L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • this is it now.

    u may proceed with Germany when ready.

    take ur time

    cheers


  • @Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    @Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?

    it is not. even for tanks.

    i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.

    cheers

    axis may blitz through an empty pro-allied territory, but allies may not.


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    @Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    @Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?

    it is not. even for tanks.

    i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.

    cheers

    axis may blitz through an empty pro-allied territory, but allies may not.

    and vice versa?


  • hey, i am looking at the map

    i ve found one ncm i forgot to do with uk

    1 aa gun from yunnan to shan state

    it does not affect italy

    can i do it?

    cheers


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            7 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            8 artilleries and 29 infantry moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Baltic States to Belarus
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 2/10 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 8 artilleries, 29 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries, 29 infantry and 8 mech_infantrys in Belarus, round 2 : 12/45 hits, 10,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 bomber, 1 fighter and 4 mech_infantrys placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 1,00
    

    Savegame


  • @Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    hey, i am looking at the map

    i ve found one ncm i forgot to do with uk

    1 aa gun from yunnan to shan state

    it does not affect italy

    can i do it?

    cheers

    i ll proceed with russia and this ncm

    cheers


  • sorry had some internet connection problems plus heavy thinking with russia

    i will finish soon


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            2 mech_infantrys moved from Yunnan to Malaya
            2 fighters and 1 tactical_bomber moved from India to Malaya
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Malaya
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
                Russians win, taking Malaya from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 aaGun moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
            1 artillery moved from Vologda to Russia
            4 aaGuns, 15 artilleries and 20 infantry moved from Bryansk to Russia
            1 armour moved from Sikang to Samara
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Sikang to Samara
            2 mech_infantrys moved from Sikang to Yunnan
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from French Indo China to Malaya
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries
            Battle in Malaya
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 bombers moved from Malaya to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
            1 fighter moved from 6 Sea Zone to French Indo China
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 battleship and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 6 Sea Zone to French Indo China
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : 0,00
    Japanese : -1,33
    

    Savegame


  • sorry havent found the time to play this big move

    will do tomorrow

    cheers


  • in case you decide to attack sea zone 6:

    Full scramble
    6 kamikaze tokens: destroyer, destroyer, cruiser, cruiser, carrier and carrier. One token on each of those


  • I will not.

    But thanks for the OOL and scramble decisions in advance

    cheers


  • Unbeliveable dices in Caroline Islands xd

    my bat and cruiser missed

    my 4 land units missed

    and ur 2 inf scored 2 hits xd

    i continue to miss

    we were 1-1 , but eventually i took it with a marine xd

    crazy battle


  • will ur subs fight in sz 110?


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Western United States to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry and 1 marine
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Japanese : 1,00
    

    Savegame


  • and do U have some OOL in advance, or U wish we do it online?

    cheers


  • i ve posted the map cheers


  • Caroline battle ended with 0 TUV xd


  • ahhh… I messed up there, didnt consider your bombers. There is not that much to ask about is there? Max defense

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