@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Malaya to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Burma to Malaya 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from Chahar to Jehol 2 infantry moved from Buyant-Uhaa to Jehol 4 infantry moved from Manchuria to Jehol 1 artillery moved from Buryatia to Amur 1 artillery moved from Sakha to Amur 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 5 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 Chinese : 0.33 UK_Pacific : 0.67 Japanese : 1.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 2 transports owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to Morocco 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 carriers, 5 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 aaGun moved from Central United States to Eastern United States Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 submarine placed in 10 Sea Zone 1 carrier and 5 destroyers placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow 12 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Anhwe, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 12 infantry in Anhwe, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -4.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 5 fighters and 2 tactical_bombers moved from India to Burma 1 bomber moved from Trans-Jordan to Ukraine 1 armour and 4 mech_infantrys moved from Caucasus to Ukraine 1 armour and 1 mech_infantry moved from Kazakhstan to Urals Russians take Novosibirsk from Germans 1 mech_infantry moved from Shensi to Hunan Chinese take Hunan from Japanese 1 armour moved from Shensi to Anhwe 1 armour moved from Caucasus to Ukraine Combat - British Battle in Burma British attack with 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals British attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Urals British roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Urals, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Urals, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals British win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Ukraine British attack with 2 armour, 1 bomber and 4 mech_infantrys Italians defend with 2 aaGuns, 1 factory_minor and 2 fighters AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Ukraine British roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 2 aaGuns and 2 fighters in Ukraine, round 2 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the Italians lost in Ukraine British roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun and 2 fighters in Ukraine, round 3 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the British and 1 aaGun owned by the Italians lost in Ukraine British roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 fighters in Ukraine, round 4 : 2/2 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 armour, 1 bomber and 4 mech_infantrys Casualties for Italians: 2 aaGuns and 2 fighters Non Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Morocco 5 fighters and 2 tactical_bombers moved from Burma to India 1 mech_infantry moved from Caucasus to Kazakhstan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.67 Italians : 1.00 AA fire in Ukraine : : 0.83 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry British defend with 1 armour; Russians defend with 1 factory_minor Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 8 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 8 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,2,4,4,3,2,3 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : -4.17 Russians : -1.50
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from India to Anhwe 1 fighter moved from India to Caucasus 1 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Gibraltar 8 fighters and 7 tactical_bombers moved from Gibraltar to Morocco 3 bombers moved from Southern Italy to Morocco 1 bomber moved from Western Germany to Morocco 3 infantry moved from Eastern Poland to Belarus 4 armour and 8 mech_infantrys moved from Evenkiyskiy to Yenisey 1 artillery and 3 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 2 bombers moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Poland to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 1 infantry moved from Karelia to Novgorod Combat - Germans Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Morocco Germans attack with 4 bombers, 8 fighters and 7 tactical_bombers British defend with 1 aaGun, 1 fighter and 1 infantry; French defend with 2 infantry; Americans defend with 1 artillery, 6 fighters and 5 infantry AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Morocco Germans roll dice for 4 bombers, 7 fighters and 7 tactical_bombers in Morocco, round 2 : 10/18 hits, 10.83 expected hits French roll dice for 1 aaGun, 1 artillery, 7 fighters and 8 infantry in Morocco, round 2 : 8/16 hits, 7.67 expected hits 1 aaGun owned by the British, 4 fighters owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 4 tactical_bombers owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in Morocco Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Morocco, round 3 : 5/10 hits, 6.17 expected hits French roll dice for 7 fighters in Morocco, round 3 : 5/7 hits, 4.67 expected hits 3 fighters owned by the Germans, 5 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in Morocco Germans roll dice for 4 bombers and 1 tactical_bomber in Morocco, round 4 : 5/5 hits, 3.17 expected hits French roll dice for 2 fighters in Morocco, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Morocco Germans win with 4 bombers remaining. Battle score for attacker is -54 Casualties for Germans: 8 fighters and 7 tactical_bombers Casualties for Americans: 1 artillery, 6 fighters and 5 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for French: 2 infantry Battle in Yenisey Germans attack with 4 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 8 mech_infantrys in Yenisey, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Morocco to Gibraltar 2 bombers moved from Belarus to Western Germany 1 bomber moved from Archangel to Western Germany 2 submarines moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,6,1,3,2,4,2 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.17 AA fire in Morocco : : 0.50 French : 0.33 Russians : 2.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 2 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 3 fighters moved from Russia to Archangel 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 3 fighters and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters and 5 infantry in Archangel, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters and 5 infantry in Archangel, round 3 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Bryansk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Dzavhan to Olgiy 1 aaGun and 3 infantry moved from Dzavhan to Central Mongolia 4 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 2.17 Japanese : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buryatia to Ulaanbaatar 1 artillery moved from Korea to 6 Sea Zone 4 infantry moved from Korea to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Java 2 bombers moved from Malaya to Sumatra 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Malaya to 44 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 artillery and 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from Malaya to Hunan 8 infantry moved from Jehol to Shantung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters moved from Java to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Malaya 2 fighters moved from 44 Sea Zone to Celebes 3 fighters and 4 tactical_bombers moved from Malaya to Kiangsi 1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 5 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Sumatra to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 5 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.00 Japanese : 2.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 97 Sea Zone Americans attack with 5 submarines Italians defend with 2 destroyers Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 2 destroyers Non Combat Move - Americans 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Central United States to Eastern United States 1 aaGun moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 43 Sea Zone to Northern Territory 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 1.83 Japanese : 0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 6 infantry moved from Anhwe to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 4 fighters and 2 tactical_bombers moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Burma to Hopei 1 tactical_bomber moved from Burma to Hopei 1 armour moved from Anhwe to Hopei 1 armour moved from Kazakhstan to Rostov 1 armour moved from Urals to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Caucasus to Rostov 5 mech_infantrys moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Caucasus 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Burma to Hopei 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from 41 Sea Zone to India Place Units - British 1 infantry placed in Quebec 1 armour and 2 mech_infantrys placed in Persia 1 destroyer and 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,1,3,6,5 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Anhwe to Hopei 1 infantry moved from Caucasus to Rostov Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French Non Combat Move - French 1 fighter and 1 infantry moved from Caucasus to Rostov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 armour and 1 mech_infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Yenisey to Olgiy 1 armour and 1 mech_infantry moved from Yenisey to Dzavhan 2 mech_infantrys moved from Yenisey to Dzavhan 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Bryansk 1 artillery and 4 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Archangel 2 submarines moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Poland to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Gibraltar to Southern Italy 1 fighter moved from Western Germany to Eastern Poland 2 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Dzavhan Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Dzavhan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Dzavhan Germans win, taking Dzavhan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 bombers and 4 infantry Russians defend with 5 infantry Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Archangel, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Archangel, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Olgiy Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Olgiy Germans win, taking Olgiy from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Ukraine to Eastern Poland Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 10 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,1,4,1,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Chahar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Smolensk to Archangel 4 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters and 2 infantry in Archangel, round 3 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Vologda to Urals 1 artillery and 1 infantry moved from Vologda to Samara 4 armour moved from Russia to Urals 5 mech_infantrys moved from Russia to Urals 1 aaGun moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 2 infantry moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 1 artillery moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 fighter moved from Russia to Urals Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 artilleries moved from Ulaanbaatar to Buryatia 2 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe 3 mech_infantrys moved from Kiangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Celebes to French Indo China 2 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Malaya to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Hunan Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 1/8 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 4 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 mech_infantry Battle in Buryatia Japanese attack with 2 artilleries Russians defend with 1 infantry Japanese roll dice for 2 artilleries in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Kiangsi to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 5 infantry moved from Kiangsu to Anhwe 4 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 3 transports moved from 19 Sea Zone to 6 Sea Zone 3 aaGuns moved from Japan to 6 Sea Zone 3 aaGuns and 3 transports moved from 6 Sea Zone to 19 Sea Zone 3 aaGuns moved from 19 Sea Zone to Shantung 2 battleships, 3 carriers, 2 cruisers and 6 fighters moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Malaya to Yunnan 1 bomber moved from 41 Sea Zone to Yunnan Place Units - Japanese 5 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : -1.00 UK_Pacific : 0.00 Russians : 0.67 Japanese : -3.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 bomber moved from Northern Territory to Java 1 fighter moved from Northern Territory to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 bomber and 1 mech_infantry in Java, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 mech_infantrys moved from Caucasus to Rostov 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 3 carriers, 8 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 102 Sea Zone 1 carrier and 5 destroyers moved from 101 Sea Zone to 102 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -6.50 Japanese : -0.33