Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
this is it now.
u may proceed with Germany when ready.
take ur time
cheers
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
and vice versa?
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 artilleries and 29 infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from 99 Sea Zone to Crete
Combat - Germans
Battle in Crete
Battle in Novgorod
Germans attack with 2 armour and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 2/10 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 8 artilleries, 29 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 artilleries, 29 infantry and 8 mech_infantrys in Belarus, round 2 : 12/45 hits, 10,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 bomber, 1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : 1,00
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
i ll proceed with russia and this ncm
cheers
sorry had some internet connection problems plus heavy thinking with russia
i will finish soon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from India to Malaya
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Malaya
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
Russians win, taking Malaya from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 artillery moved from Vologda to Russia
4 aaGuns, 15 artilleries and 20 infantry moved from Bryansk to Russia
1 armour moved from Sikang to Samara
1 infantry moved from Smolensk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Sikang to Samara
2 mech_infantrys moved from Sikang to Yunnan
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Malaya
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Malaya to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo China
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : 0,00
Japanese : -1,33
sorry havent found the time to play this big move
will do tomorrow
cheers
in case you decide to attack sea zone 6:
Full scramble
6 kamikaze tokens: destroyer, destroyer, cruiser, cruiser, carrier and carrier. One token on each of those
I will not.
But thanks for the OOL and scramble decisions in advance
cheers
Unbeliveable dices in Caroline Islands xd
my bat and cruiser missed
my 4 land units missed
and ur 2 inf scored 2 hits xd
i continue to miss
we were 1-1 , but eventually i took it with a marine xd
crazy battle
will ur subs fight in sz 110?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 marines moved from Midway to 25 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry and 1 marine
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Combat Hit Differential Summary :
Americans : -1,00
Japanese : 1,00
and do U have some OOL in advance, or U wish we do it online?
cheers
i ve posted the map cheers
Caroline battle ended with 0 TUV xd
ahhh… I messed up there, didnt consider your bombers. There is not that much to ask about is there? Max defense
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
ahhh… I messed up there, didnt consider your bombers. There is not that much to ask about is there? Max defense
i rather ask
ok
lets go