@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat Hit Differential Summary :
@trulpen intercept?
In Greece?
Do I have 3 figs there?
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
A non-issue. G took Crete with the inf this turn.
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
intercept?
Yes, intercept with all 3 figs. Take the german fig as casualty first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat - Russians
Air Battle in Greece
Russians attacks with 3 units heading to Greece
Italians launches 3 interceptors out of Greece
Attackers Fire, : 1/3 hits, 0.83 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Greece
1 fighter owned by the Germans lost in Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Greece causes 2 damage total.
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
AA fire in Greece : : -0.17
Attackers Fire, : : 0.17
Russians : 2.33
Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 10 infantry
Amur : 1 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 3 aaGuns, 3 artilleries and 45 infantry
Rostov : 1 aaGun, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Archangel : 2 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
92 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 33 / 45
Americans : 52 / 76
Chinese : 11 / 12
British : 30 / 34
UK_Pacific : 18 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen I score a 2 with my AB bombing…WTH
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat - Russians
Air Battle in Greece
Russians attacks with 3 units heading to Greece
Italians launches 3 interceptors out of Greece
Attackers Fire, : 1/3 hits, 0.83 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Greece
1 fighter owned by the Germans lost in Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Greece causes 2 damage total.
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
AA fire in Greece : : -0.17
Attackers Fire, : : 0.17
Russians : 2.33
Japanese : -0.33
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen I score a 2 with my AB bombing…WTH
That’s annoying!
33 % chance, but still.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 46 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 bombers moved from Kwangsi to Philippines
Combat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Java to 42 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Kiangsi to Japan
1 artillery moved from Kiangsi to Kwangsi
3 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 0,33
Chinese : 0,67
UK_Pacific : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Hawaiian Islands to 32 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Queensland to Yunnan
Place Units - Americans
2 marines placed in Western United States
1 fighter placed in Western United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.00
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
Egypt : 2 fighters
Morocco : 1 flag, 1 armour and 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 44 / 49
Americans : 51 / 71
Chinese : 9 / 12
British : 30 / 34
UK_Pacific : 14 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -1.67
Japanese : -1.33
Territory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 13 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 2 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 43 / 49
Americans : 51 / 71
Chinese : 10 / 13
British : 30 / 34
UK_Pacific : 14 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat Hit Differential Summary :
@trulpen intercept z99, w/2 ITA fgt’s? you have BB, 2cr, 2trn & I have 2cr, dd, 5fgt & bmb
No scramble, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Hawaiian Islands to 32 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Queensland to Yunnan
Place Units - Americans
2 marines placed in Western United States
1 fighter placed in Western United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat - British
Battle in French West Africa
Battle in 99 Sea Zone
British attack with 1 bomber, 2 cruisers, 1 destroyer and 5 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber, 2 cruisers, 1 destroyer and 5 fighters in 99 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 2 cruisers and 5 fighters in 99 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking French West Africa from Neutral_Axis, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers and 5 fighters remaining. Battle score for attacker is 50
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
2 fighters moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry moved from Burma to Shan State
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 99 Sea Zone to Egypt
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Tanganyika Territory to Kenya
Place Units - British
1 airfield and 1 infantry placed in Egypt
2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.67
British : -0.67
Americans : 0.00
Chinese : -1.67
Neutral_Axis : 2.33
Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery and 3 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 19 infantry and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 2 infantry
Hopei : 1 mech_infantry
Shan State : 1 aaGun and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Malaya : 1 harbour
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 marine
32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 aaGun and 1 infantry
French West Africa : 1 flag, 2 infantry
87 Sea Zone : 1 transport
99 Sea Zone : 1 flag, 2 cruisers
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 fighter
98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 39 / 49
Americans : 51 / 71
Chinese : 11 / 13
British : 34 / 32
UK_Pacific : 17 / 19
Italians : 17 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber and 2 fighters moved from Greece to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 2 cruisers
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for British: 2 cruisers
Battle in Iraq
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kenya
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 0/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 4 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,5,1,1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,00
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 fighter moved from Queensland to Shan State
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Yunnan : 1 fighter
Shan State : 1 fighter
India : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 39 / 49
Americans : 51 / 71
Chinese : 11 / 13
British : 31 / 32
UK_Pacific : 17 / 19
Italians : 20 / 21
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0