@gamerman01 I tend to roll play the madman as the Axis.
L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3
-
thanks for ur cooperation
and sorry for the inconvenience
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Alexandria 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Alexandria 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
this is it now.
u may proceed with Germany when ready.
take ur time
cheers
-
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
-
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
and vice versa?
-
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies EDIT: Turning off Edit Mode Germans buy 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 armour moved from Eastern Poland to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 8 artilleries and 29 infantry moved from Eastern Poland to Belarus 8 mech_infantrys moved from Baltic States to Belarus 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 2/10 hits, 2,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 8 artilleries, 29 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 artilleries, 29 infantry and 8 mech_infantrys in Belarus, round 2 : 12/45 hits, 10,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 submarine placed in 110 Sea Zone 1 bomber, 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in France 1 infantry placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 1,00
-
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
i ll proceed with russia and this ncm
cheers
-
sorry had some internet connection problems plus heavy thinking with russia
i will finish soon
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from India to Malaya Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Malaya Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 aaGun moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 1 artillery moved from Vologda to Russia 4 aaGuns, 15 artilleries and 20 infantry moved from Bryansk to Russia 1 armour moved from Sikang to Samara 1 infantry moved from Smolensk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Sikang to Samara 2 mech_infantrys moved from Sikang to Yunnan Place Units - Russians 7 artilleries and 3 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.67 Japanese : 0.33
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 artilleries Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Chinese: 2 artilleries Battle in Malaya Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 bombers moved from Malaya to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 battleship and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to French Indo China 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : 0,00 Japanese : -1,33
-
sorry havent found the time to play this big move
will do tomorrow
cheers
-
in case you decide to attack sea zone 6:
Full scramble
6 kamikaze tokens: destroyer, destroyer, cruiser, cruiser, carrier and carrier. One token on each of those -
I will not.
But thanks for the OOL and scramble decisions in advance
cheers
-
Unbeliveable dices in Caroline Islands xd
my bat and cruiser missed
my 4 land units missed
and ur 2 inf scored 2 hits xd
i continue to miss
we were 1-1 , but eventually i took it with a marine xd
crazy battle
-
will ur subs fight in sz 110?
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 marines moved from Midway to 25 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone 1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry and 1 marine Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Combat Hit Differential Summary :
Americans : -1,00 Japanese : 1,00