moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
4 Infantrys moved from Krasnoyarsk to Bratsk
2 Artillerys, 1 Infantry and 1 Marine moved from Kaask to Bratsk
4 Infantrys moved from Achinsk to Krasnoyarsk
1 Tank moved from W.Mongolia to Kaask
1 Infantry moved from Cheng to Quyan
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
2 Infantrys, 2 Marines and 2 Tanks placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz70 to sz59
2 Artillerys and 2 Infantrys moved from sz59 to Java
2 EarlyFighters moved from sz60 to sz59
1 Destroyer moved from sz60 to sz59
1 Infantry moved from N.B to sz69
1 Infantry and 1 T.Boat moved from sz69 to sz59
1 Infantry moved from sz59 to Lambok
3 Infantrys moved from Samar to S
1 B.Transport moved from sz71 to sz70
2 Artillerys and 1 Infantry moved from Halma to sz70
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz58
2 Artillerys and 1 Infantry moved from sz58 to Flores
Yamamoto take Flores from Dutch
1 Destroyer moved from sz70 to sz58
4 Infantrys moved from Mindor to sz71
1 B.Transport and 3 Infantrys moved from sz71 to sz70
1 Infantry moved from Halma to sz70
4 Infantrys moved from sz70 to Mindanao
Yamamoto take Mindanao from Americans
2 Artillerys moved from Kichedung to sz74
2 Infantrys moved from S.Japan to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 EarlyFighter moved from Malaya to N.S
1 EarlyFighter moved from sz64 to sz66
2 Bombers moved from S.Borneo to sz66
1 Infantry moved from Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
3 Artillerys and 1 Tank moved from N.French I. to Burma
1 Elite moved from Kichedung to sz74
7 Infantrys moved from Kichedung to sz74
1 Elite, 7 Infantrys and 4 Transports moved from sz74 to sz60
1 Elite and 7 Infantrys moved from sz60 to N.S
1 Infantry and 1 T.Boat moved from sz71 to sz70
1 Infantry moved from sz70 to Boho
Yamamoto take Boho from Americans
2 Destroyers moved from sz78 to sz7
2 EarlyFighters moved from sz72 to sz7
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz66
Yamamoto attack with 2 Bombers and 1 EarlyFighter
British defend with 1 Destroyer
Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz66, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer in sz66, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 EarlyFighter
Casualties for British: 1 Destroyer
Battle in sz7
Yamamoto attack with 2 Destroyers and 2 EarlyFighters
Americans defend with 2 Destroyers
Yamamoto roll dice for 2 Destroyers and 2 EarlyFighters in sz7, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz7
Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz7, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz7, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz7
Yamamoto win with 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 2 Destroyers
Battle in S
Yamamoto attack with 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in S, round 2 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in S, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in S
Yamamoto win, taking S from Americans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz59
Yamamoto attack with 2 B.Transports, 1 Destroyer, 2 EarlyFighters and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz59, round 2 : 3/4 hits, 1.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz59
Yamamoto win with 2 B.Transports, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Java
Yamamoto attack with 2 Artillerys and 2 Infantrys
Anzac defend with 4 Infantrys
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 4 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 3/3 hits, 1.00 expected hits
Anzac roll dice for 2 Infantrys in Java, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Anzac with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 4 Infantrys
Battle in N.S
Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 1 Elite and 9 Infantrys
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 9 Infantrys in N.S, round 2 : 2/13 hits, 3.33 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in N.S, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from Anzac with 2 Artillerys, 1 EarlyFighter, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Burma
Yamamoto attack with 3 Artillerys and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 3 Artillerys and 1 Tank in Burma, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for British: 1 Infantry
Battle in Lambok
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz59 to sz60
1 Battleship, 1 Carrier and 6 Destroyers moved from sz72 to sz16
1 EarlyFighter moved from sz7 to sz16
1 Artillery and 1 Infantry moved from Bonin to sz78
1 Infantry moved from S.Japan to sz78
1 Artillery, 2 B.Transports and 2 Infantrys moved from sz78 to sz75
2 Tanks moved from Iwo Jima to sz75
1 Artillery, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz75 to sz71
1 Artillery, 2 Infantrys and 2 Tanks moved from sz71 to S
1 EarlyFighter moved from N.S to sz64
2 Bombers moved from sz66 to Phuket
Place Units - Yamamoto
3 Mech.Infs placed in Kwangsi
2 Artillerys and 2 Infantrys placed in Davao
1 EarlyFighter, 1 Fighter and 4 Infantrys placed in Tokyo
1 Destroyer and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : 2.00
Yamamoto : 2.00
Americans : -1.33
Anzac : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
3 Tanks moved from Sikang to Shangsi
4 Tanks moved from Szechwan to Shangsi
2 Artillerys and 1 Infantry moved from Gansu to Shangsi
1 Elite, 1 Infantry and 1 Marine moved from Gansu to Shangsi
1 EarlyFighter and 2 Fighters moved from Gansu to Shangsi
1 Tank moved from Xining to Gansu
1 Marine moved from Tsingnan to Gansu
1 Elite, 3 Infantrys and 1 Marine moved from Xining to Tsingnan
4 Artillerys and 3 Infantrys moved from Quyan to Ming Jong
2 Mech.Infs moved from Urumal to Tsingnan
2 Tankettes moved from Urumal to Ming Jong
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 2 Infantrys, 1 Marine and 7 Tanks
Hisaichi defend with 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 2 Infantrys, 1 Marine and 7 Tanks in Shangsi, round 2 : 10/16 hits, 7.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes in Shangsi, round 2 : 2/9 hits, 3.00 expected hits
1 Tank owned by the Hisaichi, 2 Tankettes owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Artillerys, 1 EarlyFighter, 1 Elite, 2 Fighters, 1 Marine and 7 Tanks remaining. Battle score for attacker is 29
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Tank and 2 Tankettes
Non Combat Move - Chinese
1 EarlyFighter and 2 Fighters moved from Shangsi to Gansu
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 3.00
@Entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from W.Sian to Sikang
Hisaichi take Sikang from Chinese
1 Infantry moved from W.Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Punay to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz69
1 Infantry moved from sz69 to Celebs
1 Artillery and 2 Infantrys moved from Chunking to Burma
5 Artillerys and 3 Infantrys moved from Thailand to Burma
1 Tank moved from N.Chunking to Burma
2 Destroyers moved from sz64 to sz61
1 EarlyFighter moved from sz64 to sz61
1 Battleship moved from sz64 to sz61
2 Bombers moved from Phuket to sz61
2 EarlyFighters moved from Malaya to sz61
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
5 Transports moved from sz73 to sz60
2 Tanks moved from Malaya to sz60
3 Artillerys moved from Malaya to sz60
3 Artillerys and 2 Tanks moved from sz60 to N.S
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Destroyer and 1 Transport moved from sz79 to sz67
1 Artillery and 1 Infantry moved from Hongkong to sz67
1 Artillery and 1 Infantry moved from sz67 to N.French I.
2 Artillerys and 2 Infantrys moved from Hongkong to Kwangtung
1 Artillery and 1 Infantry moved from Hopeh to E.Shansi
1 Artillery and 2 Infantrys moved from Peking to E.Shansi
2 Mech.Infs, 1 Tank and 1 Tankette moved from Tientsin to E.Shansi
3 Infantrys and 1 Marine moved from Tientsin to Hopeh
2 Infantrys moved from Korea to Tientsin
1 Mech.Inf moved from Seoul to Hopeh
1 Infantry moved from Sian to Shansi
1 Artillery moved from Sian to Nanking
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 12 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz61
Hisaichi attack with 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters
Anzac defend with 1 Transport; Dutch defend with 2 T.Boats and 2 Transports
Hisaichi roll dice for 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters in sz61, round 2 : 6/8 hits, 3.67 expected hits
Dutch roll dice for 2 T.Boats and 3 Transports in sz61, round 2 : 0/5 hits, 0.83 expected hits
1 Transport owned by the Anzac, 2 Transports owned by the Dutch and 2 T.Boats owned by the Dutch lost in sz61
Hisaichi win with 1 Battleship, 2 Bombers, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 28
Casualties for Dutch: 2 T.Boats and 2 Transports
Casualties for Anzac: 1 Transport
Non Combat Move - Hisaichi
2 Bombers moved from sz61 to Phuket
1 EarlyFighter moved from sz61 to N.S
1 Transport moved from sz64 to sz60
1 Carrier and 1 EarlyFighter moved from sz64 to sz61
1 EarlyFighter moved from sz61 to Malaya
Place Units - Hisaichi
3 Infantrys placed in Peking
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Mech.Infs placed in Hongkong
Hisaichi undo move 1.
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Tientsin
6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 2.33
Dutch : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
5 Infantrys and 1 Marine moved from Thailand to Burma
4 Infantrys moved from Phuket to Thailand
1 Elite moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Elite, 1 Infantry and 1 Transport moved from sz73 to sz59
1 Elite and 1 Infantry moved from sz59 to Soem
1 EarlyFighter moved from Celebs to Soem
1 Transport moved from sz60 to sz73
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Soem
Thai attack with 1 EarlyFighter, 1 Elite and 1 Infantry
Anzac defend with 2 Infantrys
Thai roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Soem, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Soem
Thai roll dice for 1 EarlyFighter and 1 Elite in Soem, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 2 Infantrys in Soem, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Soem
Thai roll dice for 1 EarlyFighter and 1 Elite in Soem, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soem
Thai win, taking Soem from Dutch with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from Soem to Celebs
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai : 0.33
Dutch : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
1 Mech.Inf moved from E.India to Bengal
1 Infantry moved from S.Tibet to Bengal
2 Tanks moved from W.Tibet to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Submarine moved from sz6 to sz4
Purchase Units - British
British buy 1 Elite, 1 Fighter, 8 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - British
Place Units - British
3 Mech.Infs placed in Dheli
2 Tanks placed in W.Tibet
1 Elite and 1 Fighter placed in Bengal
8 Infantrys placed in Calcutta
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Transport moved from sz37 to sz50
4 Infantrys moved from Derby to sz50
3 Infantrys moved from Bali to Java
1 Artillery moved from Sumatra to Java
2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank moved from Sumatra to Java
4 Infantrys moved from sz50 to Flores
2 Transports moved from sz57 to sz50
2 Infantrys moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
4 Infantrys moved from sz50 to Flores
1 Transport moved from sz56 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
1 Submarine moved from sz50 to sz57
1 Battleship, 1 Carrier, 2 Submarines and 4 Transports moved from sz56 to sz61
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 EarlyFighter and 1 Fighter; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 8 Infantrys
Yamamoto defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 8 Infantrys in Flores, round 2 : 0/8 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 8 Infantrys in Flores, round 3 : 0/8 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 7 Infantrys in Flores, round 4 : 1/7 hits, 1.17 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 6 Infantrys in Flores, round 5 : 1/6 hits, 1.00 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac roll dice for 5 Infantrys in Flores, round 6 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 5 Infantrys in Flores, round 7 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 7 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 5 Infantrys in Flores, round 8 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 4 Infantrys in Flores, round 9 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 5 Infantrys
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Battle in sz61
Anzac attack with 1 Battleship, 1 Carrier, 2 Submarines and 4 Transports
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 1 EarlyFighter; Yamamoto defend with 1 EarlyFighter
Anzac roll dice for 2 Submarines in sz61, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier and 4 Transports in sz61, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz61, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the Anzac
2 Transports owned by the Anzac lost in sz61
1 Battleship, 1 Carrier, 2 Submarines and 2 Transports retreated to sz56
Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -12
Casualties for Anzac: 2 Transports
Battle in Soem
Anzac attack with 2 Infantrys
Thai defend with 1 Elite
Anzac roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Elite in Soem, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soem
Anzac roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 6 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Soem, round 7 : 1/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite in Soem, round 7 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Soem
Anzac win, taking Soem from Thai with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Elite
Battle in Java
Anzac attack with 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 2 Artillerys
Anzac roll dice for 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 5/15 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys in Java, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 2 Artillerys
Non Combat Move - Anzac
2 Destroyers moved from sz50 to sz56
1 Infantry moved from S.W.Australia to W.Australia
Place Units - Anzac
1 Carrier placed in sz50
1 EarlyFighter and 1 Fighter placed in sz50
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Yamamoto : 1.33
Anzac : -5.67
Thai : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
4 Artillerys, 11 Infantrys and 5 Tanks moved from Palana to Magadan
1 Destroyer moved from sz4 to sz7
1 Bomber moved from Palana to sz7
1 Destroyer moved from sz4 to sz7
4 Infantrys moved from Alaska to sz4
4 Infantrys moved from sz4 to Palana
1 EarlyFighter and 1 Fighter moved from sz20 to sz7
2 EarlyFighters moved from sz25 to sz20
1 Destroyer moved from sz25 to sz20
1 EarlyFighter moved from San Francisco to sz25
1 EarlyFighter moved from Hilo to sz20
1 EarlyFighter moved from sz20 to sz7
14 Infantrys moved from Canada to N.Canada
14 Infantrys moved from Rocky Mt to Canada
2 Infantrys moved from Portland to Seattle
Purchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 3 EarlyFighters, 14 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber, 2 Destroyers, 2 EarlyFighters and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Bomber, 2 Destroyers, 2 EarlyFighters and 1 Fighter in sz7, round 2 : 2/6 hits, 2.50 expected hits
Yamamoto roll dice for 2 Destroyers in sz7, round 2 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz7
Americans win with 1 Bomber, 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer and 1 EarlyFighter
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
1 Bomber moved from sz7 to Magadan
1 EarlyFighter and 1 Fighter moved from sz7 to Kamchatka
1 Destroyer moved from sz20 to sz8
Place Units - Americans
1 Carrier and 1 EarlyFighter placed in sz25
2 EarlyFighters placed in sz25
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Submarine placed in sz23
Turn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Americans : -0.50