@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
7 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
7 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Russia
Germans attack with 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/5 hits, 0.83 expected hits
Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/84 hits, 30.83 expected hits
Russians roll dice for 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/83 hits, 29.33 expected hits
28 infantry owned by the Russians, 28 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 23/56 hits, 25.00 expected hits
Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/55 hits, 20.00 expected hits
23 infantry owned by the Russians, 12 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 30 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 4 : 19/37 hits, 18.67 expected hits
Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/32 hits, 12.33 expected hits
2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 armour owned by the Germans lost in Russia
Germans roll dice for 19 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 5 : 13/24 hits, 12.50 expected hits
Russians roll dice for 5 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 6/13 hits, 6.00 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians, 6 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 17 armour, 14 artilleries, 33 infantry and 2 mech_infantrys
Casualties for Russians: 3 aaGuns, 5 armour, 10 artilleries, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 bomber moved from Russia to Romania
1 fighter moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Western Germany to Southern Italy
3 armour moved from Romania to Northern Italy
5 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour placed in Normandy Bordeaux
1 armour placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : -1.00
Russians : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Vologda to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Vologda to Samara
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports
Americans defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 13/28 hits, 14.33 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/21 hits, 10.33 expected hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 6 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 11/26 hits, 13.67 expected hits
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 9/17 hits, 9.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 10/17 hits, 9.67 expected hits
Americans roll dice for 2 battleships, 4 fighters and 1 transport in 42 Sea Zone, round 4 : 4/6 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
Casualties for Japanese: 3 carriers, 7 destroyers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Philippines
4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour and 4 artilleries moved from Yunnan to Shan State
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -3.17
Japanese : -5.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/19 hits, 5.67 expected hits
Italians roll dice for 2 aaGuns, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/13 hits, 5.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 6/15 hits, 5.00 expected hits
Italians roll dice for 3 fighters and 9 infantry in Southern Italy, round 3 : 4/12 hits, 5.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/11 hits, 4.33 expected hits
Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 5 : 2/9 hits, 3.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 6 : 0/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 7 : 1/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 artillery, 9 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 fighters and 10 infantry
Casualties for Germans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : -4.67
AA fire in Southern Italy : : -0.50
Americans : -11.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - British
1 armour moved from Caucasus to Northwest Persia
4 armour moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from West India to Persia
1 armour moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from Persia to India
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/19 hits, 5.67 expected hits
Italians roll dice for 2 aaGuns, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/13 hits, 5.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 6/15 hits, 5.00 expected hits
Italians roll dice for 3 fighters and 9 infantry in Southern Italy, round 3 : 4/12 hits, 5.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/11 hits, 4.33 expected hits
Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 5 : 2/9 hits, 3.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 6 : 0/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 7 : 1/8 hits, 3.50 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 artillery, 9 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 fighters and 10 infantry
Casualties for Germans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Caucasus to Northwest Persia
4 armour moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from West India to Persia
1 armour moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from Persia to India
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
Non Combat Move - British
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : -4.67
AA fire in Southern Italy : : -0.50
Americans : -11.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Italians
4 artilleries and 7 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 4 artilleries and 7 infantry
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 4 artilleries and 7 infantry in Southern Italy, round 2 : 4/11 hits, 3.17 expected hits
Americans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1.50 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships, 2 cruisers and 2 transports
ANZAC roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
2 cruisers owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 carrier owned by the ANZAC and 2 battleships owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 2 battleships, 2 cruisers and 2 transports
Casualties for ANZAC: 1 carrier
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from 42 Sea Zone to Western Australia
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
Test summary from TripleA, engine version: 1.9, time: 11:02:37 AM
Savegame
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Baltic States
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from France to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Western Germany to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 armour, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Baltic States
3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from France to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Western Germany to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 armour, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 1 tactical_bomber
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 99 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Tobruk
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 1 armour; ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the British lost in Tobruk
Germans win, taking Tobruk from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Vyborg, round 2 : 1/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Vyborg, round 3 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/18 hits, 5.50 expected hits
Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/13 hits, 4.33 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/18 hits, 5.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantry
1 tactical_bomber owned by the British forced to land in Gibraltar
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 cruiser, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 118 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to Normandy Bordeaux
2 bombers moved from 111 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Romania
6 infantry and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
4 infantry moved from Bulgaria to Romania
1 armour and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Tunisia to Libya
1 artillery, 2 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Norway
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 armour and 4 infantry moved from Germany to Poland
1 armour moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 armour, 1 infantry and 2 mech_infantrys moved from Greece to Bulgaria
Place Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 factory_minor placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,1,4
Germans collect 49 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.83
Russians : 1.00