TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
1 Infantry moved from N.Australia to Townsville
Anzac take Townsville from Hisaichi
4 Infantrys moved from C.Australia to W.Australia
2 Infantrys and 1 Marine moved from Darwin to C.Australia
2 Transports moved from sz35 to Sieg 2010
Purchase Units - Anzac
Anzac buy 12 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
6 Infantrys placed in Melbourne
3 Infantrys placed in W.Australia
3 Infantrys placed in Darwin
Turn Complete - Anzac
Anzac collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
16 Infantrys moved from Vostok to Belogorsk
1 Artillery and 16 Infantrys moved from Yakutsk to Vostok
1 Artillery, 14 Infantrys and 1 Marine moved from Magadan to Yakutsk
14 Infantrys moved from Palana to Magadan
2 Fighters moved from Johnston to E.Australia
2 Fighters moved from W.Australia to E.Australia
14 Infantrys moved from N.Canada to Anchorage
14 Infantrys moved from Canada to N.Canada
15 Infantrys moved from Rocky Mt to Canada
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Destroyer, 1 Elite, 4 Fighters and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Australia
Americans attack with 4 Fighters
Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Bombers
Americans roll dice for 4 Fighters in E.Australia, round 2 : 3/4 hits, 2.00 expected hits
Hisaichi roll dice for 2 Bombers and 1 Infantry in E.Australia, round 2 : 2/3 hits, 0.67 expected hits
2 Fighters owned by the Americans, 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in E.Australia
Americans win with 2 Fighters remaining. Battle score for attacker is 10
Casualties for Americans: 2 Fighters
Casualties for Yamamoto: 2 Bombers
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Americans
2 Fighters moved from E.Australia to Melbourne
2 EarlyFighters moved from Hilo to sz25
2 EarlyFighters moved from Pearl Harbor to sz25
4 EarlyFighters moved from sz25 to Johnston
Place Units - Americans
1 B.Transport and 1 Destroyer placed in sz4
2 Fighters placed in Pearl Harbor
2 Fighters placed in Hilo
1 Elite and 13 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Americans : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
1 Transport moved from sz1 to sz15
2 Infantrys moved from Akina to sz15
2 Infantrys and 1 Transport moved from sz15 to sz1
2 Infantrys moved from sz1 to Amursk
2 T.Boats moved from sz1 to sz15
2 Infantrys moved from Akina to sz15
2 Infantrys moved from sz15 to Vladivostok
Purchase Units - Masaharu
Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker and 3 Infantrys placed in Amursk
6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Russians
1 Infantry moved from Manchuria to Korea
Russians take Korea from Hisaichi
1 Marine moved from Manchuria to Seoul
1 Elite moved from Manchuria to Seoul
16 Tanks moved from Manchuria to Seoul
5 Artillerys, 5 Infantrys and 2 Mech.Infs moved from Manchuria to Seoul
3 Tanks moved from Hsingan to Seoul
3 Infantrys moved from Belogorsk to Manchuria
1 EarlyFighter moved from Belogorsk to Seoul
4 Infantrys moved from Jinan to Hsingan
4 Infantrys moved from Ulaan Ude to Jinan
4 Mech.Infs moved from Kyzal to Hsingan
1 Elite and 9 Infantrys moved from Kyzal to Ulaan Ude
10 Infantrys moved from Kaask to Kyzal
4 Infantrys moved from Achinsk to Krasnoyarsk
1 Elite, 4 Infantrys and 1 Marine moved from Khan to Ulaan Ude
Purchase Units - Russians
Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Russians
Battle in Seoul
Russians attack with 5 Artillerys, 1 EarlyFighter, 1 Elite, 5 Infantrys, 1 Marine, 2 Mech.Infs and 19 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys, 3 Mech.Infs and 5 Tanks
AA fire in Seoul : 0/1 hits, 0.17 expected hits
Russians roll dice for 5 Artillerys, 1 EarlyFighter, 1 Elite, 5 Infantrys, 1 Marine, 2 Mech.Infs and 19 Tanks in Seoul, round 2 : 9/34 hits, 15.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Seoul, round 2 : 5/13 hits, 5.33 expected hits
5 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 3 Mech.Infs owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Seoul
Russians roll dice for 5 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine, 2 Mech.Infs and 19 Tanks in Seoul, round 3 : 17/29 hits, 13.33 expected hits
Hisaichi roll dice for 1 Bunker and 4 Tanks in Seoul, round 3 : 2/5 hits, 2.50 expected hits
4 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Russians lost in Seoul
Russians captures 67PUs while taking Hisaichi capital
Russians win, taking Seoul from Hisaichi with 3 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine, 2 Mech.Infs and 19 Tanks remaining. Battle score for attacker is 36
Casualties for Russians: 2 Artillerys and 5 Infantrys
Casualties for Hisaichi: 1 Bunker, 4 Infantrys, 3 Mech.Infs and 5 Tanks
Non Combat Move - Russians
1 EarlyFighter moved from Seoul to Hsingan
Place Units - Russians
1 Bunker and 4 Infantrys placed in Manchuria
2 Artillerys, 1 Bunker and 1 Elite placed in Hsingan
5 Infantrys and 1 Marine placed in Kaask
1 Infantry placed in Achinsk
Turn Complete - Russians
Russians collect 57 PUs; end with 124 PUs
Combat Hit Differential Summary :
AA fire in Seoul : : -0.17
Hisaichi : -0.83
Russians : -2.33
GG!
Up for another?
@Entek sure. what side do you want to be?
Why don’t we swap sides since it’s been a while and apparently I can’t win as the Axis. This time was pretty close though
@Entek said in dawgoneit v. entek moar trs:
Why don’t we swap sides since it’s been a while and apparently I can’t win as the Axis. This time was pretty close though
yes it was. yes it was!
@dawgoneit lets wait until i finish my old version games. it won’t be long.