No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3
-
i ve never lost ausie tranny before anzac 1. this is the first time. its odd for me xd
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 72 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from France to Southern France 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Southern France 1 armour and 1 mech_infantry moved from France to Holland Belgium 1 armour and 1 mech_infantry moved from France to Normandy Bordeaux 4 armour and 2 mech_infantrys moved from France to Southern France 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Germans attack with 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 3/8 hits, 3,00 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France Germans roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Southern France, round 3 : 2/7 hits, 2,83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from Holland Belgium to Western Germany 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 3 artilleries and 6 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 3 armour moved from Romania to Poland 2 artilleries and 5 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 infantry moved from Norway to Finland Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33 British : 0,50 French : -0,67
-
russia goes
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 3 artilleries moved from Russia to Bryansk 2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 4 artilleries and 6 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 armour moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Szechwan 3 mech_infantrys moved from Volgograd to Sikang 1 submarine moved from 111 Sea Zone to 109 Sea Zone 2 aaGuns and 6 infantry moved from Buryatia to Sakha 6 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Volgograd 5 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to Shan State 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5,17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to French Indo China 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 infantry placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
UK_Pacific : 2,00 Japanese : -0,17
-
come on… three hits
-
yeah, even 2 would be pretty good, and 3 is phenomenal
i definitely did not expect it
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Western United States to Midway 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 armour and 3 infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry and 1 marine placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 armour moved from Egypt to Kenya 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 battleship moved from 79 Sea Zone to 72 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
-
scramble sz 97?
-
what do I have (incl possible scrambles) and what do you have?
-
i ll post the screenshot
-
-
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
e (incl possible scrambles) and what do you h
I have 4 figs, 1 tac, 2 des, 1 AC
u have
1 tra, 1 sub, 1 des, 1 cruiser (and possible scramble 1 fig and 3 german tac)
-
no thanks
-
dice disaster in kenya
but it was my risk
but still a disaster -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Western United States to Midway 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 armour and 3 infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry and 1 marine placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 armour moved from Egypt to Kenya 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 battleship moved from 79 Sea Zone to 72 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in Kenya British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour in Kenya, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1,00 expected hits 1 armour owned by the British lost in Kenya Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 3 aaGuns and 5 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from Yunnan to India 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Union of South Africa Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 2 mech_infantrys
Combat Hit Differential Summary :
British : -2,17 Italians : 1,67