L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3


  • a lot of money for Russia, 44 IPC


  • @Amon-Sul it will come in handy i am sure


  • doing japan


  • Its so cool to see teal color in Siam


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from 42 Sea Zone to Java
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Jehol to Chahar
            2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Malaya
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 infantry moved from Jehol to Chahar
            1 fighter moved from Kwangsi to Kiangsi
            3 artilleries and 4 infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Kwangtung
            Battle in Celebes
            Battle in Solomon Islands
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Siam
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries and 4 infantry
                British defend with 1 aaGun and 4 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 2/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 3 : 0/6 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 4 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 3 : 2/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 2 bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 : 2/3 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 armour moved from Jehol to Suiyuyan
            2 aaGuns and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kiangsi
            2 bombers moved from Malaya to Kwangsi
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 carrier moved from 33 Sea Zone to 49 Sea Zone
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
            1 fighter moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 0,00
    UK_Pacific : -0,67
    Japanese : -5,50
    

    Savegame


  • forgot to take anzac tranny with a jap destroyer, i ve don it in ncm

    sz 37

    cheers


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • one more ncm

    2 des from carolines to solomons

    i ve posted the map


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    one more ncm

    2 des from carolines to solomons

    i ve posted the map

    i saw u have a dd and a crusier with anzac in hawaii so had to protect my dds

    cheers


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Americans buy 1 bomber and 6 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Americans buy 1 bomber and 6 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Changing PUs for Americans from 87 to 83
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Americans buy 1 bomber and 6 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Changing PUs for Americans from 87 to 83
            EDIT: Turning off Edit Mode
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kweichow to India
            1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Persia to Iraq
            1 bomber moved from Egypt to India
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from 106 Sea Zone to Quebec
            1 armour moved from 106 Sea Zone to Quebec
            1 fighter moved from Iceland to United Kingdom
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,3
            British collect 27 PUs (5 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,6,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    British : 0,33
    Chinese : 1,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 bomber; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Italian Somaliland to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                Russians win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to Southern Italy
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            2 armour moved from Greece to Romania
            1 aaGun and 1 artillery moved from Bulgaria to Greece
            1 aaGun moved from Romania to Bulgaria
            1 aaGun moved from Yugoslavia to Bulgaria
            3 infantry moved from Yugoslavia to Romania
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 airfield placed in Alexandria
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 1.33
    Russians : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • one correction to my ncm

    des to sz 91 instead of sz 98


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    one correction to my ncm

    des to sz 91 instead of sz 98

    sorry

    sz 92 not sz 91


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from South Australia to New South Wales
            1 aaGun and 1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,5,2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
            ANZAC collect 8 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from South Australia to New South Wales
            1 aaGun and 1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,5,2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
            ANZAC collect 8 PUs (3 lost to blockades); end with 9 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 bomber moved from Southern Italy to Novgorod
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Bessarabia from Russians
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from French West Africa to French Central Africa
                  Germans take French Central Africa from Neutral_Axis
            1 aaGun moved from French West Africa to 87 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from Eastern Poland to Baltic States
            10 artilleries moved from Germany to Poland
            9 artilleries and 5 mech_infantrys moved from Poland to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Novgorod to Karelia
            3 armour moved from Romania to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            1 artillery moved from Southern France to Northern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Yugoslavia to Romania
            1 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 bomber and 3 tactical_bombers moved from Alexandria to Gibraltar
            1 fighter moved from Alexandria to 92 Sea Zone
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            2 fighters placed in Western Germany
            2 submarines placed in 110 Sea Zone
            Germans undo move 2.
            Germans undo move 3.
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 0.67
    

    Savegame

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