L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3


  • no thanks


  • dice disaster in kenya

    but it was my risk
    but still a disaster


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 infantry moved from Brazil to British Guiana
            1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 artillery moved from Central United States to Southeast Mexico
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 infantry and 1 marine placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 armour moved from Egypt to Kenya
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 battleship moved from 79 Sea Zone to 72 Sea Zone
            1 carrier moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 armour in Kenya, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1,00 expected hits
                    1 armour owned by the British lost in Kenya
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 mech_infantry moved from Eire to United Kingdom
            3 aaGuns and 5 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from Yunnan to India
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Union of South Africa
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 factory_minor placed in Egypt
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 aaGun and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -2,17
    Italians : 1,67
    

    Savegame


  • sorry for the delay i was busy


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 cruiser
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Greece
            1 armour moved from Greece to Romania
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Belgian Congo from British to Italians
            EDIT: Changing ownership of Tanganyika Territory from British to Italians
            EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
            EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
            EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery
            EDIT: Removing units owned by Italians from Kenya: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
            Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    French : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 78 Sea Zone to 76 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Poland to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
                British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0,83
    

    Savegame


  • describe your selection in 97, hits, british vs french


  • the dices dont like me there.

    but lets hope it changes.

    keep 1 dmg ac, 1 fig (3 shots on des, 1 on ac, 1 on fig)


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Poland to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
                British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    1 destroyer owned by the French, 2 destroyers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 2 destroyers and 2 fighters
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Norway to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            3 aaGuns, 2 armour, 6 artilleries and 22 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Baltic States
            6 infantry moved from Finland to Karelia
            3 infantry moved from Romania to Eastern Poland
            2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Yugoslavia to 97 Sea Zone
            4 armour moved from Southern France to Yugoslavia
            2 mech_infantrys moved from Southern France to Yugoslavia
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Germany
            1 fighter placed in Western Germany
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 infantry in Novgorod, round 6 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 12 infantry moved from Sakha to Amur
            6 infantry moved from Buryatia to Amur
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Russia to Vologda
            1 mech_infantry moved from Szechwan to Yunnan
            1 armour moved from Sikang to Kazakhstan
            1 armour moved from Yunnan to Sikang
            1 armour moved from Kazakhstan to Samara
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            4 artilleries moved from Russia to Bryansk
            2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shantung to Anhwe
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kwangsi
            2 bombers moved from French Indo China to Anhwe
            2 tactical_bombers moved from French Indo China to Kwangsi
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in Shan State
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/14 hits, 4,00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Malaya to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            2 bombers moved from Anhwe to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to French Indo China
            1 artillery moved from Kiangsi to Kwangsi
            1 aaGun and 5 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : -0,33
    Japanese : 2,67
    

    Savegame


  • transport came from sz 36 in combat and parked in sz 35. I was gonna pick up the dudes at philip during combat, but changed my mind, but forgot to undo my transport move. I moved the dudes on philip to kwangsi with the transport


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 101 Sea Zone
            2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southeast Mexico to Western United States
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.67
    

    Savegame


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

        EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 5 Sea
    

    ok

    let s try one round in kwangsi


  • 7 hits on both sides

    i am pushing one more round


  • it should be 4 - 5 on average

    but we both scored much 7 - 7 but it goes to my advantage


  • now we both scored only 3


  • 4 -3 in 3rd round

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