L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3


  • no its ok sorry

    i was looking at the politics map of a wrong game, the one against u in which u are the axis

    sorry

    just ignore the above posts

    cheers


  • you can be at war with french only, so its perfectly fine the way you do it. Only consequence, you dont get the +10 bonus when you take FIC. Still peace with USA, british/anzac


  • actually triple a says i am neutral to french


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    you can be at war with french only, so its perfectly fine the way you do it. Only consequence, you dont get the +10 bonus when you take FIC. Still peace with USA, british/anzac

    yeah, if it started the war with the allies, then it would definitely not be worth it.


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    actually triple a says i am neutral to french

    probably because this is BM and FIC became pro-axis when vichy was activated. You find out soon enough if you continue with usa offline to explore what triple a does


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    actually triple a says i am neutral to french

    probably because this is BM and FIC became pro-axis when vichy was activated. You find out soon enough if you continue with usa offline to explore what triple a does

    so u think it will soon be WAR between France and Japan, after the allies declare war to Japan? or he to them?


  • france and japan can declare war on eachother without any consequences


  • but to what where U reffering about triple a , if i try it in offline mode?


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    but to what where U reffering about triple a , if i try it in offline mode?

    never mind, but if you are not sure if you are at war with usa or not. just load the japan file and continue with usa. I will in any case continue with the japan post, so it doesnt matter


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    but to what where U reffering about triple a , if i try it in offline mode?

    never mind, but if you are not sure if you are at war with usa or not. just load the japan file and continue with usa. I will in any case continue with the japan post, so it doesnt matter

    i see. this is an advice generally, not for this game?


  • you ask a lot of questions, dont you? I have confidence in you that you can figure this out without my help!


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    you ask a lot of questions, dont you? I have confidence in you that you can figure this out without my help!

    havent been here for a few years, so i am renewing the knowledge .


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            2 fighters moved from 26 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Southeast Mexico to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            2 fighters moved from 26 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Southeast Mexico to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            5 infantry moved from Burma to Yunnan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            2 infantry moved from Kwangtung to Kiangsi
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kiangsi
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from French Indo China to Szechwan
            3 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            1 infantry moved from India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 armour moved from Iraq to Egypt
            1 artillery moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Quebec to Iceland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,6,4,5,1,4,3,4,1,6,5,3,2,2,5
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    British : 1,33
    Italians : 0,67
    Chinese : 1,17
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            2 fighters moved from 26 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Southeast Mexico to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            9 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            5 infantry moved from Burma to Yunnan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            2 infantry moved from Kwangtung to Kiangsi
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kiangsi
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from French Indo China to Szechwan
            3 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            1 infantry moved from India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 armour moved from Iraq to Egypt
            1 artillery moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Quebec to Iceland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,6,4,5,1,4,3,4,1,6,5,3,2,2,5
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,33
    Italians : 0,67
    Chinese : 1,17
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame


  • that went better than i could hope for


  • @oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:

    its - British
    1 airfield and 1 factory_minor placed in Egypt
    1 factory_minor placed in Iraq

    so undeclared war.


  • i forgot about guerilla dudes


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            2 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 1 artillery moved from Yugoslavia to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 artillery moved from Ethiopia to Italian Somaliland
            1 infantry moved from Kenya to Ethiopia
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 7
  • 78
  • 149
  • 69
  • 37
  • 89
  • 217
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.7k

Users

40.4k

Topics

1.8m

Posts