@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
no thanks
dice disaster in kenya
but it was my risk
but still a disaster
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Western United States to Midway
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 armour and 3 infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 infantry and 1 marine placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 armour moved from Egypt to Kenya
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour in Kenya, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1,00 expected hits
1 armour owned by the British lost in Kenya
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - British
1 mech_infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns and 5 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Yunnan to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Union of South Africa
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 aaGun and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 2 mech_infantrys
Combat Hit Differential Summary :
British : -2,17
Italians : 1,67
sorry for the delay i was busy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
French roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
1 armour moved from Greece to Romania
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery
EDIT: Removing units owned by Italians from Kenya: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,50
French : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
3 fighters moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans : 0,83
describe your selection in 97, hits, british vs french
the dices dont like me there.
but lets hope it changes.
keep 1 dmg ac, 1 fig (3 shots on des, 1 on ac, 1 on fig)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
3 fighters moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
1 destroyer owned by the French, 2 destroyers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 2 destroyers and 2 fighters
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns, 2 armour, 6 artilleries and 22 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Baltic States
6 infantry moved from Finland to Karelia
3 infantry moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Yugoslavia to 97 Sea Zone
4 armour moved from Southern France to Yugoslavia
2 mech_infantrys moved from Southern France to Yugoslavia
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Germany to Poland
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 armour and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
1 carrier and 1 submarine placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 infantry in Novgorod, round 6 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 aaGuns and 12 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Sikang to Kazakhstan
1 armour moved from Yunnan to Sikang
1 armour moved from Kazakhstan to Samara
1 submarine moved from 109 Sea Zone to 91 Sea Zone
4 artilleries moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kwangsi
2 bombers moved from French Indo China to Anhwe
2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in Shan State
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/14 hits, 4,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from Malaya to French Indo China
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 bombers moved from Anhwe to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 artillery moved from Kiangsi to Kwangsi
1 aaGun and 5 infantry moved from Jehol to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 2,67
transport came from sz 36 in combat and parked in sz 35. I was gonna pick up the dudes at philip during combat, but changed my mind, but forgot to undo my transport move. I moved the dudes on philip to kwangsi with the transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southeast Mexico to Western United States
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.67
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea
ok
let s try one round in kwangsi
7 hits on both sides
i am pushing one more round
it should be 4 - 5 on average
but we both scored much 7 - 7 but it goes to my advantage
now we both scored only 3
4 -3 in 3rd round