@Daaras @crockett36 @Stucifer I forgot who is who for my team. Is it mine turn yet I’m honestly not sure yet. Has my game started yet or no?
L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3
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I ve done the edit in siam (taking of territory) before any rolls
but i didnt edit the owner (from british to uk pacific) before any rolls
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i dont know what the right thing is here and I think we should ask which convoy rolls should be used.
Can anyone rule this? @gamerman01 , @666 or even @JDOW
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ok, its better we solve it this way and then we know if anything similar happens in the future , what to do.
cheers
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@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
i dont know what the right thing is here and I think we should ask which convoy rolls should be used.
Can anyone rule this? @gamerman01 , @666 or even @JDOW
I am NOT your guy, I can’t seem to get the rules straight all the time, haha…
@Adam514 is your man if Gamerman isn’t around.
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I’d say reroll the convoy.
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I can live with that. In any case i will proceed as it does not need to be decided before end of russia
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Changing ownership of Siam from British to UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 36 to 37 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 13 to 14 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 37 to 36 EDIT: Turning off Edit Mode Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 2 aaGuns, 2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,5,5,2 Italians collect 9 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,67 Russians : 0,67
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@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
I can live with that. In any case i will proceed as it does not need to be decided before end of russia
i think gamerman will show up by then
cheers
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Morocco to Algeria 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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French inf in sz 110 are on USA trannies. (just as UK units there)
cheers
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 6 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from France to Holland Belgium 4 mech_infantrys moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns and 2 infantry; Americans defend with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry AA fire in Holland Belgium : 0/5 hits, 0,83 expected hits Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 5/13 hits, 4,50 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 2/9 hits, 3,00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 2/11 hits, 4,17 expected hits Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 3 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 4 : 5/9 hits, 3,83 expected hits Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 4 : 3/4 hits, 1,33 expected hits 1 marine owned by the Americans, 1 artillery owned by the Americans, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry and 4 mech_infantrys Casualties for Americans: 1 artillery, 4 infantry, 1 marine and 1 mech_infantry Casualties for British: 2 aaGuns and 2 infantry Battle in Archangel Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Archangel, round 2 : 2/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour moved from Novgorod to Bryansk 3 aaGuns, 8 artilleries, 29 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Poland to Belarus 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 infantry moved from Southern France to France Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 2 infantry placed in Southern France 2 infantry and 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0,50 Americans : 0,67 Russians : 0,67 AA fire in Holland Belgium : : -0,83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Samara to Rostov 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - Russians Battle in Kwangtung Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 harbour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Kwangtung Russians win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour Battle in Rostov Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Samara to Russia 1 aaGun and 2 infantry moved from Russia to Tambov 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Yunnan to Samara 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 fighter and 3 mech_infantrys placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 Japanese : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 10 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 infantry and 1 mech_infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 3 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 battleship moved from 20 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 2 cruisers in Kwangtung, round 2 : 1/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone 3 carriers moved from 6 Sea Zone to 20 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 Japanese collect 48 PUs (2 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
British : -0,17 Americans : -1,33 Chinese : 0,33 UK_Pacific : 0,00 Japanese : 1,67
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we have to stop now, since we need the convoy blockade decision so i can proceed
cheers
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just a remainder.
cheers -
I just surrendered this. it hs no potential. well done ( or poor done by me)
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Ah, I’m just in time to not be needed any more. Thanks 666 and Adam!
Starting a game now, so maybe I’ll be more accessible now… :p sorry guys -
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
I just surrendered this. it hs no potential. well done ( or poor done by me)
Are U sure?
Allies are in pretty good condition, but Axis still have the chances.
If U havent posted the result we can dice convoy blockade again and continue.
cheers