I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3
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where is ur usa post?
i plead u to post each nation so its easier for me to track
cheers
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NO SCRAMBLE
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
where is ur usa post?
i plead u to post each nation so its easier for me to track
cheers
good question…I assume it will show up in the final post.
Sure, I will post each nation individually
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it will appear in uk too,
but its easier to track if i see usa too
cheers
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awaiting UK
cheers
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coming up around 16.00 central european time
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
coming up around 16.00 central european time
np take ur time
i will play my move tomorrow
cheers
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Western United States 2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 23 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Guam: 1 fighter EDIT: Removing units owned by Americans from Philippines: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 4 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 4 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1,17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour and 1 artillery in Iraq, round 5 : 1/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in 96 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 cruiser and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 106 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 fighter moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Malta 2 fighters moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from India to Tanganyika Territory 1 transport moved from 109 Sea Zone to 106 Sea Zone 3 infantry moved from Malaya to Shan State 3 aaGuns and 6 infantry moved from India to Burma 1 tactical_bomber moved from India to Tanganyika Territory Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -1,17 Italians : 0,50 Chinese : -1,83 Neutral_Axis : 0,00 Japanese : 1,67 -
Hold on. I might want to consider som ncm with btitish
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i am done, please proceed, no changes
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Yugoslavia to Albania Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5 Italians collect 5 PUs (7 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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anzac on the move
cheers
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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so vichy
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 marines and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to 97 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - GermansCombat Hit Differential Summary :
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scramble sz 110?
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no thanks. You dont really need to ask in these positions
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in my exp its always better to ask then assume, to avoid possible complications, but there are situations when its not needed. this one was a border one.
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3 hits in sz 97
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 marines and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to 97 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 armour, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 2.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.83 expected hitsCombat Hit Differential Summary :
Germans : -2.33 Neutral_Allies : -0.67





