@SuperbattleshipYamato NA is fun to with it’s new mechanics.
ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Smolensk 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Belarus to Archangel 1 bomber moved from Belarus to Smolensk 1 bomber moved from Belarus to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Norway to Archangel 1 bomber moved from Norway to Smolensk 1 bomber moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 15 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 3 mech_infantrys moved from Eastern Poland to Smolensk 1 artillery moved from Novgorod to Belarus 1 tactical_bomber moved from Ukraine to Western Ukraine 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Smolensk to Eastern Poland 1 bomber moved from Archangel to Western Germany 1 bomber moved from Archangel to Western Germany 1 bomber moved from Archangel to Eastern Poland 1 aaGun moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Norway to Finland 1 infantry moved from Scotland to United Kingdom 3 infantry moved from United Kingdom to Scotland 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Belarus to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from France to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in United Kingdom 3 armour placed in Novgorod 2 bombers and 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone 2 artilleries placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Siberia 3 artilleries and 5 infantry moved from Tambov to Russia 1 armour moved from Samara to Russia 2 infantry moved from Volgograd to Samara Non Combat Move - Russians Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Malaya to French Indo China 15 armour, 4 artilleries, 3 bombers, 11 fighters, 6 infantry, 4 mech_infantrys and 7 tactical_bombers moved from Burma to India 3 bombers moved from Japan to French Indo China Combat - Japanese Battle in India Japanese attack with 15 armour, 4 artilleries, 3 bombers, 11 fighters, 6 infantry, 4 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 15 armour, 4 artilleries, 3 bombers, 11 fighters, 6 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 2 : 22/49 hits, 22.67 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 21/44 hits, 15.83 expected hits 6 tactical_bombers owned by the Japanese, 6 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 1 armour owned by the Japanese, 1 bomber owned by the British and 18 infantry owned by the British lost in India Japanese roll dice for 14 armour, 3 bombers and 11 fighters in India, round 3 : 13/28 hits, 14.50 expected hits UK_Pacific roll dice for 1 armour, 3 artilleries, 3 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 10/25 hits, 9.67 expected hits 1 mech_infantry owned by the British, 10 armour owned by the Japanese and 12 infantry owned by the British lost in India Japanese roll dice for 4 armour, 3 bombers and 11 fighters in India, round 4 : 7/18 hits, 9.50 expected hits UK_Pacific roll dice for 1 armour, 3 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in India, round 4 : 4/12 hits, 5.33 expected hits 4 fighters owned by the Japanese, 4 mech_infantrys owned by the British and 3 artilleries owned by the British lost in India Japanese roll dice for 4 armour, 3 bombers and 7 fighters in India, round 5 : 9/14 hits, 7.50 expected hits UK_Pacific roll dice for 1 armour, 3 fighters and 1 tactical_bomber in India, round 5 : 2/5 hits, 3.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese, 3 fighters owned by the British and 1 armour owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 3 bombers and 6 fighters remaining. Battle score for attacker is -53 Casualties for Japanese: 12 armour, 4 artilleries, 5 fighters, 6 infantry, 4 mech_infantrys and 7 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber Non Combat Move - Japanese 3 bombers moved from India to French Indo China 6 fighters moved from India to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 6 fighters and 4 transports moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour placed in Malaya 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Japan 2 armour placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6,5,1,2,4,1,4,4,6,3,3,2,2,1,2,3,2,5,1,6,4,3 Japanese collect 42 PUs (8 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : 3.17 AA fire in India : : -0.50 Japanese : -3.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Hopei to Kiangsi 1 armour moved from Jehol to Kiangsi 2 armour moved from Jehol to Kiangsi 1 armour moved from Kwangtung to Kiangsi 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 artilleries moved from Iceland to 123 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 123 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 2 artilleries moved from 119 Sea Zone to Scotland 2 tactical_bombers moved from 119 Sea Zone to Scotland 2 fighters moved from 119 Sea Zone to Scotland Combat - Americans Battle in 101 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Scotland Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 airfield and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from Scotland to 119 Sea Zone 2 tactical_bombers moved from Scotland to 119 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea Place Units - Americans 1 artillery and 1 infantry placed in Korea 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.17 Americans : -1.83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Hunan Chinese undo move 1. 5 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Kweichow Chinese undo move 2. 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Hopei to Kiangsi 1 armour moved from Jehol to Kiangsi 2 armour moved from Jehol to Kiangsi 1 armour moved from Kwangtung to Kiangsi 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 artilleries moved from Iceland to 123 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 123 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 2 artilleries moved from 119 Sea Zone to Scotland 2 tactical_bombers moved from 119 Sea Zone to Scotland 2 fighters moved from 119 Sea Zone to Scotland Combat - Americans Battle in 101 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Scotland Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 airfield and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from Scotland to 119 Sea Zone 2 tactical_bombers moved from Scotland to 119 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea Place Units - Americans 1 artillery and 1 infantry placed in Korea 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Hunan Chinese undo move 1. 5 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Kweichow Chinese undo move 2. 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Combat Move - British Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.17 Americans : -1.83
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:37:26 PM
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 86 Sea Zone 3 artilleries and 3 infantry moved from 86 Sea Zone to Brazil 1 battleship moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from Persia to West India Italians take West India from UK_Pacific 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov Italians take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Tambov Italians take Tambov from Russians Combat - Italians Battle in Brazil Italians attack with 3 artilleries and 3 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 battleship in Brazil, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 3 artilleries and 3 infantry in Brazil, round 2 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Brazil, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Brazil Italians win, taking Brazil from Neutral_Allies with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 1 destroyer moved from 91 Sea Zone to 86 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 102 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 armour moved from Northern Italy to 95 Sea Zone 4 infantry moved from Northern Italy to 95 Sea Zone 2 armour, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 2 armour and 4 infantry moved from 92 Sea Zone to Gibraltar 3 artilleries, 2 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Persia to Caucasus 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 1 artillery moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 armour moved from Gold Coast to French West Africa 1 armour moved from South West Africa to Belgian Congo 1 armour moved from Western Ukraine to Smolensk 1 aaGun moved from Belarus to Smolensk Place Units - Italians 2 transports placed in 95 Sea Zone 3 armour placed in Persia 3 armour and 3 infantry placed in Northern Italy 1 infantry placed in Egypt Turn Complete - Italians Italians collect 48 PUs; end with 48 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 59 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 64 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 1.33 Neutral_Allies : -1.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 5 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Eastern Poland to Volgograd 1 mech_infantry moved from Bryansk to Samara 2 bombers moved from Eastern Poland to Samara 1 armour and 1 mech_infantry moved from Smolensk to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 3 bombers moved from Western Germany to Scotland 1 bomber moved from Eastern Poland to Volgograd 1 bomber moved from Eastern Poland to Samara 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 bomber moved from Western Germany to Scotland Combat - Germans Battle in Volgograd Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Samara, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 3 bombers and 1 mech_infantry in Samara, round 3 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Scotland Germans attack with 1 artillery, 4 bombers and 6 infantry Americans defend with 1 airfield, 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 4 bombers and 6 infantry in Scotland, round 2 : 3/11 hits, 4.17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 artillery, 4 bombers and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Germans 4 bombers moved from Scotland to Western Germany 3 fighters moved from Western Germany to Smolensk 1 aaGun and 1 artillery moved from Belarus to Smolensk 3 armour moved from Novgorod to Smolensk 1 armour and 7 mech_infantrys moved from Eastern Poland to Smolensk 1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 3 bombers moved from Volgograd to Caucasus 3 bombers moved from Samara to Smolensk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Bryansk 1 aaGun moved from Eastern Poland to Poland 2 artilleries and 2 infantry moved from France to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in United Kingdom 1 fighter and 1 infantry placed in Novgorod 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,2,3,3,2,5,4,1,5,6,6,1,4,1,1,3,3,5 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -3.83 Americans : 0.00 Russians : -1.33