L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            2 fighters moved from 26 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Southeast Mexico to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            5 infantry moved from Burma to Yunnan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            2 infantry moved from Kwangtung to Kiangsi
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kiangsi
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from French Indo China to Szechwan
            3 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            1 infantry moved from India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 armour moved from Iraq to Egypt
            1 artillery moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Quebec to Iceland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,6,4,5,1,4,3,4,1,6,5,3,2,2,5
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    British : 1,33
    Italians : 0,67
    Chinese : 1,17
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            2 fighters moved from 26 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Southeast Mexico to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            5 infantry moved from Burma to Yunnan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            2 infantry moved from Kwangtung to Kiangsi
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kiangsi
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from French Indo China to Szechwan
            3 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            1 infantry moved from India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 armour moved from Iraq to Egypt
            1 artillery moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Quebec to Iceland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,6,4,5,1,4,3,4,1,6,5,3,2,2,5
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,33
    Italians : 0,67
    Chinese : 1,17
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame


  • that went better than i could hope for


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    its - British
    1 airfield and 1 factory_minor placed in Egypt
    1 factory_minor placed in Iraq

    so undeclared war.


  • i forgot about guerilla dudes


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            2 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 1 artillery moved from Yugoslavia to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 artillery moved from Ethiopia to Italian Somaliland
            1 infantry moved from Kenya to Ethiopia
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Awaiting ANZAC…

    cheers


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Java to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Siam to Shan State
            2 fighters moved from Java to India
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Java to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Siam to Shan State
            2 fighters moved from Java to India
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame


  • interesting move in siam


  • kill japs


  • if you are not going to declare war J2, you MUST protect your infantry


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 bomber moved from Western Germany to 98 Sea Zone
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
            5 infantry moved from Finland to Karelia
            2 aaGuns and 1 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 5 infantry moved from Romania to Eastern Poland
            5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            10 artilleries and 2 infantry moved from Germany to Poland
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 bomber moved from 98 Sea Zone to Alexandria
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from Northern Italy to Yugoslavia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 destroyer and 1 submarine placed in 110 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    French : -0.33
    

    Savegame


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    if you are not going to declare war J2, you MUST protect your infantry

    thanks, personally i prefer allies, axis are my weaker and less known side.


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    Germans take Southern France from Neutral_Axis

    i forgot to move the guys from greece wait


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 3 armour and 4 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
            EDIT: Adding units owned by Germans to Romania: 3 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 3 armour and 4 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
            EDIT: Adding units owned by Germans to Romania: 3 armour
            EDIT: Turning off Edit Mode
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 fighters moved from Ukraine to Baltic States
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 infantry moved from Ukraine to Western Ukraine
            4 artilleries and 2 infantry moved from Bryansk to Belarus
            2 armour and 2 mech_infantrys moved from Rostov to Belarus
            5 infantry moved from Russia to Bryansk
            1 armour moved from Volgograd to Russia
            2 artilleries and 5 infantry moved from Caucasus to Rostov
            2 aaGuns and 10 infantry moved from Buryatia to Amur
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Yakut S.S.R. to Yenisey
            2 fighters moved from Baltic States to Belarus
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,50
    

    Savegame


  • a lot of money for Russia, 44 IPC


  • @Amon-Sul it will come in handy i am sure

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