Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Novgorod to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 fighter and 3 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Ukraine
            2 aaGuns and 18 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Kwangsi to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
            2 bombers moved from India to Kwangsi
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun and 4 infantry moved from Jehol to Manchuria
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    AA fire in India : : -0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Gibraltar to 88 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Central America
            1 fighter moved from 88 Sea Zone to Gibraltar
            2 bombers moved from Eastern United States to United Kingdom
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 4.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.83
    Neutral_Axis : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Gibraltar to 88 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Central America
            1 fighter moved from 88 Sea Zone to Gibraltar
            2 bombers moved from Eastern United States to United Kingdom
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 4.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 armour, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Malta to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            5 infantry moved from Burma to Yunnan
            2 artilleries moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    Italians : 0.67
    Americans : 0.83
    Chinese : 0.17
    Neutral_Axis : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour and 2 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 fighter; Americans defend with 2 fighters and 2 transports
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    1 bomber owned by the Italians lost in 91 Sea Zone
                Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Yugoslavia to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 fighter moved from Egypt to Alexandria
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : 1,33
    Americans : 0,00
    

    Savegame


  • Oops! I forgot the airbase…


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns and 3 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns and 3 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            7 infantry moved from Karelia to Novgorod
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Southern Italy to 125 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            2 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Southern Italy to Novgorod
            2 infantry moved from Bessarabia to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Poland to Ukraine
            1 fighter moved from Poland to Ukraine
            1 fighter moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            3 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 bomber and 11 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber and 11 infantry in Novgorod, round 2 : 3/14 hits, 3,50 expected hits
                    Russians roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 2,33 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 1 bomber and 9 infantry in Novgorod, round 3 : 3/12 hits, 3,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 infantry
                Casualties for Russians: 7 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 fighter and 4 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Baltic States, round 3 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 2 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/7 hits, 3,17 expected hits
                    Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Western Ukraine
                Germans attack with 3 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 16 infantry in Western Ukraine, round 2 : 2/19 hits, 4,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
            1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
            5 armour moved from Germany to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Novgorod to Karelia
            1 bomber moved from 125 Sea Zone to Finland
            2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            4 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    Russians : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 armour, 3 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 armour, 3 artilleries, 4 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 3 artilleries and 16 infantry
                    AA fire in Western Ukraine : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 6/33 hits, 8.33 expected hits
                    Germans roll dice for 3 aaGuns, 3 artilleries and 16 infantry in Western Ukraine, round 2 : 9/19 hits, 6.33 expected hits
                    9 infantry owned by the Russians, 3 aaGuns owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 6/24 hits, 6.83 expected hits
                    Germans roll dice for 3 artilleries and 13 infantry in Western Ukraine, round 3 : 8/16 hits, 5.33 expected hits
                    8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 8/16 hits, 5.50 expected hits
                    Germans roll dice for 3 artilleries and 7 infantry in Western Ukraine, round 4 : 2/10 hits, 3.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 5/14 hits, 5.17 expected hits
                    Germans roll dice for 2 artilleries in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 fighters and 19 infantry
                Casualties for Germans: 3 aaGuns, 3 artilleries and 16 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    AA fire in Western Ukraine : : 1.17
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
            3 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters, 4 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Malaya
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 cruiser
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 2 fighters and 1 marine
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 marine in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery
            Battle in Yunnan
                Japanese attack with 6 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 8 tactical_bombers
                British defend with 2 fighters, 7 infantry and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 17 infantry
                    Japanese roll dice for 6 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 11/34 hits, 14,33 expected hits
                    Chinese roll dice for 1 artillery, 3 fighters, 24 infantry and 1 tactical_bomber in Yunnan, round 2 : 10/29 hits, 10,83 expected hits
                    10 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 6 artilleries, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 3 : 14/24 hits, 12,00 expected hits
                    Chinese roll dice for 1 artillery, 3 fighters, 13 infantry and 1 tactical_bomber in Yunnan, round 3 : 7/18 hits, 7,17 expected hits
                    1 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 6 infantry owned by the Chinese, 1 artillery owned by the Chinese and 7 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers, 6 fighters, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 4 : 9/17 hits, 9,50 expected hits
                    Chinese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 2,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese and 2 fighters owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 6 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 artillery, 1 fighter and 17 infantry
                Casualties for British: 2 fighters, 7 infantry and 1 tactical_bomber
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 2 : 1/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 4 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to 37 Sea Zone
            2 bombers moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 factory_minor placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            Japanese undo move 4.
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : -1,50
    UK_Pacific : 0,67
    Japanese : -3,83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to Finland
            2 fighters moved from Gibraltar to French Equatorial Africa
            3 fighters moved from Central America to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 bomber
                Germans defend with 1 bomber
                    Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Finland
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from Finland to Urals
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            2 destroyers, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 cruiser moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • @dawgoneit sorry for the edit with china. did the battle and had a computer mishap and didn’t get it saved in time thus the edit.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to Finland
            2 fighters moved from Gibraltar to French Equatorial Africa
            3 fighters moved from Central America to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 bomber
                Germans defend with 1 bomber
                    Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Finland
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from Finland to Urals
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            2 destroyers, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 cruiser moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to French Equatorial Africa
            2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
            2 artilleries and 1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            2 armour and 1 bomber placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,6,4,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.83
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame


  • @dawgoneit Ok, I saw the results in my e-mail. The edit is fine with me.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 armour moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 fighter moved from Alexandria to Southern Italy
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Libya to Tunisia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from South Australia to New South Wales
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I think you don’t want to move the French destroyer? If so, you can edit.

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