I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3
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that went better than i could hope for
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
its - British
1 airfield and 1 factory_minor placed in Egypt
1 factory_minor placed in Iraqso undeclared war.
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i forgot about guerilla dudes
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 2 armour and 2 infantry moved from Albania to Greece 1 artillery moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 aaGun and 1 artillery moved from Yugoslavia to Romania 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from Ethiopia to Italian Somaliland 1 infantry moved from Kenya to Ethiopia Place Units - Italians 1 destroyer placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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Awaiting ANZAC…
cheers
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 fighter moved from Java to Siam Combat - ANZAC Battle in Siam ANZAC attack with 1 fighter and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Siam to Shan State 2 fighters moved from Java to India 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 fighter moved from Java to Siam Combat - ANZAC Battle in Siam ANZAC attack with 1 fighter and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Siam to Shan State 2 fighters moved from Java to India 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,67
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interesting move in siam
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kill japs
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if you are not going to declare war J2, you MUST protect your infantry
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland 5 infantry moved from Finland to Karelia 2 aaGuns and 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 5 infantry moved from Romania to Eastern Poland 5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 10 artilleries and 2 infantry moved from Germany to Poland 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 bomber moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Yugoslavia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 10 artilleries placed in Germany 1 destroyer and 1 submarine placed in 110 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.50 French : -0.33
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@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
if you are not going to declare war J2, you MUST protect your infantry
thanks, personally i prefer allies, axis are my weaker and less known side.
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
Germans take Southern France from Neutral_Axis
i forgot to move the guys from greece wait
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 3 armour and 4 infantry EDIT: Adding units owned by Germans to Bulgaria: 4 infantry EDIT: Adding units owned by Germans to Romania: 3 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 3 armour and 4 infantry EDIT: Adding units owned by Germans to Bulgaria: 4 infantry EDIT: Adding units owned by Germans to Romania: 3 armour EDIT: Turning off Edit Mode Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 infantry moved from Ukraine to Western Ukraine 4 artilleries and 2 infantry moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Rostov to Belarus 5 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Russia 2 artilleries and 5 infantry moved from Caucasus to Rostov 2 aaGuns and 10 infantry moved from Buryatia to Amur 6 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 2 fighters moved from Baltic States to Belarus 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,50
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a lot of money for Russia, 44 IPC
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@Amon-Sul it will come in handy i am sure
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doing japan
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Its so cool to see teal color in Siam
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from 42 Sea Zone to Java 1 marine moved from 43 Sea Zone to Borneo 1 marine moved from 44 Sea Zone to Celebes 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 2 infantry moved from Jehol to Chahar 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Siam 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to Malaya 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 infantry moved from Jehol to Chahar 1 fighter moved from Kwangsi to Kiangsi 3 artilleries and 4 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Java Battle in Borneo Battle in Kwangtung Battle in Celebes Battle in Solomon Islands Battle in Sumatra Battle in Kweichow Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kiangsi Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries and 4 infantry British defend with 1 aaGun and 4 infantry Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 2/7 hits, 2,17 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 3 : 0/6 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 4 : 2/5 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Hunan Chinese win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Burma Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 fighter Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 3 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 artillery and 2 bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 : 2/3 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour moved from Jehol to Suiyuyan 2 aaGuns and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kiangsi 2 bombers moved from Malaya to Kwangsi 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 33 Sea Zone to 49 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Kwangsi 1 fighter moved from Kiangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to 49 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,00 UK_Pacific : -0,67 Japanese : -5,50