Scramble to Norway?
OOL (if other than MAX defense)?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Caucasus to Southern Italy
2 armour and 1 mech_infantry moved from Caucasus to Persia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 35 to 33
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
@trulpen ok, I moved your sub and took out 2ipc’s from the UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hunan to India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Territory Summary for ANZAC :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 3 transports
Egypt : 1 infantry
Syria : 1 flag
Ethiopia : 1 flag
Iraq : 1 infantry
Production/PUs Summary :
Germans : 66 / 96
Russians : 17 / 20
Japanese : 44 / 52
Americans : 53 / 88
Chinese : 13 / 18
British : 34 / 35
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 12 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen fyi…one usa CV has two anzac fgt’s…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hunan to India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 3 transports
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Ethiopia : 1 flag
Iraq : 1 infantry
Production/PUs Summary :
Germans : 66 / 96
Russians : 17 / 20
Japanese : 44 / 52
Americans : 53 / 88
Chinese : 13 / 18
British : 34 / 35
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 12 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@dicebot said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
2d6: 2, 4
hmm, dice bot? how does that work?
Just like it shows.
You write “dice ndx” but within brackets instead of citations.
That means you can roll d1’s. :)
[dice 38d1]
38d1: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
Except that it doesn’t seem to be able to make a new row, but there should be 38 1’s there.
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Except that it doesn’t seem to be able to make a new row, but there should be 38 1’s there.
just like our old dice roller, in the old forum…nice. i will give it a try…
@dicebot [dice 2d6]
2d6: 6, 2
@dicebot 2 inf: [dice 2d6]
2d6: 3, 1
@trulpen this is a good tool to have. thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 33
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
1 transport moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to 104 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Volgograd to Samara
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
EDIT: 2 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
Combat - Germans
Battle in Eire
Battle in Scotland
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 1,83 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 bomber moved from Iraq to Southern Italy
1 artillery moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from Greece to 111 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Rostov
1 aaGun, 6 armour, 6 artilleries, 22 infantry and 29 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
6 armour and 29 mech_infantrys moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Rostov
Place Units - Germans
2 bombers, 3 fighters and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1,00
British : 0,00
Americans : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour and 3 mech_infantrys moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to Vologda
6 artilleries and 52 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
5 infantry moved from Chahar to Jehol
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Vologda, round 2 : 6/13 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 6 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 52 infantry in Samara, round 2 : 11/58 hits, 11.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 artilleries and 52 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 : 0/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 3 : 4/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 4 infantry in Jehol, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Jehol, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Chahar to Jehol
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -2.00
Italians : -0.33
Russians : 0.17
Japanese : 0.00
Territory Summary for Russians :
Korea : 1 flag
Jehol : 1 aaGun and 4 infantry
Bryansk : 2 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Smolensk : 2 aaGuns, 2 artilleries and 7 infantry
Samara : 1 aaGun, 6 artilleries and 52 infantry
Production/PUs Summary :
Germans : 71 / 103
Russians : 17 / 20
Japanese : 43 / 52
Americans : 53 / 88
Chinese : 14 / 18
British : 30 / 33
UK_Pacific : 9 / 8
Italians : 13 / 14
ANZAC : 12 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Paulau Island
1 bomber moved from Kwangtung to Guam
1 bomber moved from Japan to Guam
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Kwangtung to Guam
4 fighters moved from 42 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 bomber moved from Kwangtung to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to Shan State
2 battleships moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Paulau Island
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Paulau Island, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Guam, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
2 bombers owned by the Japanese retreated
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 6 infantry moved from Kwangtung to Kiangsi
1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
2 fighters moved from 37 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
3 bombers moved from Guam to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
6 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
4 carriers and 2 cruisers moved from 42 Sea Zone to 34 Sea Zone
2 bombers moved from Shan State to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 1,00
ANZAC : -0,17
Chinese : 0,33
UK_Pacific : 1,00
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Iraq
Combat - Americans
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 6 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 2 infantry in Iraq, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 carrier, 3 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Eastern United States to 92 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Iraq to 98 Sea Zone
4 fighters moved from Iraq to Egypt
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 carriers, 6 submarines and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 artillery, 3 infantry and 2 marines
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 transport
22 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Central United States : 2 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 bomber and 6 fighters
Egypt : 4 fighters
United Kingdom : 1 fighter
Morocco : 1 flag
Algeria : 2 infantry and 2 mech_infantrys
Tunisia : 1 flag
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 3 transports
101 Sea Zone : 2 carriers, 6 submarines and 2 transports
98 Sea Zone : 2 fighters
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 69 / 103
Russians : 12 / 20
Japanese : 49 / 56
Americans : 57 / 87
Chinese : 13 / 18
British : 30 / 33
UK_Pacific : 7 / 8
Italians : 13 / 14
ANZAC : 12 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
3 infantry moved from Chahar to Jehol
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
Territory Summary for Chinese :
Kwangsi : 2 infantry
Jehol : 3 infantry
Hunan : 4 artilleries, 1 fighter and 17 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 69 / 103
Russians : 12 / 20
Japanese : 48 / 56
Americans : 57 / 87
Chinese : 14 / 17
British : 30 / 33
UK_Pacific : 7 / 8
Italians : 13 / 14
ANZAC : 12 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0