Test summary from TripleA, engine version: 2.6.14319, time: 1:13:13 AM
Savegame
L20 #3 trulpen (X+9) vs axis-dominion (A) BM3
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Oh, didn’t know that. Thought it was the number of units that counted and that there would be the option to retreat. Guess I was lucky to only get 1 hit then. :lightning:
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda 1 mech_infantry moved from Kazakhstan to Urals Italians take Urals from Russians Combat - Italians Battle in Vologda Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Novosibirsk Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Western Germany to Germany 1 fighter moved from 109 Sea Zone to Germany 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Kazakhstan to Timguska Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,3,4,6,5,2,5 Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda 1 mech_infantry moved from Kazakhstan to Urals Italians take Urals from Russians Combat - Italians Battle in Vologda Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Novosibirsk Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Western Germany to Germany 1 fighter moved from 109 Sea Zone to Germany 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Kazakhstan to Timguska Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,3,4,6,5,2,5 Italians collect 10 PUs (7 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,67
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All inf to Rome!
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from New South Wales to Queensland 3 fighters moved from 55 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 52 Sea Zone to 30 Sea Zone 1 infantry moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier EDIT: Removing units owned by ANZAC from Queensland: 3 fighters EDIT: Adding units owned by ANZAC to 30 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,3,3 ANZAC collect 6 PUs (5 lost to blockades); end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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made a small edit on the pac side
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also, can you edit the French fig onto Yugo instead of on the carrier?
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from New South Wales to Queensland 3 fighters moved from 55 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 52 Sea Zone to 30 Sea Zone 1 infantry moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier EDIT: Removing units owned by ANZAC from Queensland: 3 fighters EDIT: Adding units owned by ANZAC to 30 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,3,3 ANZAC collect 6 PUs (5 lost to blockades); end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 97 Sea Zone: 1 fighter EDIT: Adding units owned by French to Yugoslavia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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actually, I edited it already, so use latest map
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I will. Can’t do the move now. Too tired. Too important.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Smolensk to Vologda 2 infantry moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Vologda 7 fighters moved from Southern Italy to Greece 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Greece 2 tactical_bombers moved from Southern Italy to Greece 1 fighter moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Air Battle in Greece Germans attacks with 10 units heading to Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0,17 expected hits AA fire in Greece : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in Greece : 0/1 hits, 0,17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Greece causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6 Battle in Iceland Battle in Archangel Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Iceland from British, taking Archangel from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 aaGun and 1 infantry AA fire in Vologda : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Samara to Novgorod 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Belarus to Smolensk 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Archangel to Bryansk 4 armour moved from Caucasus to Bryansk 8 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Southern France to Northern Italy 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 123 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 123 Sea Zone 1 fighter moved from 109 Sea Zone to Germany 1 bomber moved from Greece to Southern Italy 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 2 artilleries and 8 infantry moved from Greater Southern Germany to Germany 6 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Archangel to Novgorod 16 mech_infantrys moved from Bryansk to Eastern Poland 4 armour and 1 mech_infantry moved from Caucasus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 3 fighters moved from Greece to Southern Italy 4 fighters and 1 tactical_bomber moved from Greece to Southern Italy 2 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Volgograd to Bryansk Place Units - Germans 1 fighter placed in Germany 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in Germany 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys EDIT: Adding units owned by Germans to France: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,5,1,2,4,4,1,1 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Greece : : 0,50 AA fire in Vologda : : -0,17 Russians : -1,33
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Did I do a strange landing with the fig in Leningrad? Have to check. If it can land in Berlin, it will.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Smolensk to Vologda 2 infantry moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Vologda 7 fighters moved from Southern Italy to Greece 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Greece 2 tactical_bombers moved from Southern Italy to Greece 1 fighter moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Air Battle in Greece Germans attacks with 10 units heading to Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0,17 expected hits AA fire in Greece : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in Greece : 0/1 hits, 0,17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Greece causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6 Battle in Iceland Battle in Archangel Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Iceland from British, taking Archangel from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 aaGun and 1 infantry AA fire in Vologda : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Samara to Novgorod 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Belarus to Smolensk 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Archangel to Bryansk 4 armour moved from Caucasus to Bryansk 8 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Southern France to Northern Italy 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 123 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 123 Sea Zone 1 fighter moved from 109 Sea Zone to Germany 1 bomber moved from Greece to Southern Italy 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 2 artilleries and 8 infantry moved from Greater Southern Germany to Germany 6 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Archangel to Novgorod 16 mech_infantrys moved from Bryansk to Eastern Poland 4 armour and 1 mech_infantry moved from Caucasus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 3 fighters moved from Greece to Southern Italy 4 fighters and 1 tactical_bomber moved from Greece to Southern Italy 2 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Volgograd to Bryansk Place Units - Germans 1 fighter placed in Germany 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in Germany 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys EDIT: Adding units owned by Germans to France: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,5,1,2,4,4,1,1 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Greece : : 0,50 AA fire in Vologda : : -0,17 Russians : -1,33
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One fig came from Leningrad, so 6 figs in Berlin then.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Urals Russians win, taking Urals from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : -1.00
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going to move the Russian sub, but I can do it during US turn
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@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
going to move the Russian sub, but I can do it during US turn
Sure, or you can tell me where you want it and I can put it there. As you please.
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
going to move the Russian sub, but I can do it during US turn
Sure, or you can tell me where you want it and I can put it there. As you please.
93 is good
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 submarines moved from 54 Sea Zone to 55 Sea Zone 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 infantry moved from Tsinghai to Sikang 2 infantry moved from Novosibirsk to Urals 1 mech_infantry moved from Timguska to Urals 1 artillery moved from Shensi to Sikang 1 bomber moved from West India to Sikang 1 bomber moved from West India to Szechwan 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 5 infantry and 1 mech_infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Ceylon Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 0/5 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Szechwan, round 3 : 2/5 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Urals Japanese attack with 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Urals Japanese roll dice for 1 infantry and 1 mech_infantry in Urals, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Urals, round 4 : 2/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Sikang, round 2 : 1/9 hits, 2,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Sikang, round 3 : 1/8 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 3/4 hits, 1,67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Sikang, round 4 : 2/5 hits, 1,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 5 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Chinese: 1 fighter and 4 infantry Non Combat Move - Japanese 2 aaGuns, 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 infantry moved from Shan State to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 3 submarines moved from 37 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 1 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Sikang to Tsinghai 1 bomber moved from Szechwan to Tsinghai 1 infantry moved from Dutch New Guinea to New Guinea 2 carriers, 2 cruisers and 7 submarines moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 4 carriers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 6 Sea Zone 4 fighters moved from 46 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 39 Sea Zone 1 artillery placed in India 3 submarines placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry and 1 marine placed in Japan 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,00 Russians : 1,00 Japanese : -1,00
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@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
going to move the Russian sub, but I can do it during US turn
Sure, or you can tell me where you want it and I can put it there. As you please.
93 is good
Just saw this. Also have to put my sb’s somewhere else. I fix and post a new map.