@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3
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First post to forum.
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_major; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Poland to Bessarabia 1 fighter moved from Slovakia Hungary to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 3 infantry moved from Poland to Eastern Poland 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 2 armour moved from Holland Belgium to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 117 Sea Zone to 109 Sea Zone
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_major; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Poland to Bessarabia 1 fighter moved from Slovakia Hungary to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 3 infantry moved from Poland to Eastern Poland 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 2 armour moved from Holland Belgium to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 111 Sea Zone Germans roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 111 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34 Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers Casualties for British: 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Bessarabia Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Yugoslavia Germans attack with 2 artilleries and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 1/9 hits, 2.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 armour and 5 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 5 infantry in Eastern Poland, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 4 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 1 mech_infantry in France, round 3 : 5/14 hits, 4.67 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 31 Casualties for Germans: 2 infantry and 4 mech_infantrys Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany 1 armour moved from Slovakia Hungary to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 3 aaGuns moved from Germany to Poland 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 artilleries and 10 infantry moved from Germany to Poland Place Units - Germans 1 factory_major placed in Romania Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 3.67 French : 0.00 Neutral_Allies : 0.33 Russians : 0.00
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TripleA Move Summary: Russians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Bryansk 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 2 infantry moved from Baltic States to Belarus
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Bryansk 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 2 infantry moved from Baltic States to Belarus Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 4 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland retreated to Eastern Poland Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Russians: 1 artillery, 1 fighter and 2 infantry Casualties for Germans: 4 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Belarus 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Caucasus to Rostov Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 6 infantry moved from Manchuria to Amur 1 artillery and 1 mech_infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Japan to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Okinawa to Amur 1 fighter moved from Korea to Amur 4 infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 tactical_bomber moved from Manchuria to Amur
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 6 infantry moved from Manchuria to Amur 1 artillery and 1 mech_infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Japan to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Okinawa to Amur 1 fighter moved from Korea to Amur 4 infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 tactical_bomber moved from Manchuria to Amur Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/8 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 18 infantry AA fire in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 8/26 hits, 9.50 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6.00 expected hits 7 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 6/19 hits, 8.33 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 4 : 7/16 hits, 7.83 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter and 12 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Japan 2 fighters and 2 tactical_bombers moved from Amur to Korea Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour and 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00 Chinese : 1.00 Russians : 1.33 Japanese : -4.17
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TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.00
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 tactical_bomber moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 tactical_bomber moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 carrier, 1 destroyer and 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 109 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British 2 submarines owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 0/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65 Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Non Combat Move - British 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Egypt 1 armour and 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 5.33 Italians : 0.83 Chinese : -0.50 Japanese : -3.67
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt Italians take Alexandria from British 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 bomber moved from Northern Italy to Egypt 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt Italians take Alexandria from British 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 bomber moved from Northern Italy to Egypt 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 2/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Egypt to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 5 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.83 French : -0.33
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Syria to Trans-Jordan
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Syria to Trans-Jordan Combat - French Battle in 97 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone French win, taking 97 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.17 French : 0.17
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Romania to Yugoslavia 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 4 armour moved from France to Yugoslavia 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone