Agreed it could have definitely been worse!
Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 harbour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Burma Japanese take Burma from UK_Pacific 2 submarines moved from 42 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to India 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 2 bombers moved from India to French Indo China 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 battleships, 2 carriers, 1 destroyer and 2 transports moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 armour and 2 infantry placed in Manchuria 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,33 AA fire in India : : -0,33 Japanese : 0,33
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber and 4 fighters moved from Malta to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Eastern United States to Algeria 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone
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@dawgoneit scramble in sz97?
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Max scramble
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber and 4 fighters moved from Malta to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Eastern United States to Algeria 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 49 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 2 destroyers in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 4 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Italians: 1 artillery and 2 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Algeria, round 2 : 3/7 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 3 bombers, 1 cruiser, 1 destroyer and 6 fighters Italians defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports Americans roll dice for 3 bombers, 1 cruiser, 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 3 destroyers owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 97 Sea Zone Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits Italians roll dice for 1 battleship, 3 fighters and 3 transports in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 transport owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer and 6 fighters Casualties for Italians: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports Battle in 96 Sea Zone Americans attack with 1 carrier and 3 destroyers Italians defend with 1 submarine Americans roll dice for 1 carrier and 3 destroyers in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 carrier and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 46 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 bomber moved from Algeria to Morocco 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 bomber and 1 fighter placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 3.00 Americans : 1.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber and 4 fighters moved from Malta to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Eastern United States to Algeria 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 49 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 2 destroyers in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 4 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Italians: 1 artillery and 2 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Algeria, round 2 : 3/7 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 3 bombers, 1 cruiser, 1 destroyer and 6 fighters Italians defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports Americans roll dice for 3 bombers, 1 cruiser, 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 3 destroyers owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 97 Sea Zone Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits Italians roll dice for 1 battleship, 3 fighters and 3 transports in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 transport owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer and 6 fighters Casualties for Italians: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports Battle in 96 Sea Zone Americans attack with 1 carrier and 3 destroyers Italians defend with 1 submarine Americans roll dice for 1 carrier and 3 destroyers in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 carrier and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 46 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 bomber moved from Algeria to Morocco 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 bomber and 1 fighter placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 2 armour and 2 mech_infantrys moved from Egypt to Iraq British take Trans-Jordan from Italians British take Iraq from Italians 2 bombers and 4 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 bombers and 4 fighters Italians defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 2 bombers and 4 fighters in Northwest Persia, round 2 : 5/6 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Northwest Persia British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Non Combat Move - British 2 bombers moved from Northwest Persia to Egypt 2 fighters moved from Northwest Persia to Eastern Persia 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Belgian Congo to Egypt Place Units - British 1 fighter and 2 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,1,5,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 3.17 British : 1.67 Americans : 1.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Northern Italy to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5 Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Slovakia Hungary to 110 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 3 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 112 Sea Zone to 119 Sea Zone 3 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 119 Sea Zone to 109 Sea Zone 3 armour moved from 109 Sea Zone to Eire 1 armour moved from Russia to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Urals 1 armour and 1 mech_infantry moved from Russia to Urals Combat - Germans Battle in Eire Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win, taking Eire from Neutral_Allies with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany 1 aaGun moved from Germany to Western Germany 1 infantry moved from Southern France to France 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 infantry moved from Nenetsia to Vologda 2 artilleries moved from Russia to Samara 4 bombers moved from Bryansk to Western Germany 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Tambov to Rostov 4 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Caucasus to Northwest Persia 10 armour and 3 mech_infantrys moved from Russia to Kazakhstan 1 infantry moved from Karelia to Finland 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 3 armour placed in Russia 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in 112 Sea Zone 3 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 70 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 18 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 battleships moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 8 Sea Zone 3 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 16 Sea Zone to 8 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Amur Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Aleutian Islands Battle in Siberia Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese win with 2 battleships, 1 carrier, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 tactical_bomber in Sumatra, round 3 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Sumatra, round 4 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 fighter, 12 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Manchuria to Amur 2 tactical_bombers moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 4 destroyers placed in 6 Sea Zone 2 artilleries and 1 mech_infantry placed in Manchuria 2 mech_infantrys placed in Kiangsu 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,67
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I edited the Japanese units on Java. I won the battle without them (only with air), but I misclicked in the combat movement fase before, so they didn’t attack with the air units… Feel free to undo, if you don’t agree.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 carrier and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Eire 1 fighter moved from Gibraltar to Eire 1 bomber moved from Eastern United States to Eire 1 fighter moved from Eastern United States to Gibraltar 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 bombers and 1 tactical_bomber moved from Egypt to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 55 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to British Columbia Combat - Americans Battle in Eire Americans attack with 2 bombers and 1 fighter Germans defend with 3 armour Americans roll dice for 2 bombers and 1 fighter in Eire, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 3 armour in Eire, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Eire Americans roll dice for 2 bombers in Eire, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 armour in Eire, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Eire Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Eire to United Kingdom 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 4 destroyers moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from 92 Sea Zone to Gibraltar 2 mech_infantrys moved from Algeria to Morocco Place Units - Americans 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 carrier and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Eire 1 fighter moved from Gibraltar to Eire 1 bomber moved from Eastern United States to Eire 1 fighter moved from Eastern United States to Gibraltar 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 bombers and 1 tactical_bomber moved from Egypt to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 55 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to British Columbia Combat - Americans Battle in Eire Americans attack with 2 bombers and 1 fighter Germans defend with 3 armour Americans roll dice for 2 bombers and 1 fighter in Eire, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 3 armour in Eire, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Eire Americans roll dice for 2 bombers in Eire, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 armour in Eire, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Eire Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Eire to United Kingdom 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 4 destroyers moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from 92 Sea Zone to Gibraltar 2 mech_infantrys moved from Algeria to Morocco Place Units - Americans 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 11x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans 1 infantry moved from Iraq to Persia British take Persia from Italians 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from Eastern Persia to Northwest Persia 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 2 bombers moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt Combat - British Battle in Northwest Persia British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Northwest Persia to Iraq Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,1,1,2,4,4,2 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -0.67 Italians : 0.67 Americans : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Bulgaria 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 carrier, 1 submarine and 1 transport French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0.00 Japanese : -0.17