@SuperbattleshipYamato said in Global 1940 out of box game: SuperbattleshipYamato (Axis) vs The Janus and FranceNeedsMorePower:
You’ll have to decide whether to scramble.
OH YEAH, BROTHERRRR
we’ll scramble everything
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
7 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
7 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Russia
Germans attack with 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/5 hits, 0.83 expected hits
Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/84 hits, 30.83 expected hits
Russians roll dice for 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/83 hits, 29.33 expected hits
28 infantry owned by the Russians, 28 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 23/56 hits, 25.00 expected hits
Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/55 hits, 20.00 expected hits
23 infantry owned by the Russians, 12 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 30 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 4 : 19/37 hits, 18.67 expected hits
Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/32 hits, 12.33 expected hits
2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 armour owned by the Germans lost in Russia
Germans roll dice for 19 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 5 : 13/24 hits, 12.50 expected hits
Russians roll dice for 5 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 6/13 hits, 6.00 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians, 6 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 17 armour, 14 artilleries, 33 infantry and 2 mech_infantrys
Casualties for Russians: 3 aaGuns, 5 armour, 10 artilleries, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 bomber moved from Russia to Romania
1 fighter moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Western Germany to Southern Italy
3 armour moved from Romania to Northern Italy
5 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour placed in Normandy Bordeaux
1 armour placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : -1.00
Russians : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Vologda to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Vologda to Samara
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports
Americans defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 13/28 hits, 14.33 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/21 hits, 10.33 expected hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 6 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 11/26 hits, 13.67 expected hits
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 9/17 hits, 9.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 10/17 hits, 9.67 expected hits
Americans roll dice for 2 battleships, 4 fighters and 1 transport in 42 Sea Zone, round 4 : 4/6 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
Casualties for Japanese: 3 carriers, 7 destroyers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Philippines
4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour and 4 artilleries moved from Yunnan to Shan State
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -3.17
Japanese : -5.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/19 hits, 5.67 expected hits
Italians roll dice for 2 aaGuns, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/13 hits, 5.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 6/15 hits, 5.00 expected hits
Italians roll dice for 3 fighters and 9 infantry in Southern Italy, round 3 : 4/12 hits, 5.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/11 hits, 4.33 expected hits
Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 5 : 2/9 hits, 3.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 6 : 0/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 7 : 1/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 artillery, 9 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 fighters and 10 infantry
Casualties for Germans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : -4.67
AA fire in Southern Italy : : -0.50
Americans : -11.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - British
1 armour moved from Caucasus to Northwest Persia
4 armour moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from West India to Persia
1 armour moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from Persia to India
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/19 hits, 5.67 expected hits
Italians roll dice for 2 aaGuns, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/13 hits, 5.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 6/15 hits, 5.00 expected hits
Italians roll dice for 3 fighters and 9 infantry in Southern Italy, round 3 : 4/12 hits, 5.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/11 hits, 4.33 expected hits
Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 5 : 2/9 hits, 3.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 6 : 0/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 7 : 1/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 artillery, 9 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 fighters and 10 infantry
Casualties for Germans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Caucasus to Northwest Persia
4 armour moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from West India to Persia
1 armour moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from Persia to India
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
Non Combat Move - British
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : -4.67
AA fire in Southern Italy : : -0.50
Americans : -11.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Italians
4 artilleries and 7 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 4 artilleries and 7 infantry
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 4 artilleries and 7 infantry in Southern Italy, round 2 : 4/11 hits, 3.17 expected hits
Americans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1.50 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships, 2 cruisers and 2 transports
ANZAC roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
2 cruisers owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 carrier owned by the ANZAC and 2 battleships owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 2 battleships, 2 cruisers and 2 transports
Casualties for ANZAC: 1 carrier
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from 42 Sea Zone to Western Australia
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
Test summary from TripleA, engine version: 1.9, time: 11:02:37 AM
Savegame
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Baltic States
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from France to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Western Germany to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 armour, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Baltic States
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from France to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Western Germany to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 armour, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 1 tactical_bomber
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 99 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Tobruk
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 1 armour; ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the British lost in Tobruk
Germans win, taking Tobruk from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Vyborg, round 2 : 1/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Vyborg, round 3 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/18 hits, 5.50 expected hits
Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/13 hits, 4.33 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/18 hits, 5.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantry
1 tactical_bomber owned by the British forced to land in Gibraltar
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 cruiser, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 118 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to Normandy Bordeaux
2 bombers moved from 111 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Romania
6 infantry and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
4 infantry moved from Bulgaria to Romania
1 armour and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Tunisia to Libya
1 artillery, 2 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Norway
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 armour and 4 infantry moved from Germany to Poland
1 armour moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 armour, 1 infantry and 2 mech_infantrys moved from Greece to Bulgaria
Place Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 factory_minor placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,1,4
Germans collect 49 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.83
Russians : 1.00