@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 15 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Belarus to Bryansk 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 9 artilleries and 24 infantry moved from Rostov to Tambov 1 artillery moved from Eire to Scotland 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 artillery moved from 111 Sea Zone to Scotland 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Scotland 1 fighter moved from 109 Sea Zone to Scotland 3 fighters moved from Western Germany to Scotland 4 bombers moved from Western Germany to Scotland 1 mech_infantry moved from Rostov to Tambov 1 infantry moved from Belarus to Bryansk 8 armour moved from Caucasus to Tambov 13 mech_infantrys moved from Caucasus to Tambov EDIT: 1 mech_infantry moved from Caucasus to Rostov 20 mech_infantrys moved from Caucasus to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 8 armour, 9 artilleries, 24 infantry and 34 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 9 artilleries, 24 infantry and 34 mech_infantrys in Tambov, round 2 : 16/75 hits, 18,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 8 armour, 9 artilleries, 23 infantry and 34 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 2 artilleries, 4 bombers, 5 fighters, 4 infantry and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield and 9 infantry; French defend with 1 infantry AA fire in Scotland : 0/6 hits, 1,00 expected hits Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Germans : -4,00 AA fire in Scotland : : -1,00 Russians : -0,33
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Causalty in Scotland?
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I suspect that you will take aa first, but don’t want to assume and then have to re-roll most of the battle if I chose wrongly.
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@trulpen how about re-rolling my AA nothing but 666 for me, all the time. Max D please
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I was actually pretty satisfied with that roll. Goes with your name as well. A bit like my convoy disruption.
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You actually had a killer defense roll, but the attack was better.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 15 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Belarus to Bryansk 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 9 artilleries and 24 infantry moved from Rostov to Tambov 1 artillery moved from Eire to Scotland 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 artillery moved from 111 Sea Zone to Scotland 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Scotland 1 fighter moved from 109 Sea Zone to Scotland 3 fighters moved from Western Germany to Scotland 4 bombers moved from Western Germany to Scotland 1 mech_infantry moved from Rostov to Tambov 1 infantry moved from Belarus to Bryansk 8 armour moved from Caucasus to Tambov 13 mech_infantrys moved from Caucasus to Tambov EDIT: 1 mech_infantry moved from Caucasus to Rostov 20 mech_infantrys moved from Caucasus to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 8 armour, 9 artilleries, 24 infantry and 34 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 9 artilleries, 24 infantry and 34 mech_infantrys in Tambov, round 2 : 16/75 hits, 18,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 8 armour, 9 artilleries, 23 infantry and 34 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 2 artilleries, 4 bombers, 5 fighters, 4 infantry and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield and 9 infantry; French defend with 1 infantry AA fire in Scotland : 0/6 hits, 1,00 expected hits Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 artilleries, 4 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Scotland, round 2 : 12/17 hits, 8,17 expected hits British roll dice for 2 aaGuns and 10 infantry in Scotland, round 2 : 5/10 hits, 3,33 expected hits 2 aaGuns owned by the British, 1 artillery owned by the Germans, 4 infantry owned by the Germans, 1 infantry owned by the French and 9 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 4 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 artillery and 4 infantry Casualties for British: 2 aaGuns and 9 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to Western Germany 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 tactical_bomber moved from Scotland to 111 Sea Zone 1 tactical_bomber moved from Scotland to 111 Sea Zone 3 artilleries moved from Ukraine to Rostov 2 aaGuns moved from Rostov to Tambov 2 infantry moved from Volgograd to Rostov 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Southern Italy to Western Germany 4 bombers moved from Scotland to Western Germany 2 destroyers moved from 109 Sea Zone to 111 Sea Zone 1 carrier moved from 111 Sea Zone to 113 Sea Zone 1 carrier moved from 109 Sea Zone to 111 Sea Zone 3 submarines moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from Greece to 111 Sea Zone 2 fighters moved from Greece to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 infantry moved from Volgograd to Tambov 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine Germans undo move 2. 1 fighter, 7 infantry and 2 tactical_bombers placed in Western Germany 2 transports placed in 113 Sea Zone 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : 1,67 AA fire in Scotland : : -1,00 Russians : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Vologda to Evenkiyskiy Russians take Urals from Germans Russians take Evenkiyskiy from Germans 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Archangel 3 mech_infantrys moved from Vologda to Archangel 6 infantry moved from Vologda to Archangel 3 infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Vologda to Archangel Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Archangel, round 2 : 3/11 hits, 2.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Archangel 1 aaGun, 2 artilleries and 7 infantry moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 1 aaGun, 6 artilleries and 46 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 3 infantry moved from Jehol to Manchuria Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
Territory Summary for Russians :
Manchuria : 1 aaGun and 4 infantry Evenkiyskiy : 1 armour Kazakhstan : 1 infantry Archangel : 1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys Russia : 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 64 infantry, 7 mech_infantrys and 1 tactical_bomber Novosibirsk : 1 infantry Volgograd : 1 factory_minor and 2 infantry Samara : 1 infantry
Production/PUs Summary :
Germans : 63 / 92 Russians : 16 / 20 Japanese : 31 / 56 Americans : 56 / 87 Chinese : 17 / 17 British : 32 / 30 UK_Pacific : 10 / 7 Italians : 14 / 17 ANZAC : 23 / 29 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Philippines 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi 5 bombers moved from Kiangsi to Kwangsi Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/8 hits, 4,17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 9/11 hits, 6,00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 battleship and 2 cruisers moved from 34 Sea Zone to 35 Sea Zone 5 carriers moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 3 bombers moved from Kwangsi to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Malaya 2 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Kiangsi 1 fighter moved from Japan to Kiangsi Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 Japanese : 3,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Philippines 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi 5 bombers moved from Kiangsi to Kwangsi Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/8 hits, 4,17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 9/11 hits, 6,00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 battleship and 2 cruisers moved from 34 Sea Zone to 35 Sea Zone 5 carriers moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 3 bombers moved from Kwangsi to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Malaya 2 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Kiangsi 1 fighter moved from Japan to Kiangsi Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 Japanese : 3,50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Borneo Battle in Guam Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking Tunisia from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 carrier, 3 destroyers, 4 fighters, 2 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 carriers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Gibraltar 3 fighters moved from Egypt to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 aaGun moved from Central United States to Eastern United States 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 10 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 55 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 4 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 marines Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Borneo : 1 infantry Queensland : 2 aaGuns and 1 artillery Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 flag 43 Sea Zone : 1 transport 33 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport 37 Sea Zone : 1 flag 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 flag 21 Sea Zone : 1 transport 10 Sea Zone : 1 submarine and 1 transport 55 Sea Zone : 1 submarine Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry Gibraltar : 1 bomber and 3 fighters United Kingdom : 5 fighters Morocco : 1 flag, 1 aaGun, 3 infantry and 2 mech_infantrys Tunisia : 1 flag, 1 infantry and 1 mech_infantry Iraq : 1 flag Northwest Persia : 1 armour, 3 fighters, 2 infantry and 1 mech_infantry 91 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 8 submarines and 5 transports
Production/PUs Summary :
Germans : 63 / 92 Russians : 14 / 20 Japanese : 35 / 40 Americans : 54 / 84 Chinese : 15 / 17 British : 32 / 30 UK_Pacific : 13 / 7 Italians : 13 / 17 ANZAC : 23 / 29 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Jehol to Shantung 1 artillery and 2 infantry moved from Hunan to Anhwe 1 fighter and 2 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 13 infantry moved from Hunan to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 0.67
Territory Summary for Chinese :
Kwangsi : 1 infantry Jehol : 1 infantry Shensi : 1 infantry Suiyuyan : 1 infantry Kweichow : 5 artilleries, 1 fighter and 14 infantry Hunan : 1 infantry Szechwan : 1 infantry Anhwe : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 63 / 92 Russians : 14 / 20 Japanese : 33 / 40 Americans : 54 / 84 Chinese : 17 / 20 British : 32 / 30 UK_Pacific : 13 / 7 Italians : 13 / 17 ANZAC : 23 / 29 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@trulpen auuugh, meant to attack the g mech in Yakut…I will roll it here with that fancy new tool you showed me
1 brut mech & 1 brit arm v G mech
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@dicebot one Brit mech :1d6: one Brit arm :1d6:
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@dicebot one Brit mech :1d6: one Brit arm :1d6:
I will try that again…
@dicebot mech [dice 1d6], arm [dice 1d6] -
1d6: 1
1d6: 5 -
@dicebot said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
1d6: 1
1d6: 5well I hit with one…I tried to differentiate with the tech mech and arm but that didn’t show…how would you do this, is one unit at a time the only way?
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@dicebot German mech [dice 1d6]
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1d6: 5
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Borneo Battle in Guam Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking Tunisia from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 carrier, 3 destroyers, 4 fighters, 2 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 carriers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Gibraltar 3 fighters moved from Egypt to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 aaGun moved from Central United States to Eastern United States 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 10 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 55 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 4 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Jehol to Shantung 1 artillery and 2 infantry moved from Hunan to Anhwe 1 fighter and 2 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 13 infantry moved from Hunan to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British 4 fighters and 2 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Persia to Turkmenistan Russians take Turkmenistan from Italians 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 infantry moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 1 infantry moved from Burma to Shan State 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Cyprus Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win, taking Cyprus from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Scotland British attack with 4 fighters and 2 infantry Germans defend with 1 airfield and 1 artillery British roll dice for 4 fighters and 2 infantry in Scotland, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters and 2 infantry in Scotland, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Shan State British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Shan State, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Yenisey from Germans to Russians EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 mech_infantry EDIT: Changing ownership of Yakut S.S.R. from Germans to Russians EDIT: Turning off Edit Mode 1 artillery moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 7 infantry moved from Burma to Yunnan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Hunan to Kweichow 1 armour and 4 mech_infantrys moved from Timguska to Yakut S.S.R. 2 infantry moved from West India to India 1 aaGun moved from Iraq to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Trans-Jordan 3 artilleries, 3 fighters and 6 infantry moved from Iraq to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 armour moved from Algeria to Morocco 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone 4 fighters moved from Scotland to United Kingdom Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.67 British : -0.00 Americans : -1.00 Chinese : -1.50 Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 marines Marshall Islands : 1 flag Kwangsi : 1 infantry Jehol : 1 infantry Marianas : 1 flag, 1 infantry Siam : 1 flag Shensi : 1 infantry Yunnan : 1 aaGun, 1 artillery and 7 infantry Suiyuyan : 1 infantry Kweichow : 1 aaGun, 5 artilleries, 1 fighter and 14 infantry Hunan : 1 infantry Szechwan : 1 infantry Anhwe : 1 artillery and 2 infantry Shan State : 2 infantry India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Borneo : 1 infantry Queensland : 2 aaGuns and 1 artillery Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Yakut S.S.R. : 1 armour and 4 mech_infantrys French Indo China : 1 flag 42 Sea Zone : 1 flag 43 Sea Zone : 1 transport 33 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport 37 Sea Zone : 1 flag 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 flag 21 Sea Zone : 1 transport 10 Sea Zone : 1 submarine and 1 transport 55 Sea Zone : 1 submarine Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 aaGun and 3 mech_infantrys Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 infantry Scotland : 1 airfield and 2 infantry United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 19 infantry Morocco : 1 flag, 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys French Central Africa : 1 flag French Guiana : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 infantry and 1 mech_infantry Italian Somaliland : 1 flag Turkmenistan : 1 mech_infantry Caucasus : 1 mech_infantry 106 Sea Zone : 1 flag 74 Sea Zone : 1 destroyer 99 Sea Zone : 1 flag, 1 transport Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag, 1 armour, 3 artilleries, 6 fighters, 8 infantry and 1 mech_infantry Persia : 1 flag 91 Sea Zone : 5 carriers, 5 destroyers, 6 fighters, 8 submarines and 7 transports
Production/PUs Summary :
Germans : 57 / 92 Russians : 18 / 20 Japanese : 32 / 40 Americans : 54 / 84 Chinese : 17 / 20 British : 34 / 34 UK_Pacific : 14 / 24 Italians : 13 / 17 ANZAC : 23 / 29 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0