Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
Damage carrier, kill destroyer and 1 fighter
the dices set me back here, but it could be worse. i ve should of sent 1 more air maybe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 marines and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 2.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from Greece to Southern Italy
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Western Germany
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
5 armour and 4 mech_infantrys moved from France to Yugoslavia
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
10 artilleries placed in Germany
5 mech_infantrys placed in Western Germany
2 marines placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : 0.00
Neutral_Allies : -0.67
Awaiting Russia…
Cheers
maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
take Ur time my friend
it`s an interesting game
I hope it will continue to be
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Ukraine
1 armour placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
wait i forgot to send my air to yunnan
i accidentally pressed yes
i am sending 2 bombers and 2 figs and 2 tacs
[dice 6d6]
6d6: 1, 5, 4, 1, 2, 6
the final result is the same.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
1 armour and 4 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
4 marines moved from Japan to 6 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Anhwe to Kiangsi
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
Place Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.17
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
maybe i was a little too conservative during british 1, not to put two dudes in gibraltar. Hmmm not sure I like how this is looking right now…We will see
I did not take Gibraltar.
Yet xd
why dont you get +10 for peace with america? Did you take french indo china?
@oysteilo said in L20 #1 Amon-Sul (X) vs Oysteilo (A+9) BM3:
why dont you get +10 for peace with america? Did you take french indo china?
yeah, i took it.
i think it doesnt start a war with the allies
i ve decided to try it this way. and to exploit the benefits of taking FIC
wait it seems i am at war with the allies for taking FIC?!
if thats the case then i wish to withdraw my decision.
do U know if triple a is wrong here?
no its ok sorry
i was looking at the politics map of a wrong game, the one against u in which u are the axis
sorry
just ignore the above posts
cheers
you can be at war with french only, so its perfectly fine the way you do it. Only consequence, you dont get the +10 bonus when you take FIC. Still peace with USA, british/anzac