@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries moved from Szechwan to Yunnan
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Combat Move - British
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 artilleries and 2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 96 PUs;
British buy 2 armour, 2 cruisers, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 artilleries and 2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Egypt
2 cruisers, 2 destroyers and 1 transport placed in 109 Sea Zone
2 transports placed in 106 Sea Zone
1 armour and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : 0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 carrier and 1 destroyer
British defend with 1 cruiser
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 carrier remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 infantry moved from Greece to Albania
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to India
1 fighter moved from New Zealand to Western Australia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to India
1 fighter moved from New Zealand to Western Australia
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New Zealand
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
1 infantry moved from Bessarabia to Western Ukraine
18 armour, 18 artilleries, 47 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
1 infantry moved from Bessarabia to Western Ukraine
18 armour, 18 artilleries, 47 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 2 transports
Battle in Norway
Germans attack with 1 armour, 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Norway, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Norway, round 3 : 4/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 18 armour, 18 artilleries, 48 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 18 artilleries, 48 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 27/93 hits, 27.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 18 armour, 18 artilleries, 48 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
5 armour moved from Germany to Eastern Poland
4 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Norway to Western Germany
1 bomber and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 armour moved from Western Germany to Poland
1 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Germany
Germans undo move 2.
Germans undo move 4.
2 armour and 1 mech_infantry placed in Germany
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.33
Americans : 0.67
Russians : 1.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
6 armour, 18 artilleries, 57 infantry and 7 mech_infantrys moved from Bryansk to Belarus
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
6 armour, 18 artilleries, 57 infantry and 7 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 6 armour, 18 artilleries, 57 infantry and 7 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 6 armour, 18 artilleries, 57 infantry and 7 mech_infantrys in Belarus, round 2 : 29/88 hits, 22.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 armour, 18 artilleries, 56 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
10 aaGuns moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 armour moved from Volgograd to Russia
2 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Bryansk
2 infantry moved from Trans-Jordan to Iraq
Place Units - Russians
1 armour, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 8.00
Japanese : 0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 armour and 2 mech_infantrys moved from Suiyuyan to Szechwan
2 artilleries and 3 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Szechwan
1 mech_infantry moved from Korea to Jehol
1 armour moved from Korea to Jehol
1 fighter and 3 tactical_bombers moved from Malaya to Szechwan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 artilleries and 5 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 tactical_bomber moved from Malaya to Java
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Yenisey to Timguska
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Kweichow to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 3 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 5/11 hits, 4.50 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 3 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 5 infantry
Battle in Java
Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 artilleries, 3 infantry and 1 mech_infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Java, round 2 : 7/12 hits, 4.67 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 6/9 hits, 3.50 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Java, round 3 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
1 armour moved from Jehol to Suiyuyan
1 infantry moved from Jehol to Chahar
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 artillery placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 fighter and 1 tactical_bomber placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 71 PUs (2 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 2.67
Chinese : -0.33
Japanese : 2.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
3 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Egypt to Tobruk
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Germany
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
3 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Egypt to Tobruk
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Germany
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Iwo Jima
Battle in Tobruk
Americans attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 infantry and 2 mech_infantrys in Tobruk, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tobruk
Americans roll dice for 2 mech_infantrys in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 mech_infantrys in Tobruk, round 4 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tobruk
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Tobruk from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Germany
Americans attack with 2 bombers
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 bombers in Germany, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Germany, round 2 : 1/3 hits, 1.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
Americans roll dice for 1 bomber in Germany, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour in Germany, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 bomber in Germany, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour in Germany, round 4 : 2/2 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Germany
Germans win with 2 armour remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers
Casualties for Germans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.00
Americans : -2.17
Japanese : 0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
2 cruisers moved from 109 Sea Zone to 113 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Combat Move - British
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
2 cruisers and 2 destroyers moved from 109 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
2 cruisers and 2 destroyers moved from 109 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 2 cruisers, 2 destroyers, 3 fighters and 1 transport
Germans defend with 2 transports
2 transports owned by the Germans lost in 113 Sea Zone
British win with 2 cruisers, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Germany
British attack with 1 armour and 1 infantry
Germans defend with 2 armour and 1 factory_minor
British roll dice for 1 armour and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 armour in Germany, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Germany
British roll dice for 1 armour and 1 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Germany
British roll dice for 1 armour in Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Germany
British captures 61PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from 113 Sea Zone to Norway
2 armour and 1 mech_infantry moved from Caucasus to Samara
1 aaGun and 1 infantry moved from Caucasus to Volgograd
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 artilleries and 2 infantry moved from Alexandria to Egypt
15 infantry moved from India to Burma
5 artilleries moved from India to Burma
4 aaGuns moved from India to Burma
Place Units - British
1 cruiser and 1 destroyer placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 105 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 110 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00
British : -0.50
Italians : 0.33