I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3
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Damage carrier and kill 2 fighters
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Wait. Change
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Damage carrier, kill destroyer and 1 fighter
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the dices set me back here, but it could be worse. i ve should of sent 1 more air maybe
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 marines and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to 97 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 armour, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 2.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Alexandria 1 tactical_bomber moved from Greece to Southern Italy 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Western Germany 2 artilleries and 6 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Germany to Slovakia Hungary 2 infantry moved from Western Germany to Germany 1 infantry moved from France to Northern Italy 2 artilleries moved from France to Northern Italy 5 armour and 4 mech_infantrys moved from France to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Poland to Slovakia Hungary Place Units - Germans 10 artilleries placed in Germany 5 mech_infantrys placed in Western Germany 2 marines placed in Normandy Bordeaux Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.00 British : 0.00 Neutral_Allies : -0.67 -
Awaiting Russia…
Cheers
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maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
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take Ur time my friend
it`s an interesting game
I hope it will continue to be
cheers
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Belarus 1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine 3 artilleries and 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 2 artilleries moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 6 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 fighter and 2 infantry placed in Ukraine 1 armour placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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wait i forgot to send my air to yunnan
i accidentally pressed yes
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i am sending 2 bombers and 2 figs and 2 tacs
[dice 6d6]
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6d6: 1, 5, 4, 1, 2, 6
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the final result is the same.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria 1 armour and 4 infantry moved from Manchuria to Jehol 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 33 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to 33 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 4 marines moved from Japan to 6 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Anhwe to Kiangsi 3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kwangsi Place Units - Japanese 1 artillery placed in Japan 3 transports placed in 6 Sea Zone 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : -0.17 -
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
I did not take Gibraltar.
Yet xd
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why dont you get +10 for peace with america? Did you take french indo china?
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
why dont you get +10 for peace with america? Did you take french indo china?
yeah, i took it.
i think it doesnt start a war with the allies
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i ve decided to try it this way. and to exploit the benefits of taking FIC
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wait it seems i am at war with the allies for taking FIC?!
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if thats the case then i wish to withdraw my decision.
do U know if triple a is wrong here?





