Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 mech_infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Bessarabia
2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
1 armour moved from Finland to Karelia
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Germany to Bessarabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 mech_infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Bessarabia
2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
1 armour moved from Finland to Karelia
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Germany to Bessarabia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from France to Western Germany
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 submarines and 5 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Germany to France
3 aaGuns, 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
6 armour, 3 artilleries, 6 infantry and 6 mech_infantrys moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
3 bombers moved from Russia to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
2 fighters moved from Algeria to Western Germany
1 transport moved from 98 Sea Zone to 81 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -2.17
Defenders Fire, : : -0.17
Attackers Fire, : : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
3 artilleries and 7 infantry moved from Ukraine to Rostov
7 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 fighter moved from Evenkiyskiy to Russia
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 infantry moved from Archangel to Smolensk
2 aaGuns, 1 artillery and 6 infantry moved from Archangel to Vologda
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Kazakhstan to Samara
2 aaGuns moved from Sakha to Amur
1 infantry moved from Manchuria to Korea
1 fighter moved from Novgorod to Russia
Place Units - Russians
6 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Kwangsi to Shan State
2 armour moved from Kiangsu to Kwangsi
6 fighters moved from 39 Sea Zone to India
2 bombers moved from Yunnan to India
1 bomber moved from Japan to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
6 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Yunnan
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 armour placed in Malaya
2 armour placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,5,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,5,5,6,5,4,3
Japanese collect 51 PUs (7 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Korea to Kiangsu
3 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 armour and 1 factory_minor
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 armour
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
3 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsu to Jehol
Place Units - Americans
1 harbour placed in Iceland
3 armour placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 3.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Korea to Kiangsu
3 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 armour and 1 factory_minor
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 armour
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
3 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsu to Jehol
Place Units - Americans
1 harbour placed in Iceland
3 armour placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 armour moved from Rhodesia to Union of South Africa
Non Combat Move - British
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,4,2,2,4,4,5,2,1,2,4,3,4,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans : 3.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Equatorial Africa to Rhodesia
Italians take Rhodesia from British
1 armour moved from Ethiopia to Tanganyika Territory
Italians take Kenya from British
Italians take Tanganyika Territory from British
1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Italians
Battle in French Madagascar
Battle in French West Africa
Non Combat Move - Italians
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 aaGun moved from Southern France to France
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 tactical_bomber placed in Southern Italy
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Karelia to Novgorod
2 bombers moved from Western Germany to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 armour moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 4 transports in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 123 Sea Zone
3 transports owned by the Americans lost in 123 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 4 transports
Non Combat Move - Germans
2 bombers moved from 123 Sea Zone to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 bomber and 1 tactical_bomber moved from Bryansk to Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
5 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to France
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
Place Units - Germans
2 artilleries, 1 bomber and 1 infantry placed in Western Germany
3 infantry placed in United Kingdom
1 armour and 7 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : 1.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 armour moved from Caucasus to Samara
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Ukraine to Russia
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Rostov to Tambov
1 infantry moved from Tambov to Russia
2 infantry moved from Rostov to Tambov
3 artilleries moved from Rostov to Tambov
2 infantry moved from Samara to Russia
4 infantry moved from Vologda to Russia
2 aaGuns and 1 artillery moved from Vologda to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 fighters moved from 39 Sea Zone to Burma
3 armour moved from Malaya to Burma
2 artilleries moved from Shan State to Burma
1 infantry moved from Shan State to Burma
6 armour moved from Shan State to Burma
2 armour moved from Kwangsi to Burma
4 armour, 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 4 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Non Combat Move - Japanese
2 infantry moved from 38 Sea Zone to Burma
Place Units - Japanese
3 armour placed in Malaya
3 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2,5,6,4,5,1,1,4,6,6,2,3,2,5,3,4,1,4,2,1,1,3,6
Japanese collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 107 Sea Zone to 123 Sea Zone
1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 submarine moved from 102 Sea Zone to 89 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
Chinese take Kiangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Jehol to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 bomber moved from Jehol to 6 Sea Zone
1 destroyer and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
3 armour moved from Korea to Jehol
2 infantry moved from 123 Sea Zone to Iceland
2 artilleries moved from 123 Sea Zone to Iceland
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier placed in 6 Sea Zone
Americans undo move 1.
1 armour and 1 infantry placed in Korea
1 carrier, 1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Korea
1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber could not land in 6 Sea Zone and was removed
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shantung to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 107 Sea Zone to 123 Sea Zone
1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 submarine moved from 102 Sea Zone to 89 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
Chinese take Kiangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Jehol to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 bomber moved from Jehol to 6 Sea Zone
1 destroyer and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
3 armour moved from Korea to Jehol
2 infantry moved from 123 Sea Zone to Iceland
2 artilleries moved from 123 Sea Zone to Iceland
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier placed in 6 Sea Zone
Americans undo move 1.
1 armour and 1 infantry placed in Korea
1 carrier, 1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Korea
1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber could not land in 6 Sea Zone and was removed
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shantung to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;
Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Rhodesia
Italians win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - British
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
British : 0.50
Italians : 0.50
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Tanganyika Territory to South West Africa
Italians take South West Africa from British
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Central Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in Union of South Africa
Non Combat Move - Italians
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour, 1 artillery and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
1 battleship and 3 destroyers moved from 95 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Italians
2 transports placed in 95 Sea Zone
4 infantry placed in Northern Italy
3 armour placed in Persia
2 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 41 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Smolensk
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Norway to Archangel
1 bomber moved from Norway to Smolensk
1 bomber moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 15 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Smolensk to Eastern Poland
1 bomber moved from Archangel to Western Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Archangel to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
2 infantry moved from Norway to Finland
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to Scotland
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Belarus to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
3 armour placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Soviet Far East to Siberia
3 artilleries and 5 infantry moved from Tambov to Russia
1 armour moved from Samara to Russia
2 infantry moved from Volgograd to Samara
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :