@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Free-For-All
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TripleA Turn Summary: British round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Combat Move - British 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 18 Sea Zone to 19 Sea Zone Non Combat Move - British Turn Complete - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Combat Move - Japanese 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 submarine moved from 56 Sea Zone to 57 Sea Zone 1 submarine moved from 52 Sea Zone to 42 Sea Zone 1 submarine moved from 48 Sea Zone to 50 Sea Zone 1 submarine moved from 57 Sea Zone to 60 Sea Zone Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Research Technology - Chinese Chinese spend 0 on tech rolls Chinese roll 5,5 and gets 0 hits Purchase Units - Chinese Chinese repair damage of 8x factory; Remaining resources: 261 PUs; 2 techTokens; Chinese buy 11 armour, 4 bombers, 5 fighters, 22 infantry and 6 submarines; Remaining resources: 6 PUs; 2 techTokens; Combat Move - Chinese Rocket attack in Germany does 1 damage to factory owned by Germans Rockets in Turkey roll: 1 2 bombers and 2 infantry moved from Turkey to Southern Europe 2 bombers and 2 infantry moved from Turkey to Libya 1 armour and 1 infantry moved from Turkey to Anglo Egypt 4 armour and 4 infantry moved from Turkey to West Russia 1 armour and 1 infantry moved from Persia to West Russia 1 artillery moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to West Russia 1 fighter moved from India to West Russia 2 bombers moved from Archangel to Germany 1 bomber moved from East Indies to Australia 5 fighters moved from Turkey to Ukraine S.S.R. 1 armour and 1 infantry moved from Turkey to Ukraine S.S.R. 3 fighters moved from Turkey to Ukraine S.S.R. Combat - Chinese Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.67 expected hits Bombing raid in Germany rolls: 2,4,3,1 and causes: 10 damage to unit: factory Bombing raid in Germany causes 10 damage total. Battle in Ukraine S.S.R. Chinese attack with 1 armour, 8 fighters and 1 infantry Germans defend with 1 artillery Chinese roll dice for 1 armour, 8 fighters and 1 infantry in Ukraine S.S.R., round 2 : 6/10 hits, 4.67 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. Chinese win, taking Ukraine S.S.R. from Germans with 1 armour, 8 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in West Russia Chinese attack with 5 armour, 1 artillery, 1 fighter and 5 infantry Germans defend with 1 artillery and 1 infantry Chinese roll dice for 5 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in West Russia Chinese win, taking West Russia from Germans with 5 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Southern Europe Chinese attack with 2 bombers and 2 infantry Germans defend with 1 armour and 1 factory Chinese roll dice for 2 bombers and 2 infantry in Southern Europe, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 armour in Southern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern Europe Chinese win, taking Southern Europe from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Anglo Egypt Chinese attack with 1 armour and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo Egypt Chinese win, taking Anglo Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Libya Chinese attack with 2 bombers and 2 infantry Germans defend with 1 factory and 1 infantry Chinese roll dice for 2 bombers and 2 infantry in Libya, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Libya Chinese win, taking Libya from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese 2 bombers moved from Libya to Turkey 2 bombers moved from Germany to Turkey 2 bombers moved from Southern Europe to Turkey 1 armour and 1 infantry moved from India to Turkey 1 armour moved from Persia to Turkey 6 armour and 6 infantry moved from China to Kazakh S.S.R. 5 fighters moved from Ukraine S.S.R. to Turkey 3 fighters moved from Ukraine S.S.R. to Russia 1 fighter moved from West Russia to Russia 6 artilleries moved from Archangel to Russia 2 aaGuns moved from Russia to West Russia Place Units - Chinese 6 submarines placed in 60 Sea Zone 4 fighters placed in Japan 1 armour, 1 bomber, 1 fighter and 2 infantry placed in India 6 armour and 6 infantry placed in China 4 armour and 10 infantry placed in Russia 1 bomber and 4 infantry placed in Turkey 2 bombers placed in China Turn Complete - Chinese Chinese collect 126 PUs; end with 132 PUs Chinese collect 3 PUs from War Bonds; end with 135 PUsCombat Hit Differential Summary :
Germans : -0.17 Chinese : 1.17 AA fire in Germany : : -0.67 -
TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Paratroopers Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 6 fighters moved from Eastern United States to 55 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 3 carriers placed in 55 Sea Zone Activate Technology - Americans Americans activating Paratroopers Turn Complete - Americans Americans collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans rolls : : 1.00 -
TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Research Technology - Germans Germans spend 15 on tech rolls Germans roll 4,3,5 and gets 0 hits Purchase Units - Germans Germans repair damage of 15x factory; Remaining resources: 84 PUs; 3 techTokens; Germans buy 5 fighters and 10 infantry; Remaining resources: 4 PUs; 3 techTokens; Combat Move - Germans 1 armour moved from Germany to Southern Europe 1 artillery moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Ukraine S.S.R. 1 bomber moved from Belorussia to United Kingdom 2 fighters moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Eastern Europe to Southern Europe 3 fighters moved from Belorussia to Ukraine S.S.R. 2 fighters moved from Belorussia to Karelia S.S.R. 2 fighters moved from Belorussia to Ukraine S.S.R. 2 fighters moved from Belorussia to Southern Europe 2 fighters moved from Belorussia to Southern Europe 2 fighters moved from Belorussia to Southern Europe 2 fighters moved from Belorussia to Southern Europe 1 bomber, 4 fighters and 1 infantry moved from Belgian Congo to Anglo Egypt Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 artillery and 5 fighters Chinese defend with 1 armour and 1 infantry Germans roll dice for 1 artillery and 5 fighters in Ukraine S.S.R., round 2 : 2/6 hits, 3.67 expected hits Chinese roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Chinese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8 Casualties for Chinese: 1 armour and 1 infantry Battle in Southern Europe Germans attack with 1 armour and 9 fighters Chinese defend with 1 factory and 2 infantry Germans roll dice for 1 armour and 9 fighters in Southern Europe, round 2 : 6/10 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Southern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Southern Europe Germans win with 9 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Chinese: 2 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery and 4 fighters Chinese defend with 1 artillery Germans roll dice for 1 artillery and 4 fighters in Karelia S.S.R., round 2 : 0/5 hits, 3.00 expected hits Chinese roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 fighters in Karelia S.S.R., round 3 : 3/5 hits, 3.00 expected hits Chinese roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Anglo Egypt Germans attack with 1 bomber, 4 fighters and 1 infantry Chinese defend with 1 armour and 1 infantry Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Anglo Egypt, round 2 : 3/6 hits, 3.50 expected hits Chinese roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Anglo Egypt Germans win, taking Anglo Egypt from Chinese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 armour and 1 infantry Non Combat Move - Germans 1 bomber moved from Anglo Egypt to Belgian Congo 4 fighters moved from Anglo Egypt to Belgian Congo 5 fighters moved from Ukraine S.S.R. to Germany 4 fighters moved from Karelia S.S.R. to Germany 9 fighters moved from Southern Europe to Germany 1 infantry moved from Spain to Western Europe Place Units - Germans 1 infantry placed in Belgian Congo 3 fighters and 9 infantry placed in Germany 2 fighters placed in Belgian Congo Turn Complete - Germans Germans collect 108 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : -5.67 Chinese : -2.00 -
TripleA Turn Summary: British round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Combat Move - British 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 54 Sea Zone Non Combat Move - British Turn Complete - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 60 Sea Zone to 62 Sea Zone Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Research Technology - Chinese Chinese spend 0 on tech rolls Chinese roll 5,6 and gets 1 hit Chinese removing all Technology Tokens after successful research. Chinese discover Shipyards Purchase Units - Chinese Chinese repair damage of 5x factory; Remaining resources: 132 PUs; 0 techTokens; Chinese buy 4 artilleries, 1 bomber, 5 fighters and 18 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese Rocket attack in Germany does 4 damage to factory owned by Germans Rockets in Turkey roll: 4 1 bomber and 1 infantry moved from Australia to Solomon Islands Chinese take Solomon Islands from Japanese 2 armour and 2 infantry moved from Russia to Karelia S.S.R. 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 2 armour and 2 infantry moved from Russia to Ukraine S.S.R. 1 bomber and 1 infantry moved from India to Italian East Africa Chinese take Italian East Africa from Germans 1 infantry moved from Libya to Algeria Chinese take Algeria from Germans 2 bombers and 2 infantry moved from China to Belorussia 6 armour and 6 infantry moved from Kazakh S.S.R. to Ukraine S.S.R. 5 armour and 3 infantry moved from West Russia to Belorussia 2 fighters moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Libya 1 fighter moved from Russia to Libya 6 armour and 4 infantry moved from China to Kazakh S.S.R. 1 armour and 1 infantry moved from India to Kazakh S.S.R. 1 fighter moved from India to Anglo Egypt 1 bomber and 1 infantry moved from Turkey to Balkans Chinese take Balkans from Germans 6 armour and 6 infantry moved from Turkey to Anglo Egypt 4 armour moved from Turkey to Anglo Egypt 6 artilleries and 6 infantry moved from Russia to West Russia Combat - Chinese Battle in Belorussia Chinese attack with 5 armour, 1 artillery, 2 bombers and 6 infantry Germans defend with 1 artillery Chinese roll dice for 5 armour, 1 artillery, 2 bombers and 6 infantry in Belorussia, round 2 : 8/16 hits, 6.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Chinese lost in Belorussia Chinese win, taking Belorussia from Germans with 5 armour, 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 artillery Battle in Ukraine S.S.R. Chinese attack with 8 armour and 8 infantry Germans defend with 1 artillery Chinese roll dice for 8 armour and 8 infantry in Ukraine S.S.R., round 2 : 8/16 hits, 5.33 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. Chinese win, taking Ukraine S.S.R. from Germans with 8 armour and 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Karelia S.S.R. Chinese attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 artillery Chinese roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Karelia S.S.R. Chinese win, taking Karelia S.S.R. from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Anglo Egypt Chinese attack with 10 armour, 1 fighter and 6 infantry Germans defend with 1 infantry Chinese roll dice for 10 armour, 1 fighter and 6 infantry in Anglo Egypt, round 2 : 7/17 hits, 6.50 expected hits Germans roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo Egypt Chinese win, taking Anglo Egypt from Germans with 10 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anglo Egypt to Libya 1 bomber moved from Italian East Africa to Turkey 2 fighters moved from Karelia S.S.R. to Russia 1 bomber moved from Balkans to Turkey 1 bomber moved from Solomon Islands to Australia 2 bombers moved from Belorussia to West Russia Place Units - Chinese 5 infantry placed in Libya 5 infantry placed in Turkey 4 fighters placed in Japan 4 artilleries, 1 fighter and 7 infantry placed in Russia 1 bomber and 1 infantry placed in India Activate Technology - Chinese Chinese activating Shipyards Turn Complete - Chinese Chinese collect 141 PUs; end with 141 PUs Chinese collect 6 PUs from War Bonds; end with 147 PUsCombat Hit Differential Summary :
Germans : -0.33 Chinese : 5.00 -
TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - Americans Americans buy 5 transports; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eastern United States to Hawaiian Islands Americans take Hawaiian Islands from Japanese 1 bomber and 1 infantry moved from Eastern United States to Spain Americans take Spain from Germans 1 bomber and 1 infantry moved from Eastern United States to West Indies 1 bomber and 1 infantry moved from Eastern United States to Venezuela 1 bomber and 1 infantry moved from Eastern United States to Brazil 1 bomber and 1 infantry moved from Eastern United States to Brazil 2 armour moved from Eastern United States to Western United States 1 armour moved from Eastern United States to Western United States Combat - Americans Battle in Venezuela Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Venezuela, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Venezuela, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Venezuela Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in West Indies Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in West Indies, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Indies Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Brazil Americans attack with 2 bombers and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Brazil, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Brazil Americans win, taking Brazil from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Brazil to Western United States 1 bomber moved from Venezuela to Western United States 1 bomber moved from West Indies to Western United States 1 bomber moved from Spain to Eastern United States 1 bomber moved from Hawaiian Islands to Western United States Place Units - Americans 5 transports placed in 55 Sea Zone Turn Complete - Americans Americans collect 45 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : 1.00 -
TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,4,5 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Rockets Advance Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 108 PUs; 0 techTokens; Germans buy 9 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 6 fighters moved from Belgian Congo to Rio De Oro 1 bomber and 1 infantry moved from Belgian Congo to Spain 6 fighters moved from Germany to Spain 1 infantry moved from Germany to Southern Europe Germans take Southern Europe from Chinese 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Balkans 5 fighters moved from Germany to Karelia S.S.R. 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 4 fighters moved from Germany to Karelia S.S.R. 3 fighters moved from Germany to Balkans 3 fighters moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 bomber, 12 fighters and 1 infantry Chinese defend with 2 armour and 2 infantry Germans roll dice for 1 bomber, 12 fighters and 1 infantry in Karelia S.S.R., round 2 : 8/14 hits, 8.83 expected hits Chinese roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.67 expected hits 2 armour owned by the Chinese, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Karelia S.S.R. Germans win with 1 bomber and 11 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter and 1 infantry Casualties for Chinese: 2 armour and 2 infantry Battle in Balkans Germans attack with 3 fighters and 2 infantry Chinese defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Balkans, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Balkans Germans win, taking Balkans from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Spain Germans attack with 1 bomber, 6 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 6 fighters and 1 infantry in Spain, round 2 : 3/8 hits, 4.83 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber and 6 fighters moved from Spain to Germany 1 bomber and 11 fighters moved from Karelia S.S.R. to Germany 3 fighters moved from Balkans to Germany Place Units - Germans 9 fighters and 3 infantry placed in Germany 3 infantry placed in Belgian Congo Activate Technology - Germans Germans activating Rockets Advance Turn Complete - Germans Germans collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -3.00 Americans : 0.67 Chinese : -0.00 -
TripleA Turn Summary: British round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Combat Move - British 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 submarines and 5 transports moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - British Battle in 55 Sea Zone British attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports Americans defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 5 transports British roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans British roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 55 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports in 55 Sea Zone, round 2 : 5/13 hits, 7.17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Americans, 2 submarines owned by the British and 2 carriers owned by the British lost in 55 Sea Zone British roll dice for 2 submarines in 55 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 battleships, 2 cruisers, 2 destroyers and 5 transports in 55 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits Americans roll dice for 6 submarines in 55 Sea Zone, round 3 : 1/6 hits, 1.00 expected hits Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports in 55 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the British, 2 cruisers owned by the British and 2 submarines owned by the British lost in 55 Sea Zone Americans roll dice for 3 submarines in 55 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships and 5 transports in 55 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports in 55 Sea Zone, round 4 : 6/13 hits, 7.17 expected hits 1 submarine owned by the Americans, 4 transports owned by the British and 2 battleships owned by the British lost in 55 Sea Zone Americans roll dice for 2 submarines in 55 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports in 55 Sea Zone, round 5 : 6/13 hits, 7.17 expected hits 1 transport owned by the British lost in 55 Sea Zone Americans win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is -142 Casualties for British: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports Casualties for Americans: 5 submarines Non Combat Move - British Turn Complete - British 2 units repaired.Combat Hit Differential Summary :
British : -2.67 Americans : -7.67 -
TripleA Turn Summary: Chinese round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Research Technology - Chinese Chinese spend 10 on tech rolls Chinese roll 5,2 and gets 0 hits Purchase Units - Chinese Chinese buy 3 battleships, 5 carriers, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Chinese Rocket attack in Germany does 4 damage to factory owned by Germans Rockets in Turkey roll: 4 Rocket attack in Southern Europe does 1 damage to factory owned by Germans Rockets in West Russia roll: 5 1 armour moved from Anglo Egypt to French Equatorial Africa Chinese take French Equatorial Africa from Germans 1 armour moved from French Equatorial Africa to Belgian Congo 1 armour moved from Anglo Egypt to Italian East Africa 1 armour moved from Italian East Africa to Kenya Chinese take Kenya from Germans 1 infantry moved from Italian East Africa to Belgian Congo 2 armour and 2 infantry moved from Anglo Egypt to Belgian Congo 3 fighters moved from Libya to Belgian Congo 4 armour and 4 infantry moved from Anglo Egypt to Turkey 2 armour moved from Anglo Egypt to Libya 1 infantry moved from Algeria to Libya 1 bomber and 1 infantry moved from India to French Madagascar 1 armour moved from Belorussia to Norway Chinese take Norway from Germans 1 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from West Russia to Belorussia 4 artilleries moved from West Russia to Belorussia 2 artilleries moved from West Russia to Ukraine S.S.R. 1 bomber and 1 infantry moved from West Russia to Eastern Europe 1 bomber and 1 infantry moved from West Russia to Balkans 1 infantry moved from West Russia to Belorussia 2 fighters moved from Russia to Manchuria 4 artilleries, 1 fighter and 7 infantry moved from Russia to West Russia 1 fighter moved from West Russia to Eastern Europe 1 fighter moved from Turkey to Balkans 2 bombers and 2 infantry moved from Turkey to Southern Europe 2 bombers and 2 infantry moved from Turkey to Western Europe 1 bomber moved from Australia to Philipine Islands 2 armour moved from Kazakh S.S.R. to West Russia 5 armour and 5 infantry moved from Kazakh S.S.R. to Ukraine S.S.R. Combat - Chinese Battle in Belgian Congo Chinese attack with 3 armour, 3 fighters and 3 infantry Germans defend with 1 factory and 3 infantry Chinese roll dice for 3 armour, 3 fighters and 3 infantry in Belgian Congo, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 3 infantry in Belgian Congo, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Belgian Congo Chinese win, taking Belgian Congo from Germans with 3 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Germans: 3 infantry Battle in Eastern Europe Chinese attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Europe, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe Chinese win, taking Eastern Europe from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Europe Chinese attack with 2 bombers and 2 infantry Germans defend with 1 factory and 1 infantry Chinese roll dice for 2 bombers and 2 infantry in Southern Europe, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Southern Europe Chinese win, taking Southern Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in French Madagascar Chinese attack with 1 bomber and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 bomber and 1 infantry in French Madagascar, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in French Madagascar Chinese win, taking French Madagascar from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Balkans Chinese attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 2 infantry Chinese roll dice for 1 bomber, 1 fighter and 1 infantry in Balkans, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Balkans Chinese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Germans: 2 infantry Battle in Western Europe Chinese attack with 2 bombers and 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 bombers and 2 infantry in Western Europe, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Europe Chinese win, taking Western Europe from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 2 bombers moved from Western Europe to Algeria 2 bombers moved from Southern Europe to West Russia 3 fighters moved from Belgian Congo to Libya 1 bomber moved from French Madagascar to India 1 bomber moved from Eastern Europe to West Russia 1 fighter moved from Eastern Europe to Belorussia 1 fighter moved from Balkans to Belorussia 1 bomber moved from Balkans to West Russia 8 fighters moved from Japan to 60 Sea Zone Place Units - Chinese 3 battleships, 5 carriers, 1 cruiser and 3 destroyers placed in 60 Sea Zone Turn Complete - Chinese Chinese collect 159 PUs; end with 159 PUs Chinese collect 1 PU from War Bonds; end with 160 PUsCombat Hit Differential Summary :
Germans : 1.00 Chinese : 0.00 -
TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Americans Americans buy 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eastern United States to United Kingdom 1 bomber and 1 infantry moved from Western United States to Venezuela Americans take Venezuela from Germans 1 infantry moved from Brazil to Argentina Americans take Argentina from Germans 1 bomber and 1 infantry moved from Western United States to Soviet Far East Americans take Soviet Far East from Chinese 1 bomber and 1 infantry moved from Western United States to Buryatia S.S.R. Americans take Buryatia S.S.R. from Chinese 2 bombers and 2 infantry moved from Western United States to Solomon Islands 3 armour moved from Western United States to Alaska 6 fighters moved from 55 Sea Zone to Alaska 2 artilleries moved from Eastern United States to Central United States 3 infantry moved from Eastern United States to Central United States 6 armour moved from Eastern United States to Western United States Combat - Americans Americans lands units in United Kingdom Americans creates battle in territory United Kingdom Battle in Solomon Islands Americans attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Solomon Islands, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Solomon Islands Americans win, taking United Kingdom from Germans, taking Solomon Islands from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Americans 2 bombers moved from Solomon Islands to Western United States 1 bomber moved from Soviet Far East to Alaska 1 bomber moved from Buryatia S.S.R. to Alaska 1 bomber moved from Venezuela to Western United States 1 bomber moved from United Kingdom to Central United States Place Units - Americans 1 destroyer and 4 submarines placed in 55 Sea Zone 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : 0.67 -
TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Research Technology - Germans Germans spend 20 on tech rolls Germans roll 6,1,6,4 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 60 PUs; 0 techTokens; Germans buy 3 fighters and 9 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Germans Rocket attack in Turkey does 4 damage to factory owned by Chinese Rockets in Germany roll: 4 2 infantry moved from Germany to Western Europe 1 bomber and 1 infantry moved from Germany to Caucasus Germans take Caucasus from Chinese 1 infantry moved from Germany to Southern Europe 1 infantry moved from Germany to Southern Europe 3 fighters moved from Germany to Southern Europe 2 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Balkans 5 fighters moved from Germany to Eastern Europe 1 bomber moved from Germany to Western Europe 6 fighters moved from Germany to Western Europe 1 bomber moved from Caucasus to Germany 6 fighters moved from Germany to Eastern Europe 3 fighters moved from Germany to Western Europe 1 fighter moved from Germany to Eastern Europe 4 fighters moved from Germany to Western Europe 1 fighter moved from Germany to Eastern Europe 6 fighters moved from Rio De Oro to Gibraltar Combat - Germans Battle in Eastern Europe Germans attack with 13 fighters and 2 infantry Chinese defend with 1 infantry Germans roll dice for 13 fighters and 2 infantry in Eastern Europe, round 2 : 9/15 hits, 9.00 expected hits Chinese roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Eastern Europe Germans win, taking Eastern Europe from Chinese with 13 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Southern Europe Germans attack with 3 fighters and 2 infantry Chinese defend with 1 factory and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Southern Europe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Southern Europe Germans win, taking Southern Europe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Western Europe Germans attack with 1 bomber, 13 fighters and 2 infantry Chinese defend with 2 infantry Germans roll dice for 1 bomber, 13 fighters and 2 infantry in Western Europe, round 2 : 7/16 hits, 9.67 expected hits Chinese roll dice for 2 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Western Europe Germans win with 1 bomber and 13 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Germans 1 bomber and 13 fighters moved from Western Europe to Germany 3 fighters moved from Southern Europe to Germany 13 fighters moved from Eastern Europe to Germany Place Units - Germans 3 fighters and 9 infantry placed in Germany Activate Technology - Germans Germans activating Improved Artillery Support Turn Complete - Germans Germans collect 51 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.00 Chinese : 2.67 -
TripleA Turn Summary: Chinese round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Research Technology - Chinese Chinese spend 0 on tech rolls Chinese roll 6,3 and gets 1 hit Chinese removing all Technology Tokens after successful research. Chinese discover AA Radar Purchase Units - Chinese Chinese repair damage of 4x factory; Remaining resources: 158 PUs; 0 techTokens; Chinese buy 9 armour, 1 artillery, 1 battleship, 2 bombers, 1 destroyer and 20 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese Rocket attack in Germany does 1 damage to factory owned by Germans Rockets in Turkey roll: 1 2 bombers and 2 infantry moved from West Russia to Soviet Far East 2 bombers and 2 infantry moved from West Russia to Buryatia S.S.R. 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from Manchuria to Buryatia S.S.R. 1 bomber and 1 infantry moved from Philipine Islands to Caroline Islands 1 armour moved from Kenya to Mozambique Chinese take Mozambique from Germans 1 armour moved from Mozambique to Union of South Africa Chinese take Union of South Africa from Germans 1 infantry moved from Belgian Congo to Angola Chinese take Angola from Germans 3 armour moved from Belgian Congo to Trans-Jordan 2 bombers and 2 infantry moved from Turkey to Southern Europe 2 bombers and 2 infantry moved from Turkey to Balkans 1 armour moved from Norway to Sweden Chinese take Sweden from Germans 1 armour moved from Sweden to Norway 2 armour and 2 infantry moved from Libya to Trans-Jordan 1 infantry moved from West Russia to Caucasus 1 artillery moved from West Russia to Caucasus 1 infantry moved from West Russia to Caucasus 1 infantry moved from West Russia to Belorussia 2 armour moved from West Russia to Belorussia 3 artilleries moved from West Russia to Belorussia 1 infantry moved from Belorussia to Eastern Europe 1 artillery moved from Belorussia to Eastern Europe 2 fighters moved from Belorussia to Eastern Europe 1 infantry moved from Karelia S.S.R. to Eastern Europe 4 fighters moved from Turkey to Balkans 1 armour and 1 infantry moved from Turkey to Caucasus 2 bombers moved from Algeria to Germany Combat - Chinese Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5,4 and causes: 9 damage to unit: factory Bombing raid in Germany causes 9 damage total. Battle in Soviet Far East Chinese attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 infantry Chinese roll dice for 2 bombers, 1 fighter and 2 infantry in Soviet Far East, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Chinese win, taking Soviet Far East from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia S.S.R. Chinese attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 infantry Chinese roll dice for 2 bombers, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Buryatia S.S.R. Chinese win, taking Buryatia S.S.R. from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Americans: 1 infantry Battle in Eastern Europe Chinese attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Europe, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Eastern Europe Chinese win, taking Eastern Europe from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Caroline Islands Chinese attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 bomber and 1 infantry in Caroline Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Caroline Islands Chinese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern Europe Chinese attack with 2 bombers and 2 infantry Germans defend with 1 factory and 1 infantry Chinese roll dice for 2 bombers and 2 infantry in Southern Europe, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Southern Europe Chinese win, taking Southern Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Balkans Chinese attack with 2 bombers, 4 fighters and 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 bombers, 4 fighters and 2 infantry in Balkans, round 2 : 7/10 hits, 5.00 expected hits Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Balkans Chinese win, taking Balkans from Germans with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Chinese attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 infantry Chinese roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Chinese win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 bomber moved from Germany to Belorussia 2 bombers moved from Southern Europe to Turkey 3 fighters moved from Libya to Belorussia 4 infantry moved from Libya to Anglo Egypt 1 bomber moved from India to Turkey 3 armour moved from Turkey to Ukraine S.S.R. 2 bombers moved from Buryatia S.S.R. to Manchuria 2 bombers moved from Soviet Far East to Manchuria 1 fighter moved from Soviet Far East to 60 Sea Zone 1 fighter moved from Buryatia S.S.R. to 60 Sea Zone 2 fighters moved from Eastern Europe to Belorussia 2 bombers moved from Balkans to Russia 4 fighters moved from Balkans to Belorussia 1 bomber moved from Caroline Islands to Okinawa 1 aaGun moved from Russia to Archangel 1 aaGun moved from Russia to West Russia 2 aaGuns moved from West Russia to Belorussia Place Units - Chinese 1 battleship and 1 destroyer placed in 60 Sea Zone 2 armour, 1 bomber and 2 infantry placed in Manchuria 5 infantry placed in Libya 5 infantry placed in Turkey 7 armour and 7 infantry placed in Russia 1 artillery and 1 infantry placed in Japan 1 bomber placed in India Activate Technology - Chinese Chinese activating AA Radar Turn Complete - Chinese Chinese collect 171 PUs; end with 172 PUs Chinese collect 2 PUs from War Bonds; end with 174 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.33 Chinese : 4.83 Japanese : 0.67 AA fire in Germany : : 0.33 -
TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans repair damage of 24x factory; Remaining resources: 56 PUs; 1 techTokens; Americans buy 1 battleship and 13 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 infantry moved from United Kingdom to Eire Americans take Eire from Germans 1 infantry moved from Argentina to Brazil 1 infantry moved from Venezuela to Brazil 1 bomber and 1 infantry moved from Central United States to Western Europe Americans take Western Europe from Chinese 1 bomber and 1 infantry moved from Western United States to Caroline Islands Americans take Caroline Islands from Japanese 1 bomber and 1 infantry moved from Western United States to Australia Americans take Australia from Chinese 1 bomber and 1 infantry moved from Western United States to Iceland 2 bombers moved from Alaska to Brazil 1 infantry moved from Eastern United States to Eastern Canada Combat - Americans Battle in Iceland Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Iceland, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Iceland, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Iceland to United Kingdom 1 bomber moved from Western Europe to United Kingdom 1 bomber moved from Australia to Solomon Islands 1 bomber moved from Caroline Islands to Solomon Islands 2 infantry moved from Central United States to Western United States 2 artilleries moved from Central United States to Western United States 6 fighters moved from Alaska to 55 Sea Zone 3 armour moved from Alaska to Western United States 4 infantry moved from Eastern United States to Central United States Place Units - Americans 1 battleship placed in 55 Sea Zone 13 infantry placed in United Kingdom Americans undo move 2. 10 infantry placed in United Kingdom 3 infantry placed in Western United States Turn Complete - Americans Americans collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans rolls : : 0.00 Americans : -2.00 -
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 44 PUs; 0 techTokens; Germans buy 12 infantry; Remaining resources: 8 PUs; 0 techTokens; Combat Move - Germans Rocket attack in Turkey does 6 damage to factory owned by Chinese Rockets in Germany roll: 6 1 bomber and 1 infantry moved from Germany to Sweden Germans take Sweden from Chinese 1 bomber moved from Sweden to Germany 1 bomber and 1 infantry moved from Germany to Karelia S.S.R. Germans take Karelia S.S.R. from Chinese 1 bomber moved from Karelia S.S.R. to Germany 6 fighters moved from Gibraltar to Germany Combat - Germans Non Combat Move - Germans 1 infantry moved from Germany to Switzerland Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 35 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Research Technology - Chinese Chinese spend 10 on tech rolls Chinese roll 2,4 and gets 0 hits Purchase Units - Chinese Chinese repair damage of 6x factory, 6x factory; Remaining resources: 158 PUs; 2 techTokens; Chinese buy 7 armour, 3 artilleries, 25 infantry and 6 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Chinese Rocket attack in Germany does 2 damage to factory owned by Germans Rockets in Belorussia roll: 2 Rocket attack in United Kingdom does 2 damage to factory owned by Americans Rockets in Archangel roll: 2 1 bomber and 1 infantry moved from Okinawa to Caroline Islands 1 armour moved from Norway to Sweden 1 infantry moved from Eastern Europe to Karelia S.S.R. 1 artillery moved from Eastern Europe to Karelia S.S.R. 1 bomber and 1 infantry moved from Turkey to Western Europe 1 bomber and 1 infantry moved from Turkey to Spain Chinese take Spain from Americans 1 bomber and 1 infantry moved from Turkey to Gibraltar Chinese take Gibraltar from Germans 7 armour and 7 infantry moved from Russia to Belorussia 2 bombers moved from Russia to Karelia S.S.R. 1 bomber and 1 infantry moved from Belorussia to Sweden 1 infantry moved from Balkans to Eastern Europe 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 2 armour and 2 infantry moved from Trans-Jordan to Caucasus 2 infantry moved from Turkey to Caucasus 3 armour moved from Trans-Jordan to Caucasus 4 infantry moved from Anglo Egypt to Libya 5 infantry moved from Libya to Algeria 1 armour moved from Union of South Africa to Angola 1 armour and 1 infantry moved from Angola to Belgian Congo 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 5 bombers moved from Manchuria to Buryatia S.S.R. 1 bomber moved from India to Turkey Combat - Chinese Battle in Sweden Chinese attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 armour, 1 bomber and 1 infantry in Sweden, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 armour, 1 bomber and 1 infantry in Sweden, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sweden Chinese win, taking Sweden from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caroline Islands Chinese attack with 1 bomber and 1 infantry Americans defend with 1 infantry Chinese roll dice for 1 bomber and 1 infantry in Caroline Islands, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Chinese win, taking Caroline Islands from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Karelia S.S.R. Chinese attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery, 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Chinese win, taking Karelia S.S.R. from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Europe Chinese attack with 1 bomber and 1 infantry Americans defend with 1 infantry Chinese roll dice for 1 bomber and 1 infantry in Western Europe, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 bomber and 1 infantry in Western Europe, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Western Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Western Europe Chinese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Chinese 1 bomber moved from Western Europe to Algeria 1 bomber moved from Spain to Algeria 1 bomber moved from Gibraltar to Algeria 1 bomber moved from Sweden to Belorussia 2 bombers moved from Karelia S.S.R. to Belorussia 1 bomber moved from Caroline Islands to Borneo Place Units - Chinese 6 transports placed in 60 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Japan 6 armour and 6 infantry placed in Russia 5 infantry placed in Turkey 5 infantry placed in Southern Europe 5 infantry placed in Libya Chinese undo move 6. 2 infantry placed in Russia 3 infantry placed in Libya Turn Complete - Chinese Chinese collect 174 PUs; end with 174 PUs Chinese collect 2 PUs from War Bonds; end with 176 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : 0.00 Chinese : 0.17 -
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans repair damage of 2x factory; Remaining resources: 80 PUs; 1 techTokens; Americans buy 1 carrier, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Norway Americans take Norway from Chinese 1 bomber and 1 infantry moved from United Kingdom to Eastern Europe 2 bombers and 2 infantry moved from Brazil to Belgian Congo 1 bomber and 1 infantry moved from Solomon Islands to Philipine Islands Americans take Philipine Islands from Chinese 1 bomber moved from Solomon Islands to Australia 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Central United States to Eastern Canada 1 infantry moved from Central United States to Eastern Canada 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 2 infantry moved from Eastern United States to Central United States 1 infantry moved from Western United States to Mexico Combat - Americans Battle in Belgian Congo Americans attack with 2 bombers and 2 infantry Chinese defend with 1 armour, 1 factory and 1 infantry Americans roll dice for 2 bombers and 2 infantry in Belgian Congo, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Chinese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Belgian Congo Americans win, taking Belgian Congo from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Chinese: 1 armour and 1 infantry Battle in Eastern Europe Americans attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Eastern Europe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Europe Americans win, taking Eastern Europe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Americans 1 bomber moved from Eastern Europe to United Kingdom 1 bomber moved from Norway to United Kingdom 2 bombers moved from Belgian Congo to West Indies 1 bomber moved from Philipine Islands to Solomon Islands Place Units - Americans 1 carrier, 2 fighters and 2 submarines placed in 55 Sea Zone 3 submarines placed in 10 Sea Zone 4 infantry placed in Eastern United States 4 infantry placed in United Kingdom Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.50 Chinese : -0.17 -
TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 30 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 28 PUs; 1 techTokens; Germans buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans Rocket attack in Southern Europe does 1 damage to factory owned by Chinese Rockets in Germany roll: 1 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Balkans 6 fighters moved from Germany to Balkans 4 fighters moved from Germany to Balkans 6 fighters moved from Germany to Balkans 2 bombers and 2 infantry moved from Germany to Karelia S.S.R. 11 fighters moved from Germany to Karelia S.S.R. 8 fighters moved from Germany to Karelia S.S.R. 3 fighters moved from Germany to Karelia S.S.R. 1 infantry moved from Germany to Western Europe Germans take Western Europe from Americans Combat - Germans Battle in Karelia S.S.R. Germans attack with 2 bombers, 22 fighters and 2 infantry Chinese defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 22 fighters and 2 infantry in Karelia S.S.R., round 2 : 17/26 hits, 16.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Chinese with 2 bombers, 22 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Balkans Germans attack with 16 fighters and 2 infantry Chinese defend with 1 infantry Germans roll dice for 16 fighters and 2 infantry in Balkans, round 2 : 11/18 hits, 11.00 expected hits Chinese roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Balkans Germans win, taking Balkans from Chinese with 16 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 2 bombers and 22 fighters moved from Karelia S.S.R. to Germany 16 fighters moved from Balkans to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.67 Chinese : -1.00 Germans rolls : : 0.00





