@donutgold no thanks
GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 4 fighters moved from United Kingdom to 92 Sea Zone 1 fighter moved from Malta to 92 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 artillery moved from Ethiopia to Kenya 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber and 5 fighters Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber and 5 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 38 Casualties for British: 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Kenya British attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia British attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 artillery moved from Tobruk to Alexandria 1 armour moved from Tobruk to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from 92 Sea Zone to Malta 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Tanganyika Territory 3 fighters moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Shan State to Malaya 2 infantry moved from Shan State to Burma Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Java to India 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 2 fighters moved from Western Germany to Gibraltar 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 artilleries moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 3 armour moved from Western Germany to Poland 1 armour moved from Germany to Romania 3 armour moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Poland 3 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany 2 bombers moved from Gibraltar to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 3 armour moved from Greece to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 armour moved from Germany to Romania Place Units - Germans 2 armour, 3 infantry and 4 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 8 infantry moved from Sakha to Buryatia 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kazakhstan to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Samara 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Ukraine to Bessarabia 2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Eastern Poland 2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 infantry moved from Russia to Bryansk 1 armour moved from Novgorod to Bryansk 4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 3 infantry moved from Novgorod to Archangel 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 3 infantry moved from Kweichow to Hopei 2 fighters and 1 tactical_bomber moved from Hunan to Hopei 2 fighters moved from Hunan to Hopei 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Hunan to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Hunan to 43 Sea Zone 1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 cruiser and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Malaya 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 bomber moved from Hunan to Malaya Combat - Japanese Battle in Guam Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Borneo Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 armour moved from Yunnan to French Indo China 1 armour moved from French Indo China to Siam 1 bomber moved from 41 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 5 fighters and 2 tactical_bombers moved from Hopei to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan 2 infantry moved from Hunan to Yunnan 2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun and 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Americans : 0.33 Chinese : 1.67 UK_Pacific : 0.67 Japanese : -2.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 86 Sea Zone 1 carrier and 1 cruiser moved from 101 Sea Zone to 86 Sea Zone 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -1.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 9 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Malta to Iraq 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British Battle in Italian Somaliland Battle in Iraq British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/12 hits, 4.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Italian Somaliland from Italians, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Persia 1 artillery moved from Alexandria to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 armour moved from Tunisia to Morocco Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,6,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.67 Neutral_Axis : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 3 fighters moved from Southern Italy to Gibraltar 2 aaGuns moved from Romania to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : 1.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Java to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from South Australia to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 bombers moved from Southern Italy to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Romania to Belarus Germans take Belarus from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from Poland to Baltic States 3 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Combat - Germans Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 bombers and 4 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Bessarabia to Northern Italy 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun, 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 aaGun, 5 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys moved from Germany to Poland 2 armour and 4 mech_infantrys moved from Poland to Eastern Poland 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 7 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -1.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 fighter moved from Russia to Belarus 1 fighter moved from Bryansk to Belarus 2 fighters moved from Bryansk to Western Ukraine 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 2 fighters moved from Western Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 2 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Samara to Bryansk 1 infantry moved from Bryansk to Ukraine Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Sikang: 2 infantry EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry EDIT: Adding units owned by Russians to Tsinghai: 3 infantry EDIT: Removing units owned by Russians from Timguska: 6 infantry EDIT: Adding units owned by Russians to Novosibirsk: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun and 4 infantry EDIT: Adding units owned by Russians to Yenisey: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode 1 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -2.33
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Sorry for all those edits. I clicked “Done” just as I realized I forgot to non-combat my far Eastern units.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 cruiser moved from 21 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 3 fighters moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 bomber, 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Java Battle in 43 Sea Zone Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking 43 Sea Zone from ANZAC with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 bomber moved from Siam to Yunnan 1 bomber moved from Burma to Yunnan 3 fighters moved from Burma to Yunnan 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 6 infantry moved from Manchuria to Jehol 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Jehol 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Siam: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode 1 factory_minor placed in French Indo China 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -1.17 UK_Pacific : 0.33 Japanese : -1.00
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@StuckTojo ment to move my tank thru shan state. thus the edit
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 3 fighters moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 90 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 90 Sea Zone Combat - Americans Battle in Philippines Battle in 6 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 2 destroyers and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 2 destroyers and 2 transports Casualties for Americans: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 fighter moved from Eastern United States to Morocco 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 bomber placed in Western United States 3 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 3 destroyers placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 artillery placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 1.50 Japanese : -1.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :