@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
dawgoneit v. entek moar trs
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Hisaichi 1 Battleship moved from sz50 to sz49 1 B.Transport moved from sz50 to sz60 4 Infantrys moved from S.Borneo to sz60 4 Infantrys moved from sz60 to Malaya 2 Destroyers and 2 Submarines moved from sz15 to sz7 1 Infantry moved from Shansi to Shangsi Hisaichi take Shangsi from Chinese 2 Infantrys moved from Shansi to Nanking 1 Infantry moved from Hankou to Nanking 5 Infantrys moved from Hanan to Sian 5 Infantrys moved from N.French I. to Kwangsi 1 Marine moved from N.Chunking to Hanan Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 19 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 5 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 5 Infantrys in Sian, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Nanking Hisaichi attack with 3 Infantrys Chinese defend with 1 Elite Hisaichi roll dice for 3 Infantrys in Nanking, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Elite in Nanking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Nanking, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Elite in Nanking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Nanking Hisaichi roll dice for 2 Infantrys in Nanking, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Elite in Nanking, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Nanking 1 Infantry retreated to Hankou Chinese win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Hisaichi 1 Infantry moved from E.Shansi to Shansi 1 Infantry moved from E.Shansi to Hopeh 3 Infantrys moved from Peking to Tientsin 2 S.Subs moved from sz67 to sz58 1 Carrier and 2 Destroyers moved from sz69 to sz60 Place Units - Hisaichi 1 Bunker, 4 Infantrys and 4 Tanks placed in Seoul 1 Bunker and 3 Infantrys placed in Tientsin 3 Infantrys placed in Peking 6 Infantrys placed in Hongkong 3 Infantrys placed in S.Borneo Hisaichi undo move 5. 3 Infantrys placed in Malaya Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 Chinese : 0.67 -
TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 2 Transports moved from sz66 to sz60 Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - British 1 Tank moved from Thailand to Frenchindochina British take Frenchindochina from Hisaichi 1 Tank moved from Frenchindochina to N.French I. 16 Tanks moved from Thailand to Phuket 1 Fighter moved from Burma to Phuket 1 Infantry moved from Burma to N.French I. 1 Infantry moved from Burma to Chunking 1 Marine moved from Burma to Chunking 1 Infantry moved from Burma to N.French I. 1 Infantry moved from Burma to Thailand 1 Infantry moved from W.Chunking to N.Chunking 3 Mech.Infs moved from Bengal to Phuket 1 Tank moved from Bengal to N.Chunking 1 Tank moved from Bengal to Chunking 1 Elite and 5 Infantrys moved from Bengal to Burma 2 Tanks moved from W.Tibet to Bengal 4 Infantrys moved from E.India to Bengal 7 Infantrys and 1 Marine moved from C.India to E.India 3 Mech.Infs moved from Dheli to Bengal Purchase Units - British British buy 8 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Chunking British attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Chunking British win, taking N.Chunking from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chunking British attack with 1 Infantry, 1 Marine and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry, 1 Marine and 1 Tank in Chunking, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chunking British win, taking Chunking from Yamamoto with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Phuket British attack with 1 Fighter, 3 Mech.Infs and 16 Tanks Thai defend with 1 AAGun, 1 Elite, 1 Factory and 9 Infantrys AA fire in Phuket : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter, 3 Mech.Infs and 16 Tanks in Phuket, round 2 : 11/20 hits, 9.50 expected hits Thai roll dice for 1 Elite and 9 Infantrys in Phuket, round 2 : 3/10 hits, 3.33 expected hits 9 Infantrys owned by the Thai, 1 Elite owned by the Thai and 3 Mech.Infs owned by the British lost in Phuket British captures 11PUs while taking Thai capital British win, taking Phuket from Thai with 1 Fighter and 16 Tanks remaining. Battle score for attacker is 7 Casualties for British: 3 Mech.Infs Casualties for Thai: 1 Elite and 9 Infantrys Battle in N.French I. British attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in N.French I., round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys and 1 Tank in N.French I., round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. British win, taking N.French I. from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Phuket to Burma Place Units - British 2 Tanks placed in Bengal 2 Tanks placed in W.Tibet 2 Mech.Infs placed in Dheli 8 Infantrys placed in Calcutta Turn Complete - British British collect 57 PUs; end with 68 PUsCombat Hit Differential Summary :
British : 1.17 Hisaichi : -0.33 AA fire in Phuket : : -0.17 Yamamoto : -1.00 Thai : -0.33 -
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Anzac 1 Infantry moved from N.Australia to Townsville Anzac take Townsville from Hisaichi 4 Infantrys moved from C.Australia to W.Australia 2 Infantrys and 1 Marine moved from Darwin to C.Australia 2 Transports moved from sz35 to Sieg 2010 Purchase Units - Anzac Anzac buy 12 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 6 Infantrys placed in Melbourne 3 Infantrys placed in W.Australia 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Americans 16 Infantrys moved from Vostok to Belogorsk 1 Artillery and 16 Infantrys moved from Yakutsk to Vostok 1 Artillery, 14 Infantrys and 1 Marine moved from Magadan to Yakutsk 14 Infantrys moved from Palana to Magadan 2 Fighters moved from Johnston to E.Australia 2 Fighters moved from W.Australia to E.Australia 14 Infantrys moved from N.Canada to Anchorage 14 Infantrys moved from Canada to N.Canada 15 Infantrys moved from Rocky Mt to Canada Purchase Units - Americans Americans buy 1 B.Transport, 1 Destroyer, 1 Elite, 4 Fighters and 13 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in E.Australia Americans attack with 4 Fighters Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Bombers Americans roll dice for 4 Fighters in E.Australia, round 2 : 3/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Bombers and 1 Infantry in E.Australia, round 2 : 2/3 hits, 0.67 expected hits 2 Fighters owned by the Americans, 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in E.Australia Americans win with 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 2 Fighters Casualties for Yamamoto: 2 Bombers Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 2 Fighters moved from E.Australia to Melbourne 2 EarlyFighters moved from Hilo to sz25 2 EarlyFighters moved from Pearl Harbor to sz25 4 EarlyFighters moved from sz25 to Johnston Place Units - Americans 1 B.Transport and 1 Destroyer placed in sz4 2 Fighters placed in Pearl Harbor 2 Fighters placed in Hilo 1 Elite and 13 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Hisaichi : 1.33 Americans : 1.00 -
TripleA Turn Summary: Masaharu round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Masaharu 1 Transport moved from sz1 to sz15 2 Infantrys moved from Akina to sz15 2 Infantrys and 1 Transport moved from sz15 to sz1 2 Infantrys moved from sz1 to Amursk 2 T.Boats moved from sz1 to sz15 2 Infantrys moved from Akina to sz15 2 Infantrys moved from sz15 to Vladivostok Purchase Units - Masaharu Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Bunker and 3 Infantrys placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Russians 1 Infantry moved from Manchuria to Korea Russians take Korea from Hisaichi 1 Marine moved from Manchuria to Seoul 1 Elite moved from Manchuria to Seoul 16 Tanks moved from Manchuria to Seoul 5 Artillerys, 5 Infantrys and 2 Mech.Infs moved from Manchuria to Seoul 3 Tanks moved from Hsingan to Seoul 3 Infantrys moved from Belogorsk to Manchuria 1 EarlyFighter moved from Belogorsk to Seoul 4 Infantrys moved from Jinan to Hsingan 4 Infantrys moved from Ulaan Ude to Jinan 4 Mech.Infs moved from Kyzal to Hsingan 1 Elite and 9 Infantrys moved from Kyzal to Ulaan Ude 10 Infantrys moved from Kaask to Kyzal 4 Infantrys moved from Achinsk to Krasnoyarsk 1 Elite, 4 Infantrys and 1 Marine moved from Khan to Ulaan Ude Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Seoul Russians attack with 5 Artillerys, 1 EarlyFighter, 1 Elite, 5 Infantrys, 1 Marine, 2 Mech.Infs and 19 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys, 3 Mech.Infs and 5 Tanks AA fire in Seoul : 0/1 hits, 0.17 expected hits Russians roll dice for 5 Artillerys, 1 EarlyFighter, 1 Elite, 5 Infantrys, 1 Marine, 2 Mech.Infs and 19 Tanks in Seoul, round 2 : 9/34 hits, 15.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Seoul, round 2 : 5/13 hits, 5.33 expected hits 5 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 3 Mech.Infs owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Seoul Russians roll dice for 5 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine, 2 Mech.Infs and 19 Tanks in Seoul, round 3 : 17/29 hits, 13.33 expected hits Hisaichi roll dice for 1 Bunker and 4 Tanks in Seoul, round 3 : 2/5 hits, 2.50 expected hits 4 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Russians lost in Seoul Russians captures 67PUs while taking Hisaichi capital Russians win, taking Seoul from Hisaichi with 3 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine, 2 Mech.Infs and 19 Tanks remaining. Battle score for attacker is 36 Casualties for Russians: 2 Artillerys and 5 Infantrys Casualties for Hisaichi: 1 Bunker, 4 Infantrys, 3 Mech.Infs and 5 Tanks Non Combat Move - Russians 1 EarlyFighter moved from Seoul to Hsingan Place Units - Russians 1 Bunker and 4 Infantrys placed in Manchuria 2 Artillerys, 1 Bunker and 1 Elite placed in Hsingan 5 Infantrys and 1 Marine placed in Kaask 1 Infantry placed in Achinsk Turn Complete - Russians Russians collect 57 PUs; end with 124 PUsCombat Hit Differential Summary :
AA fire in Seoul : : -0.17 Hisaichi : -0.83 Russians : -2.33 -
GG!
Up for another?
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@Entek sure. what side do you want to be?
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Why don’t we swap sides since it’s been a while and apparently I can’t win as the Axis. This time was pretty close though
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@Entek said in dawgoneit v. entek moar trs:
Why don’t we swap sides since it’s been a while and apparently I can’t win as the Axis. This time was pretty close though
yes it was. yes it was!
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@dawgoneit lets wait until i finish my old version games. it won’t be long.





