Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3
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there was one more ncm.
des from sz 36 to sz 35
cheers -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kweichow: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kweichow: 1 bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Modei had 2 more ncms
please use the latest map
cheers -
even if i go full europe with usa i can not take gibraltar and defend my fleet
I post your win now (for both games. I have no business in the other game either)
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
even if i go full europe with usa i can not take gibraltar and defend my fleet
I post your win now (for both games. I have no business in the other game either)
Well my Jap is pretty strong, but U have the chances, in this game more then in the other, but the odds are on my side, its true.
I hope U re ok, and there is not some other reason why did U surrender in both games simoultaneusly.
If i play 10 games, we can play a third one?
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its been refreshing to play you. I like your style! Sure, we can have another one!
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
its been refreshing to play you. I like your style! Sure, we can have another one!
Than I am glad U re ok, and no hard feeling about that convoy dice.
I understand Ur decision, that feeling when U know U re behind from the start, and have small(er) odds for winning, and then U can play 10 -15 more rounds, to probably have the same result
thanks for playing , i am glad my strategies were tested against a solid and firm player as u definitely are. when i come to 10 games i ll contact u. cheers
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
its been refreshing to play you. I like your style! Sure, we can have another one!
Which of my games (allied or axis) u find more interesting?
cheers
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I think your allied strategy is good, but it is very vulnerable to dice (both ways) If your scramble G1 didn’t pay off and your attack on the japs with china had failed you would loose this game. I also blundered with my German fleet in 110 because I somehow did not consider your American bombers. These are key things i think
Your axis strategy is more mainstream.
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Well, i usually dont scramble sz 110, but this time it was a good opportunity , so U gave it to me ;)
Yeah, that rupture of the fleet was important, but it was not so glorious, since i had a small TUV +.
I think that all the moves combined, and together with some elements of surprise (including the dice) have brought U , and especially Japan in a very hard position.
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
Yeah, that rupture of the fleet was important, but it was not so glorious, since i had a small TUV +.
Yeah, that rupture of the fleet was important, but it was not so glorious, since i had a small TUV +.
i mean the attack on germany in sz 110
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why was this a good opportunity to scramble?
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
why was this a good opportunity to scramble?
u had +36 TUV without scramble
and +26 with it
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and ended up at +17, for 111 I ended up -5 and -12 for 106. France was +35 so that was good, but yugo was a lousy +3, so all in all I killed units for +38 IPC G1, I guess the avarage should be around 80. That definitely put a dent into the Germans!
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
and ended up at +17, for 111 I ended up -5 and -12 for 106. France was +35 so that was good, but yugo was a lousy +3, so all in all I killed units for +38 IPC G1, I guess the avarage should be around 80. That definitely put a dent into the Germans!
i agree.
and that philly battle to.
but i had some bad dices too.