@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Some crazy bomber-on-bomber mutual destruction
Gee, that was lucky for me. Obviously it was ill advised to do that bombing raid.
my normal bedtime is around 10pm AZ time, tho now it is almost midnight and I’m still up, since I’m on vacation for a few more days.
Happy tidings! :grin:
Soon finished with G.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 1 airfield, 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
4 armour and 6 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Southern Italy to Tambov
1 bomber moved from Bryansk to Samara
3 infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Eire
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
1 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Eire
Battle in Scotland
Battle in Greater Southern Germany
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 4/7 hits, 3,00 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Eire from British, taking Scotland from British, taking Greater Southern Germany from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 6/10 hits, 3,00 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Buryatia to Yenisey
1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Greater Southern Germany to Southern Italy
5 fighters moved from Slovakia Hungary to Southern Italy
4 fighters moved from Greater Southern Germany to Germany
10 infantry moved from Western Germany to Germany
1 bomber moved from Samara to Bryansk
EDIT: 1 armour moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
Place Units - Germans
1 airfield placed in Germany
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 3.
Germans undo move 2.
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 5,00
British : -0,33
Americans : -0,67
Russians : -1,00
Convoy disruption Italy vs UK. En eye for an eye, a tooth for a tooth.
Oh, yes, assumed no scramble in z109.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Kansu to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Kansu
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Russia to Vologda
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Manchuria to Amur
6 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 artilleries and 14 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 47 Sea Zone
1 submarine moved from 37 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in New Guinea, round 2 : 7/12 hits, 6,00 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 10 artilleries and 14 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 10 artilleries and 14 infantry in India, round 2 : 7/24 hits, 7,33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 aaGuns moved from Burma to India
3 mech_infantrys moved from Burma to India
1 artillery moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Sakha to Siberia
1 infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
6 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 42 Sea Zone to 46 Sea Zone
2 submarines moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 47 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 destroyer and 2 submarines moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Burma to India
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from Yunnan to Kweichow
Place Units - Japanese
1 submarine and 2 transports placed in 37 Sea Zone
3 fighters and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
UK_Pacific : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 carriers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Greece to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Yugoslavia to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Midway
Battle in Northern Italy
Americans attack with 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Midway from Japanese, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 infantry moved from Greece to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Central United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
4 infantry and 1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 cruisers, 1 marine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
6 carriers and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to 54 Sea Zone
1 fighter moved from 64 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
3 fighters moved from Central United States to Western United States
5 fighters moved from Eastern United States to Western United States
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Ukraine to Russia
2 fighters moved from Northern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
6 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 carrier placed in 97 Sea Zone
3 infantry placed in Greece
Americans undo move 2.
3 infantry placed in Yugoslavia
2 infantry placed in Greece
3 carriers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yugoslavia to Southern France
British take Southern France from Germans
1 mech_infantry moved from Yugoslavia to Western Germany
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Yugoslavia to Volgograd
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
5 fighters moved from Yugoslavia to Slovakia Hungary
5 fighters moved from Yugoslavia to Greater Southern Germany
4 fighters moved from 97 Sea Zone to Western Germany
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Yugoslavia to Greater Southern Germany
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 fighter moved from Greece to Slovakia Hungary
1 fighter moved from Greece to Greater Southern Germany
1 fighter moved from Greece to Western Germany
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Western Germany
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Western Germany, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 7/10 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 3 infantry in Scotland, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/10 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 marines moved from Yugoslavia to Northern Italy
7 fighters and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy
7 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
4 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Northern Italy
1 fighter moved from Scotland to Northern Italy
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from Kansu to Russia
1 bomber moved from Volgograd to Russia
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 tactical_bombers placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,5,3,1,5
British collect 36 PUs (7 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00
Italians : 0.67
British : -1.17
AA fire in Volgograd : : -0.17
Americans : 0.00
AA fire in Ukraine : : -0.17
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Southern France
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 3 fighters in Southern France, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Southern France
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
2 fighters moved from Southern France to Greater Southern Germany
1 fighter moved from Southern France to Southern Italy
EDIT: 1 armour moved from Volgograd to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2,5,2,1,6,5,6,2,3,6,1,5,2,3,6,1,5,5,1,1,2,6,5,5,1,3,1,2,3,2,3,1,3,5,1
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from New Guinea to 54 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 50 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.67
Japanese : -0.67
As usual I’m not so tight with the calculations. Had a plan to control both WG and GSG, but it simply doesn’t work. Have to sacrifice the italian air. Is it ok if I blocked with only 1 italian fig? Or would you have attacked it with your aussie dude?
Yah I’m going to have to have you stick to your move. First, I think you are winning, so I can’t be as easy and forgiving on you as I usually am. Second, sometimes the best way to learn lessons is to feel the pain. So next time you’ll take more time to calculate :)
It’s cool. I didn’t reflect so much upon it, since you usually allow changes. Bad habit. I’ll try to learn my lesson. Now I’m at a loss though, trying to find some tricky way to relieve the situation.
@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
It’s cool. I didn’t reflect so much upon it, since you usually allow changes. Bad habit. I’ll try to learn my lesson. Now I’m at a loss though, trying to find some tricky way to relieve the situation.
yah precisely, I’ve been teaching you bad habits, as most others in the league would not be so forgiving after dice have been rolled.
But you are kind. I like that. :)
I didn’t get your post, you are still working on it right?
Yes, I’m trying to be thorough and not making silly mistakes like losing Berlin. It’s hard.
Have done the battles, but just have NCMs and placement left. Starting to get tired.
@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
Have done the battles, but just have NCMs and placement left. Starting to get tired.
ok no rush, yah take your time and do it right.