Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
take Ur time my friend
it`s an interesting game
I hope it will continue to be
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Ukraine
1 armour placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
wait i forgot to send my air to yunnan
i accidentally pressed yes
i am sending 2 bombers and 2 figs and 2 tacs
[dice 6d6]
6d6: 1, 5, 4, 1, 2, 6
the final result is the same.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
1 armour and 4 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
4 marines moved from Japan to 6 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Anhwe to Kiangsi
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
Place Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.17
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
I did not take Gibraltar.
Yet xd
why dont you get +10 for peace with america? Did you take french indo china?
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
why dont you get +10 for peace with america? Did you take french indo china?
yeah, i took it.
i think it doesnt start a war with the allies
i ve decided to try it this way. and to exploit the benefits of taking FIC
wait it seems i am at war with the allies for taking FIC?!
if thats the case then i wish to withdraw my decision.
do U know if triple a is wrong here?
no its ok sorry
i was looking at the politics map of a wrong game, the one against u in which u are the axis
sorry
just ignore the above posts
cheers
you can be at war with french only, so its perfectly fine the way you do it. Only consequence, you dont get the +10 bonus when you take FIC. Still peace with USA, british/anzac
actually triple a says i am neutral to french
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
you can be at war with french only, so its perfectly fine the way you do it. Only consequence, you dont get the +10 bonus when you take FIC. Still peace with USA, british/anzac
yeah, if it started the war with the allies, then it would definitely not be worth it.
@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
actually triple a says i am neutral to french
probably because this is BM and FIC became pro-axis when vichy was activated. You find out soon enough if you continue with usa offline to explore what triple a does
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
@Amon-Sul said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
actually triple a says i am neutral to french
probably because this is BM and FIC became pro-axis when vichy was activated. You find out soon enough if you continue with usa offline to explore what triple a does
so u think it will soon be WAR between France and Japan, after the allies declare war to Japan? or he to them?