Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsGL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 55 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Caucasus to Trans-Jordan 2 mech_infantrys moved from Tobruk to Egypt 2 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -2.50 Japanese : -0.17
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 12 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 1 airfield, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 5 fighters and 1 tactical_bomber moved from India to Burma 1 artillery and 2 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Burma British attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rostov British attack with 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Rostov British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 1 fighter moved from Morocco to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 bomber moved from Ukraine to Trans-Jordan 5 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Kazakhstan Place Units - British 1 airfield placed in Trans-Jordan 2 mech_infantrys placed in Persia 1 fighter placed in 98 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.67 AA fire in Ukraine : : -0.17 Japanese : -0.33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Greece to Rostov 1 fighter moved from Southern Italy to Rostov 2 armour and 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 2 fighters and 1 mech_infantry British defend with 1 artillery, 1 infantry and 3 mech_infantrys Italians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rostov Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Rostov Italians roll dice for 2 armour and 2 fighters in Rostov, round 4 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 fighters in Rostov, round 5 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrys Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 airfield placed in Gibraltar Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,6,5,1,1 Italians collect 9 PUs (7 lost to blockades); end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -1.00
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 35 Sea Zone ANZAC take 44 Sea Zone from Japanese 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caucasus to Rostov Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Rostov 1 infantry owned by the ANZAC retreated to Caucasus Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : -0.33 Japanese : -0.33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French 1 infantry moved from Caucasus to Rostov 1 fighter moved from Eastern Persia to Rostov Combat - French Battle in Rostov French attack with 1 fighter and 1 infantry Italians defend with 1 armour French roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Rostov French roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits retreated to Rostov Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 fighter moved from Rostov to Caucasus 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.50 French : -1.83
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Urals to Timguska Germans take Timguska from Russians 2 armour and 6 mech_infantrys moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy 1 artillery and 2 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Archangel 3 bombers moved from Ukraine to Vologda 1 bomber moved from Novgorod to Southern Italy 1 tactical_bomber moved from Western Germany to Gibraltar 1 bomber moved from Western Germany to Southern Italy 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Belarus to Novgorod 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 3 infantry moved from Germany to Poland 1 infantry moved from Finland to Karelia Combat - Germans Battle in Novosibirsk Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Vologda Germans attack with 1 artillery, 3 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Vologda, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 3 bombers moved from Vologda to Novgorod Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Novgorod 2 armour, 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,6,4,2,1 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -1.00
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Central Mongolia to Suiyuyan 3 infantry moved from Yenisey to Timguska 1 infantry moved from Samara to Novosibirsk 4 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Archangel 2 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Russia to Vologda 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Suiyuyan, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Timguska Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Timguska, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters and 5 infantry in Vologda, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 5 infantry in Vologda, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Belarus to Russia 2 fighters moved from Vologda to Russia 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Archangel to Russia 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Samara 4 infantry moved from Bryansk to Russia 1 aaGun, 6 armour and 7 mech_infantrys moved from Samara to Russia 1 aaGun moved from Yenisey to Dzavhan 6 infantry moved from Yenisey to Dzavhan 2 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.50 Russians : 0.67 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Malaya to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Burma to Malaya 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from Chahar to Jehol 2 infantry moved from Buyant-Uhaa to Jehol 4 infantry moved from Manchuria to Jehol 1 artillery moved from Buryatia to Amur 1 artillery moved from Sakha to Amur 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 5 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 Chinese : 0.33 UK_Pacific : 0.67 Japanese : 1.50
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 2 transports owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to Morocco 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 carriers, 5 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 aaGun moved from Central United States to Eastern United States Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 submarine placed in 10 Sea Zone 1 carrier and 5 destroyers placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.17
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow 12 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Anhwe, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 12 infantry in Anhwe, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -4.50 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 5 fighters and 2 tactical_bombers moved from India to Burma 1 bomber moved from Trans-Jordan to Ukraine 1 armour and 4 mech_infantrys moved from Caucasus to Ukraine 1 armour and 1 mech_infantry moved from Kazakhstan to Urals Russians take Novosibirsk from Germans 1 mech_infantry moved from Shensi to Hunan Chinese take Hunan from Japanese 1 armour moved from Shensi to Anhwe 1 armour moved from Caucasus to Ukraine Combat - British Battle in Burma British attack with 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals British attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Urals British roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Urals, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Urals, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals British win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Ukraine British attack with 2 armour, 1 bomber and 4 mech_infantrys Italians defend with 2 aaGuns, 1 factory_minor and 2 fighters AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Ukraine British roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 2 aaGuns and 2 fighters in Ukraine, round 2 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the Italians lost in Ukraine British roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun and 2 fighters in Ukraine, round 3 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the British and 1 aaGun owned by the Italians lost in Ukraine British roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 fighters in Ukraine, round 4 : 2/2 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 armour, 1 bomber and 4 mech_infantrys Casualties for Italians: 2 aaGuns and 2 fighters Non Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Morocco 5 fighters and 2 tactical_bombers moved from Burma to India 1 mech_infantry moved from Caucasus to Kazakhstan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.67 Italians : 1.00 AA fire in Ukraine : : 0.83 Japanese : -0.33
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry British defend with 1 armour; Russians defend with 1 factory_minor Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 8 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Ukraine, round 8 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,2,4,4,3,2,3 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : -4.17 Russians : -1.50
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from India to Anhwe 1 fighter moved from India to Caucasus 1 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Gibraltar 8 fighters and 7 tactical_bombers moved from Gibraltar to Morocco 3 bombers moved from Southern Italy to Morocco 1 bomber moved from Western Germany to Morocco 3 infantry moved from Eastern Poland to Belarus 4 armour and 8 mech_infantrys moved from Evenkiyskiy to Yenisey 1 artillery and 3 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 2 bombers moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Poland to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 1 infantry moved from Karelia to Novgorod Combat - Germans Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Morocco Germans attack with 4 bombers, 8 fighters and 7 tactical_bombers British defend with 1 aaGun, 1 fighter and 1 infantry; French defend with 2 infantry; Americans defend with 1 artillery, 6 fighters and 5 infantry AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Morocco Germans roll dice for 4 bombers, 7 fighters and 7 tactical_bombers in Morocco, round 2 : 10/18 hits, 10.83 expected hits French roll dice for 1 aaGun, 1 artillery, 7 fighters and 8 infantry in Morocco, round 2 : 8/16 hits, 7.67 expected hits 1 aaGun owned by the British, 4 fighters owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 4 tactical_bombers owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in Morocco Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Morocco, round 3 : 5/10 hits, 6.17 expected hits French roll dice for 7 fighters in Morocco, round 3 : 5/7 hits, 4.67 expected hits 3 fighters owned by the Germans, 5 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in Morocco Germans roll dice for 4 bombers and 1 tactical_bomber in Morocco, round 4 : 5/5 hits, 3.17 expected hits French roll dice for 2 fighters in Morocco, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Morocco Germans win with 4 bombers remaining. Battle score for attacker is -54 Casualties for Germans: 8 fighters and 7 tactical_bombers Casualties for Americans: 1 artillery, 6 fighters and 5 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for French: 2 infantry Battle in Yenisey Germans attack with 4 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 8 mech_infantrys in Yenisey, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Morocco to Gibraltar 2 bombers moved from Belarus to Western Germany 1 bomber moved from Archangel to Western Germany 2 submarines moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,6,1,3,2,4,2 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.17 AA fire in Morocco : : 0.50 French : 0.33 Russians : 2.17
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 2 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 3 fighters moved from Russia to Archangel 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 3 fighters and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters and 5 infantry in Archangel, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters and 5 infantry in Archangel, round 3 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Bryansk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Dzavhan to Olgiy 1 aaGun and 3 infantry moved from Dzavhan to Central Mongolia 4 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 2.17 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buryatia to Ulaanbaatar 1 artillery moved from Korea to 6 Sea Zone 4 infantry moved from Korea to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Java 2 bombers moved from Malaya to Sumatra 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Malaya to 44 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 artillery and 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from Malaya to Hunan 8 infantry moved from Jehol to Shantung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters moved from Java to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Malaya 2 fighters moved from 44 Sea Zone to Celebes 3 fighters and 4 tactical_bombers moved from Malaya to Kiangsi 1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 5 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Sumatra to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 5 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.00 Japanese : 2.33
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 97 Sea Zone Americans attack with 5 submarines Italians defend with 2 destroyers Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 2 destroyers Non Combat Move - Americans 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Central United States to Eastern United States 1 aaGun moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 43 Sea Zone to Northern Territory 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 1.83 Japanese : 0.67
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 6 infantry moved from Anhwe to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.33