@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
dawgoneit v. entek anniversary 1941
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Should we do a bid? I’m not sure if one is needed or not.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - GermansCombat Hit Differential Summary :
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@Entek said in dawgoneit v. entek anniversary 1941:
Should we do a bid? I’m not sure if one is needed or not.
i don’t no his game so i don’t no.
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@dawgoneit actually i think i have played this 1. don’t remember when but i remember the map.
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@dawgoneit Let’s just skip the bid. Want the axis since I’m them in the other game?
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 armour moved from France to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 1 bomber moved from Germany to Egypt 1 artillery moved from Bulgaria Romania to Ukraine 1 artillery moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to Ukraine 2 infantry moved from Poland to East Poland 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Norway to Finland 1 infantry moved from Northwestern Europe to France 1 fighter moved from Northwestern Europe to France 1 fighter moved from Germany to France 1 fighter moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Germany to France 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Baltic States, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 2 Sea Zone Germans attack with 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in Ukraine Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in East Poland Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 fighter and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to France 1 fighter moved from East Poland to France 1 bomber moved from Egypt to Libya Place Units - Germans 1 artillery, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 1.67 Germans rolls : : 0.00 Russians : 2.00 -
@dawgoneit I don’t no how aggressive I’m suppose to be. We’ll see.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour and 4 infantry Germans defend with 3 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Belorussia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 3 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -1.17 -
@dawgoneit I’m not sure either it’s been a long time since I’ve played this version
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@dawgoneit Be sure to check out what the National Objectives are that give you more income.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 61 Sea Zone to Kwangtung 3 infantry moved from Caroline Islands to 51 Sea Zone 3 infantry and 2 transports moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone 4 infantry moved from 61 Sea Zone to Fukien 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 3 infantry moved from Kiangsu to Hupeh 1 fighter moved from Formosa to Kwangtung 1 fighter moved from Japan to Fukien 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Manchuria to Kiangsu Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in Hupeh Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Fukien Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Fukien, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 4 infantry in Fukien, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hupeh to Manchuria 1 fighter moved from Fukien to Kiangsu 1 fighter moved from Kwangtung to French Indo-China Thailand 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 2 carriers moved from 57 Sea Zone to 59 Sea Zone 2 fighters moved from 53 Sea Zone to 59 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
British : -1.00 Americans : 0.00 Chinese : -1.00 Japanese : -1.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 10 on tech rolls British roll 5,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover AA Radar Activate Technology - British British activating AA Radar Purchase Units - British British buy 1 carrier, 1 factory and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 unit repaired. 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 bomber moved from United Kingdom to 5 Sea Zone 1 cruiser and 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 47 Sea Zone Place Units - British 1 carrier placed in 6 Sea Zone 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Italy to Morocco Algeria 1 armour moved from Balkans to East Poland 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans Combat - Italians Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 fighter and 3 infantry in Morocco Algeria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour, 1 fighter and 2 infantry in Morocco Algeria, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in 12 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in East Poland Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in East Poland, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in East Poland, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in East Poland, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Poland, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in East Poland, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Poland, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Italians win, taking East Poland from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.67 Russians : -1.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 4,5 and gets 0 hits Purchase Units - Americans Americans buy 2 destroyers and 2 submarines; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Eastern United States to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 bomber moved from Western United States to 12 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Italians defend with 1 battleship and 2 cruisers Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 12 Sea Zone Americans roll dice for 2 bombers in 12 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 bomber, 1 destroyer and 1 fighter Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from 10 Sea Zone to Eastern United States 1 infantry moved from Central United States to Western United States 1 fighter moved from Western United States to 53 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone Non Combat Move - Chinese 1 infantry moved from Yunnan to Sikang 1 infantry moved from Suiyuan to Ningxia 1 fighter moved from Yunnan to Ningxia Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : -0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,2 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 fighter moved from Germany to 6 Sea Zone 4 fighters moved from France to 6 Sea Zone 1 bomber moved from Libya to 6 Sea Zone 1 artillery and 4 infantry moved from Germany to Poland 3 armour moved from Baltic States to Ukraine 2 artilleries moved from Baltic States to East Poland 1 armour moved from Egypt to French Equatorial Africa Germans take Anglo-Egypt Sudan from British Germans take French Equatorial Africa from British Combat - Germans Battle in 6 Sea Zone Germans attack with 1 bomber and 5 fighters British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 6 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the British lost in 6 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 6 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24 Casualties for Germans: 4 fighters Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Non Combat Move - Germans 1 bomber and 1 fighter moved from 6 Sea Zone to France Place Units - Germans 1 armour, 1 fighter and 5 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour, 1 artillery and 10 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery and 11 infantry Germans defend with 6 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 11 infantry in Ukraine, round 2 : 2/13 hits, 2.83 expected hits Germans roll dice for 6 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine 6 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus Germans win with 6 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Russians: 5 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 2 infantry owned by the Russians retreated to Karelia S.S.R. Non Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 5 infantry moved from Russia to Caucasus 1 infantry moved from Urals to Russia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -1.50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 armour and 1 factory; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 battleship and 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 3 fighters moved from 59 Sea Zone to Buryatia S.S.R. 1 armour, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 4 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 3 infantry moved from Hupeh to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Kiangsu to Suiyuan 3 infantry moved from French Indo-China Thailand to Burma 2 artilleries moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 artilleries and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 61 Sea Zone to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery and 3 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Burma 2 fighters moved from 37 Sea Zone to Burma 1 carrier moved from 37 Sea Zone to 61 Sea Zone 2 carriers moved from 59 Sea Zone to 62 Sea Zone 1 fighter moved from Kiangsu to Buryatia S.S.R. Combat - Japanese Battle in Burma Japanese attack with 3 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 3 artilleries, 5 fighters and 11 infantry Russians defend with 8 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 3 artilleries, 5 fighters and 11 infantry in Buryatia S.S.R., round 2 : 8/20 hits, 6.33 expected hits Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 3 artilleries, 5 fighters and 9 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry Casualties for Russians: 8 infantry Non Combat Move - Japanese 4 fighters moved from Buryatia S.S.R. to 62 Sea Zone 2 fighters moved from Burma to French Indo-China Thailand 1 fighter moved from Buryatia S.S.R. to Kwangtung 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria 1 armour placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Russians : -0.67 Japanese : 1.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Germans 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Australia to 47 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands British take Caroline Islands from Japanese Combat - British Battle in 5 Sea Zone British attack with 1 bomber Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 9 Sea Zone: 1 transport EDIT: Removing units owned by British from Eastern Canada: 1 armour and 1 infantry EDIT: Adding units owned by British to 8 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 1 armour and 1 infantry EDIT: Turning off Edit Mode 1 carrier placed in 8 Sea Zone 2 fighters placed in 8 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - British British collect 38 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from East Poland to Eastern Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 armour and 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 fighter moved from Libya to Ukraine 1 artillery and 2 infantry moved from Italy to Balkans Combat - Italians Battle in Eastern Ukraine Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Eastern Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Non Combat Move - Italians Place Units - Italians 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.50 Russians : 0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 submarine moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 18 Sea Zone Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Brazil Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom Combat Move - Chinese 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese 1 fighter and 3 infantry moved from Ningxia to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 3 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 4 infantry in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Ningxia Place Units - Americans 1 battleship, 1 carrier and 2 transports placed in 56 Sea Zone 2 artilleries placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : 1.83 Chinese : 0.67 Japanese : -0.33





