@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 4 fighters and 2 tactical_bombers moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Burma to Hopei 1 tactical_bomber moved from Burma to Hopei 1 armour moved from Anhwe to Hopei 1 armour moved from Kazakhstan to Rostov 1 armour moved from Urals to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Caucasus to Rostov 5 mech_infantrys moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Caucasus 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Burma to Hopei 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from 41 Sea Zone to India Place Units - British 1 infantry placed in Quebec 1 armour and 2 mech_infantrys placed in Persia 1 destroyer and 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,1,3,6,5 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Anhwe to Hopei 1 infantry moved from Caucasus to Rostov Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French Non Combat Move - French 1 fighter and 1 infantry moved from Caucasus to Rostov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 armour and 1 mech_infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Yenisey to Olgiy 1 armour and 1 mech_infantry moved from Yenisey to Dzavhan 2 mech_infantrys moved from Yenisey to Dzavhan 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Bryansk 1 artillery and 4 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Archangel 2 submarines moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Poland to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Gibraltar to Southern Italy 1 fighter moved from Western Germany to Eastern Poland 2 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Dzavhan Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Dzavhan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Dzavhan Germans win, taking Dzavhan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 bombers and 4 infantry Russians defend with 5 infantry Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Archangel, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Archangel, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Olgiy Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Olgiy Germans win, taking Olgiy from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Ukraine to Eastern Poland Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 10 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,1,4,1,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Chahar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Smolensk to Archangel 4 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters and 2 infantry in Archangel, round 3 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Vologda to Urals 1 artillery and 1 infantry moved from Vologda to Samara 4 armour moved from Russia to Urals 5 mech_infantrys moved from Russia to Urals 1 aaGun moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 2 infantry moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 1 artillery moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 fighter moved from Russia to Urals Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 artilleries moved from Ulaanbaatar to Buryatia 2 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe 3 mech_infantrys moved from Kiangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Celebes to French Indo China 2 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Malaya to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Hunan Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 1/8 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 4 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 mech_infantry Battle in Buryatia Japanese attack with 2 artilleries Russians defend with 1 infantry Japanese roll dice for 2 artilleries in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Kiangsi to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 5 infantry moved from Kiangsu to Anhwe 4 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 3 transports moved from 19 Sea Zone to 6 Sea Zone 3 aaGuns moved from Japan to 6 Sea Zone 3 aaGuns and 3 transports moved from 6 Sea Zone to 19 Sea Zone 3 aaGuns moved from 19 Sea Zone to Shantung 2 battleships, 3 carriers, 2 cruisers and 6 fighters moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Malaya to Yunnan 1 bomber moved from 41 Sea Zone to Yunnan Place Units - Japanese 5 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : -1.00 UK_Pacific : 0.00 Russians : 0.67 Japanese : -3.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 bomber moved from Northern Territory to Java 1 fighter moved from Northern Territory to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 bomber and 1 mech_infantry in Java, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 mech_infantrys moved from Caucasus to Rostov 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 3 carriers, 8 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 102 Sea Zone 1 carrier and 5 destroyers moved from 101 Sea Zone to 102 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -6.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 3 fighters and 1 tactical_bomber moved from Hopei to Burma 1 fighter moved from India to 41 Sea Zone 1 armour and 1 mech_infantry moved from Tsinghai to Timguska 1 fighter moved from Caucasus to Timguska 1 artillery and 1 infantry moved from Rostov to Ukraine 2 mech_infantrys moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Ukraine Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 mech_infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Timguska British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Timguska, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Timguska British roll dice for 1 armour and 1 fighter in Timguska, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Timguska, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Timguska British win, taking Timguska from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Ukraine British attack with 1 artillery, 1 infantry and 3 mech_infantrys Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Ukraine British roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine British roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -8 Casualties for British: 1 infantry and 3 mech_infantrys Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from 41 Sea Zone to India 1 armour moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Shensi 3 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from Timguska to Urals 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.83 British : -2.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Gibraltar to Southern Italy Non Combat Move - Italians 3 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,3,6,5,4 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from Northern Territory to Queensland 1 fighter moved from Caucasus to Trans-Jordan 1 fighter moved from Hopei to Shensi Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Gibraltar to Southern Italy 3 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Ukraine 4 bombers moved from Southern Italy to Ukraine 20 armour, 2 artilleries and 9 mech_infantrys moved from Western Ukraine to Ukraine 3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 fighter moved from Western Ukraine to Bryansk 3 bombers moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 artillery moved from Novgorod to Archangel 10 infantry moved from Germany to Poland 7 infantry moved from Western Germany to Germany 2 submarines moved from 92 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 20 armour, 2 artilleries, 4 bombers and 11 mech_infantrys British defend with 1 artillery; Russians defend with 1 factory_minor Germans roll dice for 20 armour, 2 artilleries, 4 bombers and 11 mech_infantrys in Ukraine, round 2 : 16/37 hits, 15.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 20 armour, 2 artilleries, 4 bombers and 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Bryansk Germans attack with 4 bombers, 1 fighter, 3 infantry and 1 mech_infantry Russians defend with 4 infantry Germans roll dice for 4 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 4/9 hits, 3.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 4 bombers moved from Ukraine to Eastern Poland 4 bombers moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 4 aaGuns moved from Western Ukraine to Ukraine 2 aaGuns moved from Western Ukraine to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,2,1,5,3 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 1 infantry moved from Nenetsia to Archangel 3 infantry moved from Smolensk to Archangel 2 infantry moved from Smolensk to Belarus 3 infantry moved from Russia to Bryansk 1 infantry and 2 mech_infantrys moved from Urals to Evenkiyskiy 1 fighter moved from Urals to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Evenkiyskiy Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Archangel Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Archangel to Russia 1 fighter moved from Evenkiyskiy to Russia 1 fighter moved from Bryansk to Russia 1 artillery and 1 infantry moved from Samara to Tambov 4 armour and 3 mech_infantrys moved from Urals to Russia 1 aaGun and 3 infantry moved from Buyant-Uhaa to Amur 1 artillery moved from Smolensk to Russia 1 artillery moved from Smolensk to Russia 1 artillery moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Smolensk to Russia Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -2.83 Russians : 1.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Sakha 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Jehol 2 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 3 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Yunnan to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from Americans 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 7 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Hunan to Anhwe 2 mech_infantrys moved from Anhwe to Hopei 2 mech_infantrys moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 3 mech_infantrys moved from Kwangsi to Yunnan 1 artillery, 1 fighter and 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 7/8 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from 42 Sea Zone to Yunnan 1 fighter moved from French Indo China to Yunnan 1 armour moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 1 fighter and 4 tactical_bombers moved from Burma to Yunnan 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 2 aaGuns moved from Shantung to 19 Sea Zone 1 aaGun and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 1 aaGun and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 5 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : 2.00 UK_Pacific : -0.67 Japanese : 4.83
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery moved from Soviet Far East to Siberia 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 4 carriers, 13 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 harbour and 3 infantry Americans roll dice for 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/14 hits, 5.17 expected hits Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.50 expected hits 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 armour and 3 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Trans-Jordan to Caucasus 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 3 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : -3.50 Japanese : 0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Szechwan 9 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British buy 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Shensi to Burma 4 fighters and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Rostov to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Timguska to Olgiy 1 fighter moved from Urals to Olgiy 1 armour moved from Shensi to Olgiy 1 mech_infantry moved from Tsinghai to Olgiy 1 armour moved from Tsinghai to Olgiy Combat - British Battle in Burma British attack with 5 fighters, 4 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 infantry British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Burma, round 2 : 4/11 hits, 4.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Olgiy British attack with 3 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Olgiy, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Olgiy, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Olgiy British win, taking Olgiy from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Olgiy to Evenkiyskiy 5 fighters and 2 tactical_bombers moved from Burma to India 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from Trans-Jordan to Caucasus 2 fighters moved from 98 Sea Zone to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 infantry moved from Caucasus to Rostov 1 armour moved from Rostov to Caucasus 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1 British collect 31 PUs (4 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 7 infantry moved from Northern Italy to Southern France Non Combat Move - Italians Place Units - Italians 2 artilleries placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,5,4,1,3 Italians collect 1 PU (11 lost to blockades); end with 1 PU
Combat Hit Differential Summary :