TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 armour moved from Urals to Kazakhstan
1 fighter moved from Urals to Kazakhstan
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 1 fighter
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 fighter in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Kazakhstan to Volgograd
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 destroyer placed in 54 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
UK_Pacific : 1.17
Russians : -0.33
Japanese : -0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from United Kingdom to 90 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 49 Sea Zone
1 battleship, 2 destroyers and 1 transport moved from 10 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from United Kingdom to 90 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 49 Sea Zone
1 battleship, 2 destroyers and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 49 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 90 Sea Zone to Eastern United States
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.00
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
2 infantry placed in Kwangsi
1 artillery placed in Yunnan
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
3 artilleries and 10 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from India to Eastern Persia
1 infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 transport moved from 109 Sea Zone to 106 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
3 artilleries and 10 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from India to Eastern Persia
1 infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 transport moved from 109 Sea Zone to 106 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in 112 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 6 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 3 artilleries and 10 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 artilleries and 10 infantry in Caucasus, round 2 : 2/13 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 3 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 aaGun moved from Belgian Congo to Rhodesia
Place Units - British
1 destroyer placed in 109 Sea Zone
1 infantry placed in Egypt
1 armour placed in Egypt
2 armour and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33
British : -2.33
Italians : -1.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 infantry moved from Ukraine to Rostov
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Greece to Southern Italy
1 mech_infantry moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Combat Move - ANZAC
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Combat Move - French
3 infantry moved from Trans-Jordan to Egypt
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Combat Move - French
3 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from France to 119 Sea Zone
3 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Vologda to Samara
4 fighters and 5 tactical_bombers moved from Bryansk to Samara
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from France to 119 Sea Zone
3 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Vologda to Samara
4 fighters and 5 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 14, airfield = 4
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 bomber in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 4 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Samara, round 2 : 5/10 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 fighters and 5 tactical_bombers moved from Samara to Tambov
1 artillery moved from Urals to Vologda
1 mech_infantry moved from Smolensk to Urals
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 17 armour, 25 artilleries and 65 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Ukraine to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Vologda
2 armour moved from Novgorod to Belarus
1 bomber moved from 119 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Alexandria to Libya
Place Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 2.
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
Russians : 0.67
AA fire in United Kingdom : : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 5 infantry; Japanese defend with 1 fighter
Russians roll dice for 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/9 hits, 3.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Volgograd, round 2 : 4/8 hits, 3.17 expected hits
4 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
1 armour owned by the Russians retreated to Samara
Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 4 mech_infantrys
Casualties for Germans: 4 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 75 Sea Zone to 80 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 72 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in French Madagascar
Non Combat Move - Japanese
1 fighter moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Philippines
Place Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.67
Japanese : 2.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
Combat - Americans
Battle in Caroline Islands
Battle in 54 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking Caroline Islands from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese