@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 fighter moved from Queensland to Shan State 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - French Battle in 37 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0.33 Japanese : -0.33
Territory Summary for ANZAC and French :
Yunnan : 1 fighter Shan State : 1 fighter India : 2 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 destroyer Gibraltar : 1 fighter Egypt : 2 infantry United Kingdom : 2 infantry Algeria : 1 infantry
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 39 / 49 Americans : 51 / 71 Chinese : 11 / 13 British : 31 / 32 UK_Pacific : 17 / 19 Italians : 20 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 fighter moved from Germany to Belarus 1 tactical_bomber moved from Germany to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble z98?
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@trulpen yes send two USA fits and 1 UK for up. Max D.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 fighter moved from Germany to Belarus 1 tactical_bomber moved from Germany to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers British defend with 1 carrier, 2 destroyers and 3 fighters; Americans defend with 2 fighters Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits British roll dice for 1 carrier, 2 destroyers and 5 fighters in 98 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits 2 destroyers owned by the British, 3 bombers owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 3 bombers and 2 tactical_bombers Casualties for British: 1 carrier, 2 destroyers and 3 fighters Casualties for Americans: 2 fighters Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 infantry moved from Southern France to France 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 3 aaGuns, 4 artilleries and 22 infantry moved from Bessarabia to Ukraine 10 armour and 19 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Vyborg to Novgorod 4 infantry moved from Karelia to Novgorod 1 artillery moved from Western Germany to Germany 1 artillery moved from France to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 1 mech_infantry placed in Western Germany 1 infantry and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 3,33 British : 0,67 Russians : -0,67
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@trulpen I had started my R move and thought I rolled some dice but the program crashed and I didn’t get any Marti emails… so I will wait a little longer to see if they are stuck in limbo and will try this again a little later…??
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Rostov to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Russians undo move 2. Russians undo move 1. 1 fighter, 8 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Russians collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.83
Territory Summary for Russians :
Korea : 1 flag Jehol : 1 infantry Manchuria : 2 aaGuns and 11 infantry Belarus : 1 infantry Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 52 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 1 aaGun and 4 infantry Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 1 mech_infantry Western Ukraine : 1 artillery and 1 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor and 2 infantry 92 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 64 Russians : 33 / 36 Japanese : 38 / 49 Americans : 51 / 71 Chinese : 12 / 13 British : 31 / 32 UK_Pacific : 17 / 19 Italians : 20 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from 44 Sea Zone to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters and 1 tactical_bomber moved from Japan to Jehol 2 fighters moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 artillery moved from Anhwe to Hopei 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Kweichow 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 3 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from French with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 fighter AA fire in Shan State : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 6/11 hits, 5,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for ANZAC: 1 fighter Battle in Hunan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 marine Battle in Malaya Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 2 fighters moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Kweichow to Kwangsi 1 bomber moved from Hopei to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Anhwe to Kwangsi 1 fighter moved from Kweichow to Kwangsi 2 fighters and 1 tactical_bomber moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Kwangsi 2 fighters moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French : -0,33 Chinese : -0,33 UK_Pacific : 1,00 AA fire in Shan State : : -0,50 Japanese : 3,50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 bomber moved from Yunnan to Suiyuyan 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands Combat - Americans Battle in Iwo Jima Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Suiyuyan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 17 Sea Zone 2 cruisers moved from 32 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 marines, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Iwo Jima : 1 flag, 2 infantry Marshall Islands : 1 flag Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 4 submarines and 1 transport 17 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Central United States : 2 aaGuns, 1 factory_major and 3 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Gibraltar : 2 fighters Morocco : 1 flag Algeria : 1 infantry Tunisia : 1 flag, 1 armour 92 Sea Zone : 1 destroyer 101 Sea Zone : 2 destroyers, 2 submarines and 3 transports 91 Sea Zone : 1 carrier and 1 fighter
Production/PUs Summary :
Germans : 49 / 64 Russians : 33 / 36 Japanese : 49 / 58 Americans : 53 / 78 Chinese : 8 / 13 British : 31 / 32 UK_Pacific : 9 / 19 Italians : 19 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Yunnan to Shensi 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 1.67
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 3 artilleries, 1 fighter and 14 infantry Kansu : 1 infantry
Production/PUs Summary :
Germans : 49 / 64 Russians : 33 / 36 Japanese : 48 / 58 Americans : 53 / 78 Chinese : 9 / 12 British : 31 / 32 UK_Pacific : 9 / 19 Italians : 19 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 bomber moved from Yunnan to Suiyuyan 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands Combat - Americans Battle in Iwo Jima Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Suiyuyan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 17 Sea Zone 2 cruisers moved from 32 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 marines, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Yunnan to Shensi 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber and 2 fighters moved from Egypt to Iraq 1 fighter moved from Persia to Iraq 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Yunnan to Hunan Combat - British Battle in Iraq British attack with 1 bomber and 3 fighters Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 fighters in Iraq, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 bomber and 3 fighters moved from Iraq to Egypt 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 aaGun, 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,4,3,5,3,2,4,6,6,1,4,1,3,3,6 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 aaGun, 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 1.67 Italians : -0.67 Americans : -0.50 Chinese : -0.17 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Iwo Jima : 1 flag, 2 infantry Marshall Islands : 1 flag Siam : 1 flag Shensi : 1 infantry Yunnan : 2 aaGuns, 4 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber Kweichow : 1 infantry Hunan : 1 infantry Kansu : 1 infantry Shan State : 2 infantry India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield French Indo China : 1 flag 33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 4 submarines and 1 transport 17 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Central United States : 2 aaGuns, 1 factory_major and 3 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 1 flag, 1 infantry French Central Africa : 1 flag, 1 infantry Algeria : 2 infantry French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry 106 Sea Zone : 1 destroyer and 1 transport 99 Sea Zone : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 destroyers, 2 submarines and 3 transports Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 1 carrier, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 49 / 64 Russians : 33 / 36 Japanese : 45 / 58 Americans : 53 / 78 Chinese : 11 / 12 British : 33 / 33 UK_Pacific : 10 / 11 Italians : 18 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians
Combat Hit Differential Summary :
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Scramble z92?
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@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Scramble z92?
yes please full scramble. I will need to decide on the OOL by round, sorry…maybe you won’t hit with +3,4,5 like you did in that last med naval battle?!?
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Scramble z92?
yes please full scramble. I will need to decide on the OOL by round, sorry…maybe you won’t hit with +3,4,5 like you did in that last med naval battle?!?
Yes, we’ll see. It’s worth a shot. :pray:
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Russians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines French defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters; Russians defend with 1 submarine Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
Italians : -1,17
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@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Scramble z92?
yes please full scramble. I will need to decide on the OOL by round, sorry…maybe you won’t hit with +3,4,5 like you did in that last med naval battle?!?
Yes, we’ll see. It’s worth a shot. :pray:
Lol
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I think I can proceed with the sub as causalty.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Russians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines French defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters; Russians defend with 1 submarine Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians and 2 submarines owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone Russians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -14 Casualties for Italians: 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,17 Russians : 0,50
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Didn’t go as planned. At all.