@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3
- 
					
					
					
					
 TripleA Move Summary: Americans round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Central United States to 10 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary: Americans round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Central United States to 10 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Move Summary: Chinese round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan
- 
					
					
					
					
 TripleA Turn Summary: Chinese round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries, 1 fighter and 6 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 3/9 hits, 3.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary : Chinese : -0.33 Japanese : -0.33
- 
					
					
					
					
 TripleA Move Summary: British round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Combat Move - British 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Malta to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 5 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia
- 
					
					
					
					
 TripleA Turn Summary: UK_Pacific round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Central United States to 10 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries, 1 fighter and 6 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 3/9 hits, 3.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Malta to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 5 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia Combat - British Battle in Egypt British attack with 2 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in 98 Sea Zone Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Non Combat Move - British Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomberCombat Hit Differential Summary : British : -0.67 Italians : 0.17 Chinese : -0.33 Japanese : -0.33
- 
					
					
					
					
 TripleA Move Summary: Italians round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Ethiopia to 97 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 2 artilleries moved from Southern France to France 1 infantry moved from Southern France to France 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy
- 
					
					
					
					
 TripleA Turn Summary: Italians round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Ethiopia to 97 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 2 artilleries moved from Southern France to France 1 infantry moved from Southern France to France 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Egypt Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 cruiser and 1 fighter Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 transport moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary : Italians : 2.17 British : -0.67 French : 1.17 Neutral_Allies : 0.33
- 
					
					
					
					
 TripleA Move Summary: ANZAC round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary: ANZAC round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Move Summary: French round 2TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary: French round 2TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Move Summary: Germans round 3TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Bessarabia to Ukraine 10 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Bessarabia to Western Ukraine 2 artilleries moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary: Germans round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Bessarabia to Ukraine 10 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Bessarabia to Western Ukraine 2 artilleries moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 bomber moved from 125 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 1 armour moved from Germany to 113 Sea Zone 1 armour moved from 113 Sea Zone to Norway 2 aaGuns moved from Western Germany to France 2 infantry moved from Germany to Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 10 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 7 armour moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia Place Units - Germans 3 armour, 1 artillery and 6 infantry placed in Romania 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary : Germans : 0.50 Russians : -0.17
- 
					
					
					
					
 TripleA Move Summary: Russians round 3TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov 2 armour, 2 artilleries and 4 infantry moved from Russia to Bryansk 1 armour, 4 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus
- 
					
					
					
					
 TripleA Turn Summary: Russians round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov 2 armour, 2 artilleries and 4 infantry moved from Russia to Bryansk 1 armour, 4 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 infantry moved from Timguska to Novosibirsk 1 infantry moved from Central Mongolia to Dzavhan 1 infantry moved from Olgiy to Timguska Place Units - Russians 1 armour placed in Russia 1 artillery and 1 infantry placed in Volgograd 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Move Summary: Japanese round 3TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kiangsu to Hopei Japanese take Hopei from Chinese 2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Hunan to Yunnan 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from Hunan to Yunnan 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kiangsu to Hopei Japanese take Hopei from Chinese 2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Hunan to Yunnan 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from Hunan to Yunnan 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 infantry and 1 transport 1 transport owned by the British and 1 infantry owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 infantry and 1 transport Battle in 37 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Korea to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Sakha to Buryatia 1 armour moved from Soviet Far East to Amur 2 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to Kiangsi 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary : ANZAC : -0.33 Chinese : 0.33 Japanese : -3.00
- 
					
					
					
					
 TripleA Move Summary: Americans round 3TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary: Americans round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary : 


 
		 
		






