@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Syria to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 4 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from New Zealand to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 fighter moved from 96 Sea Zone to Tobruk 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Syria to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 4 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Egypt British attack with 4 armour, 1 artillery and 6 infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry British roll dice for 4 armour, 1 artillery and 6 infantry in Egypt, round 2 : 4/11 hits, 3.50 expected hits Italians roll dice for 5 infantry in Egypt, round 2 : 3/5 hits, 1.67 expected hits 4 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 4 armour, 1 artillery and 3 infantry in Egypt, round 3 : 5/8 hits, 3.00 expected hits Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Italians: 5 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 5 infantry British roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 5/10 hits, 4.17 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.50 expected hits 1 artillery owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from India to Persia Place Units - British 1 fighter and 2 infantry placed in Persia 1 armour placed in Union of South Africa 1 fighter placed in United Kingdom British undo move 1. 1 fighter placed in United Kingdom 2 infantry placed in Persia British undo move 1. 1 armour placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : 3.33 British : 4.00 Americans : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 bomber Americans defend with 1 fighter Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in Tobruk French win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from France to Holland Belgium Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.67 French : 0.33 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 bomber moved from France to Western Germany 1 bomber moved from Western Germany to Novgorod 2 infantry moved from France to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 4 artilleries moved from France to Normandy Bordeaux 2 armour, 2 artilleries and 8 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 3 armour moved from Bessarabia to Bryansk 3 aaGuns, 17 armour, 12 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk 4 armour moved from Romania to Ukraine Place Units - Germans 2 infantry and 1 tactical_bomber placed in Novgorod 3 armour placed in Ukraine 3 armour placed in Romania 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Novosibirsk to Vologda -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Novosibirsk to Vologda Non Combat Move - Russians Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone 2 cruisers moved from 35 Sea Zone to 37 Sea Zone 5 destroyers moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone 2 cruisers moved from 35 Sea Zone to 37 Sea Zone 5 destroyers moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Japan to Malaya 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 2 artilleries moved from Szechwan to Yunnan 1 armour and 1 artillery moved from Kweichow to Yunnan 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Java to Philippines 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 airfield and 1 armour placed in Malaya 1 destroyer placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Americans : -0.67 Japanese : 3.50 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Tobruk to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 bomber moved from India to 44 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Tobruk to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 bomber moved from India to 44 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Java Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 92 Sea Zone Americans attack with 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 1 bomber moved from 44 Sea Zone to Western Australia 1 mech_infantry moved from Queensland to Western Australia 3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -3.50 Japanese : -1.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - British 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to West India 1 armour moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Eastern Persia 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from 81 Sea Zone to West India 1 fighter moved from 81 Sea Zone to West India 1 tactical_bomber moved from Ethiopia to West India 1 fighter moved from Ethiopia to West India 1 mech_infantry moved from Belgian Congo to Egypt 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Tobruk to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 bomber moved from India to 44 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Java Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 92 Sea Zone Americans attack with 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 1 bomber moved from 44 Sea Zone to Western Australia 1 mech_infantry moved from Queensland to Western Australia 3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to West India 1 armour moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Eastern Persia 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from 81 Sea Zone to West India 1 fighter moved from 81 Sea Zone to West India 1 tactical_bomber moved from Ethiopia to West India 1 fighter moved from Ethiopia to West India 1 mech_infantry moved from Belgian Congo to Egypt 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Caucasus British attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India Place Units - British 1 armour, 1 infantry and 1 tactical_bomber placed in Persia 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -1.67 Americans : -3.50 Japanese : -1.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Russia Combat - Italians Battle in Russia Italians attack with 1 armour British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 64 infantry, 2 mech_infantrys and 1 tactical_bomber Italians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 64 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/84 hits, 29.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Russia Russians win with 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Italians EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 4 artilleries and 1 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : -2.67 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Borneo Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33





