@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3
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no thanks
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dice disaster in kenya
but it was my risk
but still a disaster -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Western United States to Midway 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 armour and 3 infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry and 1 marine placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 armour moved from Egypt to Kenya 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 battleship moved from 79 Sea Zone to 72 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in Kenya British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour in Kenya, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1,00 expected hits 1 armour owned by the British lost in Kenya Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 3 aaGuns and 5 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from Yunnan to India 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Union of South Africa Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 2 mech_infantrys
Combat Hit Differential Summary :
British : -2,17 Italians : 1,67
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sorry for the delay i was busy
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits French roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Greece 1 armour moved from Greece to Romania 2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from British to Italians EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery EDIT: Removing units owned by Italians from Kenya: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 transport placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5 Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,50 French : 0,17
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 76 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 3 fighters moved from Western Germany to 97 Sea Zone 3 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 armour moved from Poland to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans : 0,83
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describe your selection in 97, hits, british vs french
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the dices dont like me there.
but lets hope it changes.
keep 1 dmg ac, 1 fig (3 shots on des, 1 on ac, 1 on fig)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 3 fighters moved from Western Germany to 97 Sea Zone 3 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 armour moved from Poland to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 2 destroyers and 2 fighters; French defend with 1 destroyer Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 destroyer owned by the French, 2 destroyers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for British: 1 carrier, 2 destroyers and 2 fighters Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from Norway to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns, 2 armour, 6 artilleries and 22 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Baltic States 6 infantry moved from Finland to Karelia 3 infantry moved from Romania to Eastern Poland 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Yugoslavia to 97 Sea Zone 4 armour moved from Southern France to Yugoslavia 2 mech_infantrys moved from Southern France to Yugoslavia 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Germany to Poland 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 armour and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany 1 carrier and 1 submarine placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : 0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 2 infantry in Novgorod, round 6 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 2 aaGuns and 12 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Belarus to Archangel 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Vologda 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Sikang to Kazakhstan 1 armour moved from Yunnan to Sikang 1 armour moved from Kazakhstan to Samara 1 submarine moved from 109 Sea Zone to 91 Sea Zone 4 artilleries moved from Russia to Bryansk 2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk 3 artilleries and 2 infantry moved from Ukraine to Bryansk Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to Anhwe 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kwangsi 2 bombers moved from French Indo China to Anhwe 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in Shan State Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/14 hits, 4,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Malaya to French Indo China 1 artillery and 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from Anhwe to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Kwangsi 1 aaGun and 5 infantry moved from Jehol to Manchuria Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : -0,33 Japanese : 2,67
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transport came from sz 36 in combat and parked in sz 35. I was gonna pick up the dudes at philip during combat, but changed my mind, but forgot to undo my transport move. I moved the dudes on philip to kwangsi with the transport
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 101 Sea Zone 2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to Western United States 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 0.67
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@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea
ok
let s try one round in kwangsi
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7 hits on both sides
i am pushing one more round
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it should be 4 - 5 on average
but we both scored much 7 - 7 but it goes to my advantage
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now we both scored only 3
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4 -3 in 3rd round